2,294 research outputs found

    A Review of Codebook Models in Patch-Based Visual Object Recognition

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    The codebook model-based approach, while ignoring any structural aspect in vision, nonetheless provides state-of-the-art performances on current datasets. The key role of a visual codebook is to provide a way to map the low-level features into a fixed-length vector in histogram space to which standard classifiers can be directly applied. The discriminative power of such a visual codebook determines the quality of the codebook model, whereas the size of the codebook controls the complexity of the model. Thus, the construction of a codebook is an important step which is usually done by cluster analysis. However, clustering is a process that retains regions of high density in a distribution and it follows that the resulting codebook need not have discriminant properties. This is also recognised as a computational bottleneck of such systems. In our recent work, we proposed a resource-allocating codebook, to constructing a discriminant codebook in a one-pass design procedure that slightly outperforms more traditional approaches at drastically reduced computing times. In this review we survey several approaches that have been proposed over the last decade with their use of feature detectors, descriptors, codebook construction schemes, choice of classifiers in recognising objects, and datasets that were used in evaluating the proposed methods

    Bags of Affine Subspaces for Robust Object Tracking

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    We propose an adaptive tracking algorithm where the object is modelled as a continuously updated bag of affine subspaces, with each subspace constructed from the object's appearance over several consecutive frames. In contrast to linear subspaces, affine subspaces explicitly model the origin of subspaces. Furthermore, instead of using a brittle point-to-subspace distance during the search for the object in a new frame, we propose to use a subspace-to-subspace distance by representing candidate image areas also as affine subspaces. Distances between subspaces are then obtained by exploiting the non-Euclidean geometry of Grassmann manifolds. Experiments on challenging videos (containing object occlusions, deformations, as well as variations in pose and illumination) indicate that the proposed method achieves higher tracking accuracy than several recent discriminative trackers.Comment: in International Conference on Digital Image Computing: Techniques and Applications, 201

    DCTNet : A Simple Learning-free Approach for Face Recognition

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    PCANet was proposed as a lightweight deep learning network that mainly leverages Principal Component Analysis (PCA) to learn multistage filter banks followed by binarization and block-wise histograming. PCANet was shown worked surprisingly well in various image classification tasks. However, PCANet is data-dependence hence inflexible. In this paper, we proposed a data-independence network, dubbed DCTNet for face recognition in which we adopt Discrete Cosine Transform (DCT) as filter banks in place of PCA. This is motivated by the fact that 2D DCT basis is indeed a good approximation for high ranked eigenvectors of PCA. Both 2D DCT and PCA resemble a kind of modulated sine-wave patterns, which can be perceived as a bandpass filter bank. DCTNet is free from learning as 2D DCT bases can be computed in advance. Besides that, we also proposed an effective method to regulate the block-wise histogram feature vector of DCTNet for robustness. It is shown to provide surprising performance boost when the probe image is considerably different in appearance from the gallery image. We evaluate the performance of DCTNet extensively on a number of benchmark face databases and being able to achieve on par with or often better accuracy performance than PCANet.Comment: APSIPA ASC 201
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