9,315 research outputs found
Decentralized MPC based Obstacle Avoidance for Multi-Robot Target Tracking Scenarios
In this work, we consider the problem of decentralized multi-robot target
tracking and obstacle avoidance in dynamic environments. Each robot executes a
local motion planning algorithm which is based on model predictive control
(MPC). The planner is designed as a quadratic program, subject to constraints
on robot dynamics and obstacle avoidance. Repulsive potential field functions
are employed to avoid obstacles. The novelty of our approach lies in embedding
these non-linear potential field functions as constraints within a convex
optimization framework. Our method convexifies non-convex constraints and
dependencies, by replacing them as pre-computed external input forces in robot
dynamics. The proposed algorithm additionally incorporates different methods to
avoid field local minima problems associated with using potential field
functions in planning. The motion planner does not enforce predefined
trajectories or any formation geometry on the robots and is a comprehensive
solution for cooperative obstacle avoidance in the context of multi-robot
target tracking. We perform simulation studies in different environmental
scenarios to showcase the convergence and efficacy of the proposed algorithm.
Video of simulation studies: \url{https://youtu.be/umkdm82Tt0M
Nonlinear Model Predictive Control for Multi-Micro Aerial Vehicle Robust Collision Avoidance
Multiple multirotor Micro Aerial Vehicles sharing the same airspace require a
reliable and robust collision avoidance technique. In this paper we address the
problem of multi-MAV reactive collision avoidance. A model-based controller is
employed to achieve simultaneously reference trajectory tracking and collision
avoidance. Moreover, we also account for the uncertainty of the state estimator
and the other agents position and velocity uncertainties to achieve a higher
degree of robustness. The proposed approach is decentralized, does not require
collision-free reference trajectory and accounts for the full MAV dynamics. We
validated our approach in simulation and experimentally.Comment: Video available on: https://www.youtube.com/watch?v=Ot76i9p2ZZo&t=40
Towards Optimally Decentralized Multi-Robot Collision Avoidance via Deep Reinforcement Learning
Developing a safe and efficient collision avoidance policy for multiple
robots is challenging in the decentralized scenarios where each robot generate
its paths without observing other robots' states and intents. While other
distributed multi-robot collision avoidance systems exist, they often require
extracting agent-level features to plan a local collision-free action, which
can be computationally prohibitive and not robust. More importantly, in
practice the performance of these methods are much lower than their centralized
counterparts.
We present a decentralized sensor-level collision avoidance policy for
multi-robot systems, which directly maps raw sensor measurements to an agent's
steering commands in terms of movement velocity. As a first step toward
reducing the performance gap between decentralized and centralized methods, we
present a multi-scenario multi-stage training framework to find an optimal
policy which is trained over a large number of robots on rich, complex
environments simultaneously using a policy gradient based reinforcement
learning algorithm. We validate the learned sensor-level collision avoidance
policy in a variety of simulated scenarios with thorough performance
evaluations and show that the final learned policy is able to find time
efficient, collision-free paths for a large-scale robot system. We also
demonstrate that the learned policy can be well generalized to new scenarios
that do not appear in the entire training period, including navigating a
heterogeneous group of robots and a large-scale scenario with 100 robots.
Videos are available at https://sites.google.com/view/drlmac
Human Arm simulation for interactive constrained environment design
During the conceptual and prototype design stage of an industrial product, it
is crucial to take assembly/disassembly and maintenance operations in advance.
A well-designed system should enable relatively easy access of operating
manipulators in the constrained environment and reduce musculoskeletal disorder
risks for those manual handling operations. Trajectory planning comes up as an
important issue for those assembly and maintenance operations under a
constrained environment, since it determines the accessibility and the other
ergonomics issues, such as muscle effort and its related fatigue. In this
paper, a customer-oriented interactive approach is proposed to partially solve
ergonomic related issues encountered during the design stage under a
constrained system for the operator's convenience. Based on a single objective
optimization method, trajectory planning for different operators could be
generated automatically. Meanwhile, a motion capture based method assists the
operator to guide the trajectory planning interactively when either a local
minimum is encountered within the single objective optimization or the operator
prefers guiding the virtual human manually. Besides that, a physical engine is
integrated into this approach to provide physically realistic simulation in
real time manner, so that collision free path and related dynamic information
could be computed to determine further muscle fatigue and accessibility of a
product designComment: International Journal on Interactive Design and Manufacturing
(IJIDeM) (2012) 1-12. arXiv admin note: substantial text overlap with
arXiv:1012.432
Downwash-Aware Trajectory Planning for Large Quadrotor Teams
We describe a method for formation-change trajectory planning for large
quadrotor teams in obstacle-rich environments. Our method decomposes the
planning problem into two stages: a discrete planner operating on a graph
representation of the workspace, and a continuous refinement that converts the
non-smooth graph plan into a set of C^k-continuous trajectories, locally
optimizing an integral-squared-derivative cost. We account for the downwash
effect, allowing safe flight in dense formations. We demonstrate the
computational efficiency in simulation with up to 200 robots and the physical
plausibility with an experiment with 32 nano-quadrotors. Our approach can
compute safe and smooth trajectories for hundreds of quadrotors in dense
environments with obstacles in a few minutes.Comment: 8 page
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