307 research outputs found

    Computational Geometry Column 42

    Get PDF
    A compendium of thirty previously published open problems in computational geometry is presented.Comment: 7 pages; 72 reference

    Trees with Convex Faces and Optimal Angles

    Full text link
    We consider drawings of trees in which all edges incident to leaves can be extended to infinite rays without crossing, partitioning the plane into infinite convex polygons. Among all such drawings we seek the one maximizing the angular resolution of the drawing. We find linear time algorithms for solving this problem, both for plane trees and for trees without a fixed embedding. In any such drawing, the edge lengths may be set independently of the angles, without crossing; we describe multiple strategies for setting these lengths.Comment: 12 pages, 10 figures. To appear at 14th Int. Symp. Graph Drawing, 200

    Packing identical simple polygons is NP-hard

    Full text link
    Given a small polygon S, a big simple polygon B and a positive integer k, it is shown to be NP-hard to determine whether k copies of the small polygon (allowing translation and rotation) can be placed in the big polygon without overlap. Previous NP-hardness results were only known in the case where the big polygon is allowed to be non-simple. A novel reduction from Planar-Circuit-SAT is presented where a small polygon is constructed to encode the entire circuit

    Discrete-Continuous ADMM for Transductive Inference in Higher-Order MRFs

    Full text link
    This paper introduces a novel algorithm for transductive inference in higher-order MRFs, where the unary energies are parameterized by a variable classifier. The considered task is posed as a joint optimization problem in the continuous classifier parameters and the discrete label variables. In contrast to prior approaches such as convex relaxations, we propose an advantageous decoupling of the objective function into discrete and continuous subproblems and a novel, efficient optimization method related to ADMM. This approach preserves integrality of the discrete label variables and guarantees global convergence to a critical point. We demonstrate the advantages of our approach in several experiments including video object segmentation on the DAVIS data set and interactive image segmentation

    Linear Complexity Hexahedral Mesh Generation

    Full text link
    We show that any polyhedron forming a topological ball with an even number of quadrilateral sides can be partitioned into O(n) topological cubes, meeting face to face. The result generalizes to non-simply-connected polyhedra satisfying an additional bipartiteness condition. The same techniques can also be used to reduce the geometric version of the hexahedral mesh generation problem to a finite case analysis amenable to machine solution.Comment: 12 pages, 17 figures. A preliminary version of this paper appeared at the 12th ACM Symp. on Computational Geometry. This is the final version, and will appear in a special issue of Computational Geometry: Theory and Applications for papers from SCG '9
    corecore