1,537 research outputs found
The 3DMA Middleware for Mobile Applications
Mobile devices have received much research interest in re- cent years. Mobility raises new issues such as more dynamic context, limited computing resources, and frequent disconnections. To handle these issues, we propose a middleware, called 3DMA, which introduces three requirements, 1) distribution, 2) decoupling and 3) decomposition. 3DMA uses a space based middleware approach combined with a set of workers which are able to act on the users behalf either to reduce load on the mobile device, or to support disconnected behavior. In order to demonstrate aspects of the middleware architecture we consider the development of a commonly used mobile application
JXTA-Overlay: a P2P platform for distributed, collaborative, and ubiquitous computing
With the fast growth of the Internet infrastructure and the use of large-scale complex applications in industries, transport, logistics, government, health, and businesses, there is an increasing need to design and deploy multifeatured networking applications. Important features of such applications include the capability to be self-organized, be decentralized, integrate different types of resources (personal computers, laptops, and mobile and sensor devices), and provide global, transparent, and secure access to resources. Moreover, such applications should support not only traditional forms of reliable distributing computing and optimization of resources but also various forms of collaborative activities, such as business, online learning, and social networks in an intelligent and secure environment. In this paper, we present the Juxtapose (JXTA)-Overlay, which is a JXTA-based peer-to-peer (P2P) platform designed with the aim to leverage capabilities of Java, JXTA, and P2P technologies to support distributed and collaborative systems. The platform can be used not only for efficient and reliable distributed computing but also for collaborative activities and ubiquitous computing by integrating in the platform end devices. The design of a user interface as well as security issues are also tackled. We evaluate the proposed system by experimental study and show its usefulness for massive processing computations and e-learning applications.Peer ReviewedPostprint (author's final draft
The SATIN component system - a metamodel for engineering adaptable mobile systems
Mobile computing devices, such as personal digital assistants and mobile phones, are becoming increasingly popular, smaller, and more capable. We argue that mobile systems should be able to adapt to changing requirements and execution environments. Adaptation requires the ability-to reconfigure the deployed code base on a mobile device. Such reconfiguration is considerably simplified if mobile applications are component-oriented rather than monolithic blocks of code. We present the SATIN (system adaptation targeting integrated networks) component metamodel, a lightweight local component metamodel that offers the flexible use of logical mobility primitives to reconfigure the software system by dynamically transferring code. The metamodel is implemented in the SATIN middleware system, a component-based mobile computing middleware that uses the mobility primitives defined in the metamodel to reconfigure both itself and applications that it hosts. We demonstrate the suitability of SATIN in terms of lightweightedness, flexibility, and reusability for the creation of adaptable mobile systems by using it to implement, port, and evaluate a number of existing and new applications, including an active network platform developed for satellite communication at the European space agency. These applications exhibit different aspects of adaptation and demonstrate the flexibility of the approach and the advantages gaine
Towards a mobile computing middleware: a synergy of reflection and mobile code techniques
The increasing popularity of wireless devices, such as mobile phones, personal digital assistants, watches and the like. is enabling new classes of applications that present challenging problems to designers. Applications have to be aware of, and adapt to, frequent variations in the context of execution, such as fluctuating network bandwidth, decreasing batten, power, changes in location or device capabilities, and so on. In this paper, we argue that middleware solutions for wired distributed systems cannot be used in a mobile setting, as the principle of transparency that has driven their design runs counter to the new degrees of awareness imposed by mobility: We propose a synergy of reflection and code mobility as a means for middleware to give applications the desired level of flexibility to react to changes happening in the environment, including those that have not necessarily been foreseen by middleware designers. We ruse the sharing and processing of images as an application scenario to highlight the advantages of our approach
Taming the interoperability challenges of complex IoT systems
of communication protocols and data formats; hence ensuring diverse devices can interoperate with one another remains a significant challenge. Model-driven development and testing solutions have been proposed as methods to aid software developers achieve interoperability compliance in the face of this increasing complexity. However, current approaches often involve complicated and domain specific models (e.g. web services described by WSDL). In this paper, we explore a lightweight, middleware independent, model-driven development framework to help developers tame the challenges of composing IoT services that interoperate with one another. The framework is based upon two key contributions: i) patterns of interoperability behaviour, and ii) a software framework to monitor and reason about interoperability success or failure. We show using a case-study from the FI-WARE Future Internet Service domain that this interoperability framework can support non-expert developers address interoperability challenges. We also deployed tools built atop the framework and made them available in the XIFI large-scale FI-PPP test environment
The Fog Makes Sense: Enabling Social Sensing Services With Limited Internet Connectivity
Social sensing services use humans as sensor carriers, sensor operators and
sensors themselves in order to provide situation-awareness to applications.
