253 research outputs found

    Cache-aware Parallel Programming for Manycore Processors

    Full text link
    With rapidly evolving technology, multicore and manycore processors have emerged as promising architectures to benefit from increasing transistor numbers. The transition towards these parallel architectures makes today an exciting time to investigate challenges in parallel computing. The TILEPro64 is a manycore accelerator, composed of 64 tiles interconnected via multiple 8x8 mesh networks. It contains per-tile caches and supports cache-coherent shared memory by default. In this paper we present a programming technique to take advantages of distributed caching facilities in manycore processors. However, unlike other work in this area, our approach does not use architecture-specific libraries. Instead, we provide the programmer with a novel technique on how to program future Non-Uniform Cache Architecture (NUCA) manycore systems, bearing in mind their caching organisation. We show that our localised programming approach can result in a significant improvement of the parallelisation efficiency (speed-up).Comment: This work was presented at the international symposium on Highly- Efficient Accelerators and Reconfigurable Technologies (HEART2013), Edinburgh, Scotland, June 13-14, 201

    Parallel Performance of MPI Sorting Algorithms on Dual-Core Processor Windows-Based Systems

    Full text link
    Message Passing Interface (MPI) is widely used to implement parallel programs. Although Windowsbased architectures provide the facilities of parallel execution and multi-threading, little attention has been focused on using MPI on these platforms. In this paper we use the dual core Window-based platform to study the effect of parallel processes number and also the number of cores on the performance of three MPI parallel implementations for some sorting algorithms

    A Novel Approach for O (1) Parallel Sorting Algorithm

    Get PDF
    Sorting is an algorithm of the most relevant operations performed on computers. In particular, it is a crucial tool when it comes to processing huge volumes of data into the memory. There are different types of sorting algorithms: simple sorting algorithms(such as insertion, selection and bubble)  and parallel sorting(such as parallel merge sort, Odd-even sorting, Bitonic sort and O(1) parallel sorting ) algorithm. Parallel sorting is the process of using multiple processing units to collectively sort an unordered sequence of data. In this paper is devoted to the discovery of new approach to O (1) parallel sorting algorithm, in which redundant data didn't taken into consideration yet

    The Glasgow Parallel Reduction Machine: Programming Shared-memory Many-core Systems using Parallel Task Composition

    Get PDF
    We present the Glasgow Parallel Reduction Machine (GPRM), a novel, flexible framework for parallel task-composition based many-core programming. We allow the programmer to structure programs into task code, written as C++ classes, and communication code, written in a restricted subset of C++ with functional semantics and parallel evaluation. In this paper we discuss the GPRM, the virtual machine framework that enables the parallel task composition approach. We focus the discussion on GPIR, the functional language used as the intermediate representation of the bytecode running on the GPRM. Using examples in this language we show the flexibility and power of our task composition framework. We demonstrate the potential using an implementation of a merge sort algorithm on a 64-core Tilera processor, as well as on a conventional Intel quad-core processor and an AMD 48-core processor system. We also compare our framework with OpenMP tasks in a parallel pointer chasing algorithm running on the Tilera processor. Our results show that the GPRM programs outperform the corresponding OpenMP codes on all test platforms, and can greatly facilitate writing of parallel programs, in particular non-data parallel algorithms such as reductions.Comment: In Proceedings PLACES 2013, arXiv:1312.221

    An Elegant Algorithm for the Construction of Suffix Arrays

    Get PDF
    The suffix array is a data structure that finds numerous applications in string processing problems for both linguistic texts and biological data. It has been introduced as a memory efficient alternative for suffix trees. The suffix array consists of the sorted suffixes of a string. There are several linear time suffix array construction algorithms (SACAs) known in the literature. However, one of the fastest algorithms in practice has a worst case run time of O(n2)O(n^2). The problem of designing practically and theoretically efficient techniques remains open. In this paper we present an elegant algorithm for suffix array construction which takes linear time with high probability; the probability is on the space of all possible inputs. Our algorithm is one of the simplest of the known SACAs and it opens up a new dimension of suffix array construction that has not been explored until now. Our algorithm is easily parallelizable. We offer parallel implementations on various parallel models of computing. We prove a lemma on the \ell-mers of a random string which might find independent applications. We also present another algorithm that utilizes the above algorithm. This algorithm is called RadixSA and has a worst case run time of O(nlogn)O(n\log{n}). RadixSA introduces an idea that may find independent applications as a speedup technique for other SACAs. An empirical comparison of RadixSA with other algorithms on various datasets reveals that our algorithm is one of the fastest algorithms to date. The C++ source code is freely available at http://www.engr.uconn.edu/~man09004/radixSA.zi

    Near Optimal Parallel Algorithms for Dynamic DFS in Undirected Graphs

    Full text link
    Depth first search (DFS) tree is a fundamental data structure for solving graph problems. The classical algorithm [SiComp74] for building a DFS tree requires O(m+n)O(m+n) time for a given graph GG having nn vertices and mm edges. Recently, Baswana et al. [SODA16] presented a simple algorithm for updating DFS tree of an undirected graph after an edge/vertex update in O~(n)\tilde{O}(n) time. However, their algorithm is strictly sequential. We present an algorithm achieving similar bounds, that can be adopted easily to the parallel environment. In the parallel model, a DFS tree can be computed from scratch using mm processors in expected O~(1)\tilde{O}(1) time [SiComp90] on an EREW PRAM, whereas the best deterministic algorithm takes O~(n)\tilde{O}(\sqrt{n}) time [SiComp90,JAlg93] on a CRCW PRAM. Our algorithm can be used to develop optimal (upto polylog n factors deterministic algorithms for maintaining fully dynamic DFS and fault tolerant DFS, of an undirected graph. 1- Parallel Fully Dynamic DFS: Given an arbitrary online sequence of vertex/edge updates, we can maintain a DFS tree of an undirected graph in O~(1)\tilde{O}(1) time per update using mm processors on an EREW PRAM. 2- Parallel Fault tolerant DFS: An undirected graph can be preprocessed to build a data structure of size O(m) such that for a set of kk updates (where kk is constant) in the graph, the updated DFS tree can be computed in O~(1)\tilde{O}(1) time using nn processors on an EREW PRAM. Moreover, our fully dynamic DFS algorithm provides, in a seamless manner, nearly optimal (upto polylog n factors) algorithms for maintaining a DFS tree in semi-streaming model and a restricted distributed model. These are the first parallel, semi-streaming and distributed algorithms for maintaining a DFS tree in the dynamic setting.Comment: Accepted to appear in SPAA'17, 32 Pages, 5 Figure
    corecore