1,371 research outputs found

    Exploring How Faces Reveal Our Ethnicity

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    The human face varies with ethnicity as well as individually within any ethnotype. The ethnicvariation of the human face is seldom explicitly addressed in education. It would be of great value to foster the appreciation of the face as telling the story of the commonality of all of humankind and the diversity in our global distribution. Faces tell about origins and cultures. The language with which a face tells this story should be taught. It is a language not of words but of shapes, specifically three-dimensional shapes. Modern technology enables immersive visualization of three-dimensional shape in compelling ways that facilitate our learning a language with which to describe faces. An interactive animation framework is introduced that allows exploration of the space of ethnic variation via a set of intuitive, human understandable, facial shape properties. Parametric variation in these properties make explicit how our faces reveal our ethnicity

    Classification of geometrical objects by integrating currents and functional data analysis. An application to a 3D database of Spanish child population

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    This paper focuses on the application of Discriminant Analysis to a set of geometrical objects (bodies) characterized by currents. A current is a relevant mathematical object to model geometrical data, like hypersurfaces, through integration of vector fields along them. As a consequence of the choice of a vector-valued Reproducing Kernel Hilbert Space (RKHS) as a test space to integrate hypersurfaces, it is possible to consider that hypersurfaces are embedded in this Hilbert space. This embedding enables us to consider classification algorithms of geometrical objects. A method to apply Functional Discriminant Analysis in the obtained vector-valued RKHS is given. This method is based on the eigenfunction decomposition of the kernel. So, the novelty of this paper is the reformulation of a size and shape classification problem in Functional Data Analysis terms using the theory of currents and vector-valued RKHS. This approach is applied to a 3D database obtained from an anthropometric survey of the Spanish child population with a potential application to online sales of children's wear

    Prediction of 3D Body Parts from Face Shape and Anthropometric Measurements

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    While 3D body models have been vastly studied in the last decade, acquiring accurate models from the sparse information about the subject and few computational resources is still a main open challenge. In this paper, we propose a methodology for finding the most relevant anthropometric measurements and facial shape features for the prediction of the shape of an arbitrary segmented body part. For the evaluation, we selected 12 features that are easy to obtain or measure including age, gender, weight and height; and augmented them with shape parameters extracted from 3D facial scans. For each subset of features, with and without facial parameters, we predicted the shape of 5 segmented body parts using linear and non-linear regression models. The results show that the modeling approach is effective and giving sub cm reconstruction accuracy. Moreover, adding face shape features always significantly improves the prediction

    Recognition of nonmanual markers in American Sign Language (ASL) using non-parametric adaptive 2D-3D face tracking

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    This paper addresses the problem of automatically recognizing linguistically significant nonmanual expressions in American Sign Language from video. We develop a fully automatic system that is able to track facial expressions and head movements, and detect and recognize facial events continuously from video. The main contributions of the proposed framework are the following: (1) We have built a stochastic and adaptive ensemble of face trackers to address factors resulting in lost face track; (2) We combine 2D and 3D deformable face models to warp input frames, thus correcting for any variation in facial appearance resulting from changes in 3D head pose; (3) We use a combination of geometric features and texture features extracted from a canonical frontal representation. The proposed new framework makes it possible to detect grammatically significant nonmanual expressions from continuous signing and to differentiate successfully among linguistically significant expressions that involve subtle differences in appearance. We present results that are based on the use of a dataset containing 330 sentences from videos that were collected and linguistically annotated at Boston University

    Parametric editing of clothed 3D avatars

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    Easy editing of a clothed 3D human avatar is central to many practical applications. However, it is easy to produce implausible, unnatural looking results, since subtle reshaping or pose alteration of avatars requires global consistency and agreement with human anatomy. Here, we present a parametric editing system for a clothed human body, based on use of a revised SCAPE model. We show that the parameters of the model can be estimated directly from a clothed avatar, and that it can be used as a basis for realistic, real-time editing of the clothed avatar mesh via a novel 3D body-aware warping scheme. The avatar can be easily controlled by a few semantically meaningful parameters, 12 biometric attributes controlling body shape, and 17 bones controlling pose. Our experiments demonstrate that our system can interactively produce visually pleasing results
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