348 research outputs found
DualSMC: Tunneling Differentiable Filtering and Planning under Continuous POMDPs
A major difficulty of solving continuous POMDPs is to infer the multi-modal
distribution of the unobserved true states and to make the planning algorithm
dependent on the perceived uncertainty. We cast POMDP filtering and planning
problems as two closely related Sequential Monte Carlo (SMC) processes, one
over the real states and the other over the future optimal trajectories, and
combine the merits of these two parts in a new model named the DualSMC network.
In particular, we first introduce an adversarial particle filter that leverages
the adversarial relationship between its internal components. Based on the
filtering results, we then propose a planning algorithm that extends the
previous SMC planning approach [Piche et al., 2018] to continuous POMDPs with
an uncertainty-dependent policy. Crucially, not only can DualSMC handle complex
observations such as image input but also it remains highly interpretable. It
is shown to be effective in three continuous POMDP domains: the floor
positioning domain, the 3D light-dark navigation domain, and a modified Reacher
domain.Comment: IJCAI 202
Deep Variational Reinforcement Learning for POMDPs
Many real-world sequential decision making problems are partially observable
by nature, and the environment model is typically unknown. Consequently, there
is great need for reinforcement learning methods that can tackle such problems
given only a stream of incomplete and noisy observations. In this paper, we
propose deep variational reinforcement learning (DVRL), which introduces an
inductive bias that allows an agent to learn a generative model of the
environment and perform inference in that model to effectively aggregate the
available information. We develop an n-step approximation to the evidence lower
bound (ELBO), allowing the model to be trained jointly with the policy. This
ensures that the latent state representation is suitable for the control task.
In experiments on Mountain Hike and flickering Atari we show that our method
outperforms previous approaches relying on recurrent neural networks to encode
the past
Perseus: Randomized Point-based Value Iteration for POMDPs
Partially observable Markov decision processes (POMDPs) form an attractive
and principled framework for agent planning under uncertainty. Point-based
approximate techniques for POMDPs compute a policy based on a finite set of
points collected in advance from the agents belief space. We present a
randomized point-based value iteration algorithm called Perseus. The algorithm
performs approximate value backup stages, ensuring that in each backup stage
the value of each point in the belief set is improved; the key observation is
that a single backup may improve the value of many belief points. Contrary to
other point-based methods, Perseus backs up only a (randomly selected) subset
of points in the belief set, sufficient for improving the value of each belief
point in the set. We show how the same idea can be extended to dealing with
continuous action spaces. Experimental results show the potential of Perseus in
large scale POMDP problems
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