4,075 research outputs found

    Domain-Type-Guided Refinement Selection Based on Sliced Path Prefixes

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    Abstraction is a successful technique in software verification, and interpolation on infeasible error paths is a successful approach to automatically detect the right level of abstraction in counterexample-guided abstraction refinement. Because the interpolants have a significant influence on the quality of the abstraction, and thus, the effectiveness of the verification, an algorithm for deriving the best possible interpolants is desirable. We present an analysis-independent technique that makes it possible to extract several alternative sequences of interpolants from one given infeasible error path, if there are several reasons for infeasibility in the error path. We take as input the given infeasible error path and apply a slicing technique to obtain a set of error paths that are more abstract than the original error path but still infeasible, each for a different reason. The (more abstract) constraints of the new paths can be passed to a standard interpolation engine, in order to obtain a set of interpolant sequences, one for each new path. The analysis can then choose from this set of interpolant sequences and select the most appropriate, instead of being bound to the single interpolant sequence that the interpolation engine would normally return. For example, we can select based on domain types of variables in the interpolants, prefer to avoid loop counters, or compare with templates for potential loop invariants, and thus control what kind of information occurs in the abstraction of the program. We implemented the new algorithm in the open-source verification framework CPAchecker and show that our proof-technique-independent approach yields a significant improvement of the effectiveness and efficiency of the verification process.Comment: 10 pages, 5 figures, 1 table, 4 algorithm

    Software Model Checking with Explicit Scheduler and Symbolic Threads

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    In many practical application domains, the software is organized into a set of threads, whose activation is exclusive and controlled by a cooperative scheduling policy: threads execute, without any interruption, until they either terminate or yield the control explicitly to the scheduler. The formal verification of such software poses significant challenges. On the one side, each thread may have infinite state space, and might call for abstraction. On the other side, the scheduling policy is often important for correctness, and an approach based on abstracting the scheduler may result in loss of precision and false positives. Unfortunately, the translation of the problem into a purely sequential software model checking problem turns out to be highly inefficient for the available technologies. We propose a software model checking technique that exploits the intrinsic structure of these programs. Each thread is translated into a separate sequential program and explored symbolically with lazy abstraction, while the overall verification is orchestrated by the direct execution of the scheduler. The approach is optimized by filtering the exploration of the scheduler with the integration of partial-order reduction. The technique, called ESST (Explicit Scheduler, Symbolic Threads) has been implemented and experimentally evaluated on a significant set of benchmarks. The results demonstrate that ESST technique is way more effective than software model checking applied to the sequentialized programs, and that partial-order reduction can lead to further performance improvements.Comment: 40 pages, 10 figures, accepted for publication in journal of logical methods in computer scienc

    Learning a Static Analyzer from Data

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    To be practically useful, modern static analyzers must precisely model the effect of both, statements in the programming language as well as frameworks used by the program under analysis. While important, manually addressing these challenges is difficult for at least two reasons: (i) the effects on the overall analysis can be non-trivial, and (ii) as the size and complexity of modern libraries increase, so is the number of cases the analysis must handle. In this paper we present a new, automated approach for creating static analyzers: instead of manually providing the various inference rules of the analyzer, the key idea is to learn these rules from a dataset of programs. Our method consists of two ingredients: (i) a synthesis algorithm capable of learning a candidate analyzer from a given dataset, and (ii) a counter-example guided learning procedure which generates new programs beyond those in the initial dataset, critical for discovering corner cases and ensuring the learned analysis generalizes to unseen programs. We implemented and instantiated our approach to the task of learning JavaScript static analysis rules for a subset of points-to analysis and for allocation sites analysis. These are challenging yet important problems that have received significant research attention. We show that our approach is effective: our system automatically discovered practical and useful inference rules for many cases that are tricky to manually identify and are missed by state-of-the-art, manually tuned analyzers

    Temporal Stream Logic: Synthesis beyond the Bools

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    Reactive systems that operate in environments with complex data, such as mobile apps or embedded controllers with many sensors, are difficult to synthesize. Synthesis tools usually fail for such systems because the state space resulting from the discretization of the data is too large. We introduce TSL, a new temporal logic that separates control and data. We provide a CEGAR-based synthesis approach for the construction of implementations that are guaranteed to satisfy a TSL specification for all possible instantiations of the data processing functions. TSL provides an attractive trade-off for synthesis. On the one hand, synthesis from TSL, unlike synthesis from standard temporal logics, is undecidable in general. On the other hand, however, synthesis from TSL is scalable, because it is independent of the complexity of the handled data. Among other benchmarks, we have successfully synthesized a music player Android app and a controller for an autonomous vehicle in the Open Race Car Simulator (TORCS.

    Lost in Abstraction: Monotonicity in Multi-Threaded Programs (Extended Technical Report)

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    Monotonicity in concurrent systems stipulates that, in any global state, extant system actions remain executable when new processes are added to the state. This concept is not only natural and common in multi-threaded software, but also useful: if every thread's memory is finite, monotonicity often guarantees the decidability of safety property verification even when the number of running threads is unknown. In this paper, we show that the act of obtaining finite-data thread abstractions for model checking can be at odds with monotonicity: Predicate-abstracting certain widely used monotone software results in non-monotone multi-threaded Boolean programs - the monotonicity is lost in the abstraction. As a result, well-established sound and complete safety checking algorithms become inapplicable; in fact, safety checking turns out to be undecidable for the obtained class of unbounded-thread Boolean programs. We demonstrate how the abstract programs can be modified into monotone ones, without affecting safety properties of the non-monotone abstraction. This significantly improves earlier approaches of enforcing monotonicity via overapproximations

    Software Model Checking via Large-Block Encoding

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    The construction and analysis of an abstract reachability tree (ART) are the basis for a successful method for software verification. The ART represents unwindings of the control-flow graph of the program. Traditionally, a transition of the ART represents a single block of the program, and therefore, we call this approach single-block encoding (SBE). SBE may result in a huge number of program paths to be explored, which constitutes a fundamental source of inefficiency. We propose a generalization of the approach, in which transitions of the ART represent larger portions of the program; we call this approach large-block encoding (LBE). LBE may reduce the number of paths to be explored up to exponentially. Within this framework, we also investigate symbolic representations: for representing abstract states, in addition to conjunctions as used in SBE, we investigate the use of arbitrary Boolean formulas; for computing abstract-successor states, in addition to Cartesian predicate abstraction as used in SBE, we investigate the use of Boolean predicate abstraction. The new encoding leverages the efficiency of state-of-the-art SMT solvers, which can symbolically compute abstract large-block successors. Our experiments on benchmark C programs show that the large-block encoding outperforms the single-block encoding.Comment: 13 pages (11 without cover), 4 figures, 5 table
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