51,161 research outputs found
Designing labeled graph classifiers by exploiting the R\'enyi entropy of the dissimilarity representation
Representing patterns as labeled graphs is becoming increasingly common in
the broad field of computational intelligence. Accordingly, a wide repertoire
of pattern recognition tools, such as classifiers and knowledge discovery
procedures, are nowadays available and tested for various datasets of labeled
graphs. However, the design of effective learning procedures operating in the
space of labeled graphs is still a challenging problem, especially from the
computational complexity viewpoint. In this paper, we present a major
improvement of a general-purpose classifier for graphs, which is conceived on
an interplay between dissimilarity representation, clustering,
information-theoretic techniques, and evolutionary optimization algorithms. The
improvement focuses on a specific key subroutine devised to compress the input
data. We prove different theorems which are fundamental to the setting of the
parameters controlling such a compression operation. We demonstrate the
effectiveness of the resulting classifier by benchmarking the developed
variants on well-known datasets of labeled graphs, considering as distinct
performance indicators the classification accuracy, computing time, and
parsimony in terms of structural complexity of the synthesized classification
models. The results show state-of-the-art standards in terms of test set
accuracy and a considerable speed-up for what concerns the computing time.Comment: Revised versio
Image recognition with an adiabatic quantum computer I. Mapping to quadratic unconstrained binary optimization
Many artificial intelligence (AI) problems naturally map to NP-hard
optimization problems. This has the interesting consequence that enabling
human-level capability in machines often requires systems that can handle
formally intractable problems. This issue can sometimes (but possibly not
always) be resolved by building special-purpose heuristic algorithms, tailored
to the problem in question. Because of the continued difficulties in automating
certain tasks that are natural for humans, there remains a strong motivation
for AI researchers to investigate and apply new algorithms and techniques to
hard AI problems. Recently a novel class of relevant algorithms that require
quantum mechanical hardware have been proposed. These algorithms, referred to
as quantum adiabatic algorithms, represent a new approach to designing both
complete and heuristic solvers for NP-hard optimization problems. In this work
we describe how to formulate image recognition, which is a canonical NP-hard AI
problem, as a Quadratic Unconstrained Binary Optimization (QUBO) problem. The
QUBO format corresponds to the input format required for D-Wave superconducting
adiabatic quantum computing (AQC) processors.Comment: 7 pages, 3 figure
Classifying sequences by the optimized dissimilarity space embedding approach: a case study on the solubility analysis of the E. coli proteome
We evaluate a version of the recently-proposed classification system named
Optimized Dissimilarity Space Embedding (ODSE) that operates in the input space
of sequences of generic objects. The ODSE system has been originally presented
as a classification system for patterns represented as labeled graphs. However,
since ODSE is founded on the dissimilarity space representation of the input
data, the classifier can be easily adapted to any input domain where it is
possible to define a meaningful dissimilarity measure. Here we demonstrate the
effectiveness of the ODSE classifier for sequences by considering an
application dealing with the recognition of the solubility degree of the
Escherichia coli proteome. Solubility, or analogously aggregation propensity,
is an important property of protein molecules, which is intimately related to
the mechanisms underlying the chemico-physical process of folding. Each protein
of our dataset is initially associated with a solubility degree and it is
represented as a sequence of symbols, denoting the 20 amino acid residues. The
herein obtained computational results, which we stress that have been achieved
with no context-dependent tuning of the ODSE system, confirm the validity and
generality of the ODSE-based approach for structured data classification.Comment: 10 pages, 49 reference
Ancient Coin Classification Using Graph Transduction Games
Recognizing the type of an ancient coin requires theoretical expertise and
years of experience in the field of numismatics. Our goal in this work is
automatizing this time consuming and demanding task by a visual classification
framework. Specifically, we propose to model ancient coin image classification
using Graph Transduction Games (GTG). GTG casts the classification problem as a
non-cooperative game where the players (the coin images) decide their
strategies (class labels) according to the choices made by the others, which
results with a global consensus at the final labeling. Experiments are
conducted on the only publicly available dataset which is composed of 180
images of 60 types of Roman coins. We demonstrate that our approach outperforms
the literature work on the same dataset with the classification accuracy of
73.6% and 87.3% when there are one and two images per class in the training
set, respectively
Reference face graph for face recognition
Face recognition has been studied extensively; however, real-world face recognition still remains a challenging task. The demand for unconstrained practical face recognition is rising with the explosion of online multimedia such as social networks, and video surveillance footage where face analysis is of significant importance. In this paper, we approach face recognition in the context of graph theory. We recognize an unknown face using an external reference face graph (RFG). An RFG is generated and recognition of a given face is achieved by comparing it to the faces in the constructed RFG. Centrality measures are utilized to identify distinctive faces in the reference face graph. The proposed RFG-based face recognition algorithm is robust to the changes in pose and it is also alignment free. The RFG recognition is used in conjunction with DCT locality sensitive hashing for efficient retrieval to ensure scalability. Experiments are conducted on several publicly available databases and the results show that the proposed approach outperforms the state-of-the-art methods without any preprocessing necessities such as face alignment. Due to the richness in the reference set construction, the proposed method can also handle illumination and expression variation
Temporal Model Adaptation for Person Re-Identification
Person re-identification is an open and challenging problem in computer
vision. Majority of the efforts have been spent either to design the best
feature representation or to learn the optimal matching metric. Most approaches
have neglected the problem of adapting the selected features or the learned
model over time. To address such a problem, we propose a temporal model
adaptation scheme with human in the loop. We first introduce a
similarity-dissimilarity learning method which can be trained in an incremental
fashion by means of a stochastic alternating directions methods of multipliers
optimization procedure. Then, to achieve temporal adaptation with limited human
effort, we exploit a graph-based approach to present the user only the most
informative probe-gallery matches that should be used to update the model.
Results on three datasets have shown that our approach performs on par or even
better than state-of-the-art approaches while reducing the manual pairwise
labeling effort by about 80%
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