7,776 research outputs found
Service quality measurements for IPv6 inter-networks
Measurement-based performance evaluation of
network traffic is becoming very important, especially for
networks trying to provide differentiated levels of service quality to the different application flows. The non-identical response of flows to the different types of network-imposed performance degradation raises the need for ubiquitous measurement mechanisms, able to measure numerous performance properties, and being equally applicable to different applications and transports. This paper presents a new measurement mechanism, facilitated by the steady introduction of IPv6 in network nodes and hosts, which exploits native features of the protocol to provide support for performance measurements at the network (IP) layer. IPv6 Extension Headers have been used to carry the
triggers involving the measurement activity and the
measurement data in-line with the payload data itself, providing a high level of probability that the behaviour of the real user traffic flows is observed. End-to-end one-way delay, jitter, loss, and throughput have been measured for applications operating on top of both reliable and unreliable transports, over different-capacity
IPv6 network configurations. We conclude that this
technique could form the basis for future Internet measurements that can be dynamically deployed where and when required in a multi-service IP environment
Performance of TCP/UDP under Ad Hoc IEEE802.11
TCP is the De facto standard for connection oriented transport layer
protocol, while UDP is the De facto standard for transport layer protocol,
which is used with real time traffic for audio and video. Although there have
been many attempts to measure and analyze the performance of the TCP protocol
in wireless networks, very few research was done on the UDP or the interaction
between TCP and UDP traffic over the wireless link. In this paper, we tudy the
performance of TCP and UDP over IEEE802.11 ad hoc network. We used two
topologies, a string and a mesh topology. Our work indicates that IEEE802.11 as
a ad-hoc network is not very suitable for bulk transfer using TCP. It also
indicates that it is much better for real-time audio. Although one has to be
careful here since real-time audio does require much less bandwidth than the
wireless link bandwidth. Careful and detailed studies are needed to further
clarify that issue.Comment: 9 pages, 5 figures, ICT 2003 (10th International Conference on
Telecommunication
CASPR: Judiciously Using the Cloud for Wide-Area Packet Recovery
We revisit a classic networking problem -- how to recover from lost packets
in the best-effort Internet. We propose CASPR, a system that judiciously
leverages the cloud to recover from lost or delayed packets. CASPR supplements
and protects best-effort connections by sending a small number of coded packets
along the highly reliable but expensive cloud paths. When receivers detect
packet loss, they recover packets with the help of the nearby data center, not
the sender, thus providing quick and reliable packet recovery for
latency-sensitive applications. Using a prototype implementation and its
deployment on the public cloud and the PlanetLab testbed, we quantify the
benefits of CASPR in providing fast, cost effective packet recovery. Using
controlled experiments, we also explore how these benefits translate into
improvements up and down the network stack
Survey of End-to-End Mobile Network Measurement Testbeds, Tools, and Services
Mobile (cellular) networks enable innovation, but can also stifle it and lead
to user frustration when network performance falls below expectations. As
mobile networks become the predominant method of Internet access, developer,
research, network operator, and regulatory communities have taken an increased
interest in measuring end-to-end mobile network performance to, among other
goals, minimize negative impact on application responsiveness. In this survey
we examine current approaches to end-to-end mobile network performance
measurement, diagnosis, and application prototyping. We compare available tools
and their shortcomings with respect to the needs of researchers, developers,
regulators, and the public. We intend for this survey to provide a
comprehensive view of currently active efforts and some auspicious directions
for future work in mobile network measurement and mobile application
performance evaluation.Comment: Submitted to IEEE Communications Surveys and Tutorials. arXiv does
not format the URL references correctly. For a correctly formatted version of
this paper go to
http://www.cs.montana.edu/mwittie/publications/Goel14Survey.pd
Performance evaluation of an open distributed platform for realistic traffic generation
Network researchers have dedicated a notable part of their efforts
to the area of modeling traffic and to the implementation of efficient traffic
generators. We feel that there is a strong demand for traffic generators
capable to reproduce realistic traffic patterns according to theoretical
models and at the same time with high performance. This work presents an open
distributed platform for traffic generation that we called distributed
internet traffic generator (D-ITG), capable of producing traffic (network,
transport and application layer) at packet level and of accurately replicating
appropriate stochastic processes for both inter departure time (IDT) and
packet size (PS) random variables. We implemented two different versions of
our distributed generator. In the first one, a log server is in charge of
recording the information transmitted by senders and receivers and these
communications are based either on TCP or UDP. In the other one, senders and
receivers make use of the MPI library. In this work a complete performance
comparison among the centralized version and the two distributed versions of
D-ITG is presented
Management of Digital Video Broadcasting Services in Open Delivery Platforms
The future of Digital Video Broadcasting (DVB) is moving towards solutions offering an efficient way of carrying interactive IP multimedia services over digital terrestrial broadcasting networks to handheld terminals. One of the most promising technologies is Digital Video Broadcasting-Handheld (DVB-H), at present under standardisation. Services deployed via this type of DVB technologies should enjoy reliability comparable to TV services and high quality standards. However, the market at present does not provide effective and economical solutions for the deployment of such services over multi-domain IP networks, due to their high level of unreliability. This paper focuses on service management, service level agreement (SLA) and network performance requirements of DVB-H services. Experimental results are presented concerning QoS sensitivity to network performance of DVB-H services delivered over a multi-domain IP network. Moreover, a solution for efficient and cost effective service management via QoS monitoring and control and network SLA design is proposed. The solution gives DVB-H operators the possibility of fully managing service QoS without being tied to third party operators
- âŠ