38,250 research outputs found

    Liveness-Based Garbage Collection for Lazy Languages

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    We consider the problem of reducing the memory required to run lazy first-order functional programs. Our approach is to analyze programs for liveness of heap-allocated data. The result of the analysis is used to preserve only live data---a subset of reachable data---during garbage collection. The result is an increase in the garbage reclaimed and a reduction in the peak memory requirement of programs. While this technique has already been shown to yield benefits for eager first-order languages, the lack of a statically determinable execution order and the presence of closures pose new challenges for lazy languages. These require changes both in the liveness analysis itself and in the design of the garbage collector. To show the effectiveness of our method, we implemented a copying collector that uses the results of the liveness analysis to preserve live objects, both evaluated (i.e., in WHNF) and closures. Our experiments confirm that for programs running with a liveness-based garbage collector, there is a significant decrease in peak memory requirements. In addition, a sizable reduction in the number of collections ensures that in spite of using a more complex garbage collector, the execution times of programs running with liveness and reachability-based collectors remain comparable

    Fine-grained visualization pipelines and lazy functional languages

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    The pipeline model in visualization has evolved from a conceptual model of data processing into a widely used architecture for implementing visualization systems. In the process, a number of capabilities have been introduced, including streaming of data in chunks, distributed pipelines, and demand-driven processing. Visualization systems have invariably built on stateful programming technologies, and these capabilities have had to be implemented explicitly within the lower layers of a complex hierarchy of services. The good news for developers is that applications built on top of this hierarchy can access these capabilities without concern for how they are implemented. The bad news is that by freezing capabilities into low-level services expressive power and flexibility is lost. In this paper we express visualization systems in a programming language that more naturally supports this kind of processing model. Lazy functional languages support fine-grained demand-driven processing, a natural form of streaming, and pipeline-like function composition for assembling applications. The technology thus appears well suited to visualization applications. Using surface extraction algorithms as illustrative examples, and the lazy functional language Haskell, we argue the benefits of clear and concise expression combined with fine-grained, demand-driven computation. Just as visualization provides insight into data, functional abstraction provides new insight into visualization

    Combining Static and Dynamic Contract Checking for Curry

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    Static type systems are usually not sufficient to express all requirements on function calls. Hence, contracts with pre- and postconditions can be used to express more complex constraints on operations. Contracts can be checked at run time to ensure that operations are only invoked with reasonable arguments and return intended results. Although such dynamic contract checking provides more reliable program execution, it requires execution time and could lead to program crashes that might be detected with more advanced methods at compile time. To improve this situation for declarative languages, we present an approach to combine static and dynamic contract checking for the functional logic language Curry. Based on a formal model of contract checking for functional logic programming, we propose an automatic method to verify contracts at compile time. If a contract is successfully verified, dynamic checking of it can be omitted. This method decreases execution time without degrading reliable program execution. In the best case, when all contracts are statically verified, it provides trust in the software since crashes due to contract violations cannot occur during program execution.Comment: Pre-proceedings paper presented at the 27th International Symposium on Logic-Based Program Synthesis and Transformation (LOPSTR 2017), Namur, Belgium, 10-12 October 2017 (arXiv:1708.07854

    An Integrated Development Environment for Declarative Multi-Paradigm Programming

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    In this paper we present CIDER (Curry Integrated Development EnviRonment), an analysis and programming environment for the declarative multi-paradigm language Curry. CIDER is a graphical environment to support the development of Curry programs by providing integrated tools for the analysis and visualization of programs. CIDER is completely implemented in Curry using libraries for GUI programming (based on Tcl/Tk) and meta-programming. An important aspect of our environment is the possible adaptation of the development environment to other declarative source languages (e.g., Prolog or Haskell) and the extensibility w.r.t. new analysis methods. To support the latter feature, the lazy evaluation strategy of the underlying implementation language Curry becomes quite useful.Comment: In A. Kusalik (ed), proceedings of the Eleventh International Workshop on Logic Programming Environments (WLPE'01), December 1, 2001, Paphos, Cyprus. cs.PL/011104

    The Resource constrained shortest path problem implemented in a lazy functional language

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    The resource constrained shortest path problem is an NP-hard problem for which many ingenious algorithms have been developed. These algorithms are usually implemented in FORTRAN or another imperative programming language. We have implemented some of the simpler algorithms in a lazy functional language. Benefits accrue in the software engineering of the implementations. Our implementations have been applied to a standard benchmark of data files, which is available from the Operational Research Library of Imperial College, London. The performance of the lazy functional implementations, even with the comparatively simple algorithms that we have used, is competitive with a reference FORTRAN implementation
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