2 research outputs found

    Multiple 2D self organising map network for surface reconstruction of 3D unstructured data

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    Surface reconstruction is a challenging task in reverse engineering because it must represent the surface which is similar to the original object based on the data obtained. The data obtained are mostly in unstructured type whereby there is not enough information and incorrect surface will be obtained. Therefore, the data should be reorganised by finding the correct topology with minimum surface error. Previous studies showed that Self Organising Map (SOM) model, the conventional surface approximation approach with Non Uniform Rational B-Splines (NURBS) surfaces, and optimisation methods such as Genetic Algorithm (GA), Differential Evolution (DE) and Particle Swarm Optimisation (PSO) methods are widely implemented in solving the surface reconstruction. However, the model, approach and optimisation methods are still suffer from the unstructured data and accuracy problems. Therefore, the aims of this research are to propose Cube SOM (CSOM) model with multiple 2D SOM network in organising the unstructured surface data, and to propose optimised surface approximation approach in generating the NURBS surfaces. GA, DE and PSO methods are implemented to minimise the surface error by adjusting the NURBS control points. In order to test and validate the proposed model and approach, four primitive objects data and one medical image data are used. As to evaluate the performance of the proposed model and approach, three performance measurements have been used: Average Quantisation Error (AQE) and Number Of Vertices (NOV) for the CSOM model while surface error for the proposed optimised surface approximation approach. The accuracy of AQE for CSOM model has been improved to 64% and 66% when compared to 2D and 3D SOM respectively. The NOV for CSOM model has been reduced from 8000 to 2168 as compared to 3D SOM. The accuracy of surface error for the optimised surface approximation approach has been improved to 7% compared to the conventional approach. The proposed CSOM model and optimised surface approximation approach have successfully reconstructed surface of all five data with better performance based on three performance measurements used in the evaluation

    Evalutionary algorithms for ship hull skinning approximation

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    Traditionally, the design process of a hull involves simulation using clay models. This must be done cautiously, accurately and efficiently in order to sustain the performance of ship. Presently, the current technology of Computer Aided Design, Manufacturing, Engineering and Computational Fluid Dynamic has enabled a 3D design and simulation of a hull be done at a lower cost and within a shorter period of time. Besides that, automated design tools allow the transformation of offset data in designing the hull be done automatically. One of the most common methods in constructing a hull from the offset data is the skinning method. Generally, the skinning method comprised of skinning interpolation and skinning approximation. Skinning interpolation constructs the surface perfectly but improper selection of parameterization methods may cause bumps, wiggles, or uneven surfaces on the generated surface. On the other hand, using the skinning surface approximation would mean that the surface can only be constructed closer to data points. Thus, the error between the generated surface and the data points must be minimized to increase the accuracy. Therefore, this study aims to solve the error minimization problem in order to produce a smoother and fairer surface by proposing Non Uniform Rational B-Spline surface using various evolutionary optimization algorithms, namely, Gravitational Search Algorithm, Particle Swarm Optimization and Genetic Algorithm. The proposed methods involve four procedures: extraction of offset data from line drawing plan; generation of control points; optimization of a surface; and validations of hull surfaces. Validation is done by analyzing the surface curvature and errors between the generated surface and the given data points. The experiments were implemented on both ship hull and free form models. The findings from the experiments are compared with interpolated skinning surface and conventional skinning surface approximation. The results show that the optimized skinning surfaces using the proposed methods yield a smaller error, less control points generation and feasible surfaces while maintaining the shape of the hull
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