5 research outputs found
Graph classes and forbidden patterns on three vertices
This paper deals with graph classes characterization and recognition. A
popular way to characterize a graph class is to list a minimal set of forbidden
induced subgraphs. Unfortunately this strategy usually does not lead to an
efficient recognition algorithm. On the other hand, many graph classes can be
efficiently recognized by techniques based on some interesting orderings of the
nodes, such as the ones given by traversals.
We study specifically graph classes that have an ordering avoiding some
ordered structures. More precisely, we consider what we call patterns on three
nodes, and the recognition complexity of the associated classes. In this
domain, there are two key previous works. Damashke started the study of the
classes defined by forbidden patterns, a set that contains interval, chordal
and bipartite graphs among others. On the algorithmic side, Hell, Mohar and
Rafiey proved that any class defined by a set of forbidden patterns can be
recognized in polynomial time. We improve on these two works, by characterizing
systematically all the classes defined sets of forbidden patterns (on three
nodes), and proving that among the 23 different classes (up to complementation)
that we find, 21 can actually be recognized in linear time.
Beyond this result, we consider that this type of characterization is very
useful, leads to a rich structure of classes, and generates a lot of open
questions worth investigating.Comment: Third version version. 38 page
Structural solutions to maximum independent set and related problems
In this thesis, we study some fundamental problems in algorithmic graph theory. Most
natural problems in this area are hard from a computational point of view. However,
many applications demand that we do solve such problems, even if they are intractable.
There are a number of methods in which we can try to do this:
1) We may use an approximation algorithm if we do not necessarily require the best
possible solution to a problem.
2) Heuristics can be applied and work well enough to be useful for many applications.
3) We can construct randomised algorithms for which the probability of failure is very
small.
4) We may parameterize the problem in some way which limits its complexity.
In other cases, we may also have some information about the structure of the
instances of the problem we are trying to solve. If we are lucky, we may and that we
can exploit this extra structure to find efficient ways to solve our problem. The question
which arises is - How far must we restrict the structure of our graph to be able to solve
our problem efficiently?
In this thesis we study a number of problems, such as Maximum Indepen-
dent Set, Maximum Induced Matching, Stable-II, Efficient Edge Domina-
tion, Vertex Colouring and Dynamic Edge-Choosability. We try to solve problems
on various hereditary classes of graphs and analyse the complexity of the resulting
problem, both from a classical and parameterized point of view