208 research outputs found

    Parallel symbolic state-space exploration is difficult, but what is the alternative?

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    State-space exploration is an essential step in many modeling and analysis problems. Its goal is to find the states reachable from the initial state of a discrete-state model described. The state space can used to answer important questions, e.g., "Is there a dead state?" and "Can N become negative?", or as a starting point for sophisticated investigations expressed in temporal logic. Unfortunately, the state space is often so large that ordinary explicit data structures and sequential algorithms cannot cope, prompting the exploration of (1) parallel approaches using multiple processors, from simple workstation networks to shared-memory supercomputers, to satisfy large memory and runtime requirements and (2) symbolic approaches using decision diagrams to encode the large structured sets and relations manipulated during state-space generation. Both approaches have merits and limitations. Parallel explicit state-space generation is challenging, but almost linear speedup can be achieved; however, the analysis is ultimately limited by the memory and processors available. Symbolic methods are a heuristic that can efficiently encode many, but not all, functions over a structured and exponentially large domain; here the pitfalls are subtler: their performance varies widely depending on the class of decision diagram chosen, the state variable order, and obscure algorithmic parameters. As symbolic approaches are often much more efficient than explicit ones for many practical models, we argue for the need to parallelize symbolic state-space generation algorithms, so that we can realize the advantage of both approaches. This is a challenging endeavor, as the most efficient symbolic algorithm, Saturation, is inherently sequential. We conclude by discussing challenges, efforts, and promising directions toward this goal

    DiVinE-CUDA - A Tool for GPU Accelerated LTL Model Checking

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    In this paper we present a tool that performs CUDA accelerated LTL Model Checking. The tool exploits parallel algorithm MAP adjusted to the NVIDIA CUDA architecture in order to efficiently detect the presence of accepting cycles in a directed graph. Accepting cycle detection is the core algorithmic procedure in automata-based LTL Model Checking. We demonstrate that the tool outperforms non-accelerated version of the algorithm and we discuss where the limits of the tool are and what we intend to do in the future to avoid them

    A Multi-Core Solver for Parity Games

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    We describe a parallel algorithm for solving parity games,\ud with applications in, e.g., modal mu-calculus model\ud checking with arbitrary alternations, and (branching) bisimulation\ud checking. The algorithm is based on Jurdzinski's Small Progress\ud Measures. Actually, this is a class of algorithms, depending on\ud a selection heuristics.\ud \ud Our algorithm operates lock-free, and mostly wait-free (except for\ud infrequent termination detection), and thus allows maximum\ud parallelism. Additionally, we conserve memory by avoiding storage\ud of predecessor edges for the parity graph through strictly\ud forward-looking heuristics.\ud \ud We evaluate our multi-core implementation's behaviour on parity games\ud obtained from mu-calculus model checking problems for a set of\ud communication protocols, randomly generated problem instances, and\ud parametric problem instances from the literature.\ud \u

    Destruction of diagonal and off-diagonal long range order by disorder in two-dimensional hard core boson systems

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    We use quantum Monte Carlo simulations to study the effect of disorder, in the form of a disordered chemical potential, on the phase diagram of the hard core bosonic Hubbard model in two dimensions. We find numerical evidence that in two dimensions, no matter how weak the disorder, it will always destroy the long range density wave order (checkerboard solid) present at half filling and strong nearest neighbor repulsion and replace it with a bose glass phase. We study the properties of this glassy phase including the superfluid density, energy gaps and the full Green's function. We also study the possibility of other localized phases at weak nearest neighbor repulsion, i.e. Anderson localization. We find that such a phase does not truly exist: The disorder must exceed a threshold before the bosons (at weak nn repulsion) are localized. The phase diagram for hard core bosons with disorder cannot be obtained easily from the soft core phase diagram discussed in the literature.Comment: 7 pages, 10 eps figures include

    Random walk based heuristic algorithms for distributed memory model checking

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    technical reportModel checking techniques suffer from the state space explosion problem: as the size of the system being verified increases, the total state space of the system increases exponentially. Some of the methods that have been devised to tackle this problem are partial order reduction, symmetry reduction, hash compaction, selective state caching, etc. One approach to the problem that has gained interest in recent years is the parallelization of model checking algorithms. A random walk on the state space has some nice properties, the most important of which is the fact that it lends itself to being parallelized in a natural way. Random walk is a low overhead and a partial search method. Breadth first search, on the other hand, is a high overhead and a full search technique. In this article, we propose various heuristic algorithms that combine random walks on the state space with bounded breadth first search in a parallel context. These algorithms are in the process of being incorporated into a distributed memory model checker
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