This promises to provide a multitude of benefits to the users, for example in
the management of natural disasters or in community empowerment. However,
current social sensing services depend on Internet connectivity since the
services are deployed on central Cloud platforms. In many circumstances,
Internet connectivity is constrained, for instance when a natural disaster
causes Internet outages or when people do not have Internet access due to
economical reasons. In this paper, we propose the emerging Fog Computing
infrastructure to become a key-enabler of social sensing services in situations
of constrained Internet connectivity. To this end, we develop a generic
architecture and API of Fog-enabled social sensing services. We exemplify the
usage of the proposed social sensing architecture on a number of concrete use
cases from two different scenarios.Comment: Ruben Mayer, Harshit Gupta, Enrique Saurez, and Umakishore
Ramachandran. 2017. The Fog Makes Sense: Enabling Social Sensing Services
With Limited Internet Connectivity. In Proceedings of The 2nd International
Workshop on Social Sensing, Pittsburgh, PA, USA, April 21 2017
(SocialSens'17), 6 page
Composing distributed systems: overcoming the interoperability challenge
Software systems are increasingly composed of independently-developed components, which are often systems by their own. This composition is possible only if the components are interoperable, i.e., are able to work together in order to achieve some user task(s). However, interoperability is often hampered by the differences in the data types, communication protocols, and middleware technologies used by the components involved. In order to enable components to interoperate despite these differences, mediators that perform the necessary data translations and coordinate the components' behaviours appropriately, have been introduced. Still, interoperability remains a critical challenge for today's and even more tomorrow's distributed systems that are highly heterogeneous and dynamic. This chapter introduces the fundamental principles and solutions underlaying interoperability in software systems with a special focus on protocols. First, we take a software architecture perspective and present the fundamentals for reasoning about interoperability and bring out mediators as a key solution to achieve protocol interoperability. Then, we review the solutions proposed for the implementation, synthesis, and dynamic deployment of mediators. We show how these solutions still fall short in automatically solving the interoperability problem in the context of systems of systems. This leads us to present the solution elaborated in the context of the European Connect project, which revolves around the notion of emergent middleware, whereby mediators are synthesised on the fly
A study of existing Ontologies in the IoT-domain
Several domains have adopted the increasing use of IoT-based devices to
collect sensor data for generating abstractions and perceptions of the real
world. This sensor data is multi-modal and heterogeneous in nature. This
heterogeneity induces interoperability issues while developing cross-domain
applications, thereby restricting the possibility of reusing sensor data to
develop new applications. As a solution to this, semantic approaches have been
proposed in the literature to tackle problems related to interoperability of
sensor data. Several ontologies have been proposed to handle different aspects
of IoT-based sensor data collection, ranging from discovering the IoT sensors
for data collection to applying reasoning on the collected sensor data for
drawing inferences. In this paper, we survey these existing semantic ontologies
to provide an overview of the recent developments in this field. We highlight
the fundamental ontological concepts (e.g., sensor-capabilities and
context-awareness) required for an IoT-based application, and survey the
existing ontologies which include these concepts. Based on our study, we also
identify the shortcomings of currently available ontologies, which serves as a
stepping stone to state the need for a common unified ontology for the IoT
domain.Comment: Submitted to Elsevier JWS SI on Web semantics for the Internet/Web of
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