90 research outputs found

    Teaching Robots Novel Objects by Pointing at Them

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    Robots that must operate in novel environments and collaborate with humans must be capable of acquiring new knowledge from human experts during operation. We propose teaching a robot novel objects it has not encountered before by pointing a hand at the new object of interest. An end-to-end neural network is used to attend to the novel object of interest indicated by the pointing hand and then to localize the object in new scenes. In order to attend to the novel object indicated by the pointing hand, we propose a spatial attention modulation mechanism that learns to focus on the highlighted object while ignoring the other objects in the scene. We show that a robot arm can manipulate novel objects that are highlighted by pointing a hand at them. We also evaluate the performance of the proposed architecture on a synthetic dataset constructed using emojis and on a real-world dataset of common objects

    Learning to Interactively Learn and Assist

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    When deploying autonomous agents in the real world, we need effective ways of communicating objectives to them. Traditional skill learning has revolved around reinforcement and imitation learning, each with rigid constraints on the format of information exchanged between the human and the agent. While scalar rewards carry little information, demonstrations require significant effort to provide and may carry more information than is necessary. Furthermore, rewards and demonstrations are often defined and collected before training begins, when the human is most uncertain about what information would help the agent. In contrast, when humans communicate objectives with each other, they make use of a large vocabulary of informative behaviors, including non-verbal communication, and often communicate throughout learning, responding to observed behavior. In this way, humans communicate intent with minimal effort. In this paper, we propose such interactive learning as an alternative to reward or demonstration-driven learning. To accomplish this, we introduce a multi-agent training framework that enables an agent to learn from another agent who knows the current task. Through a series of experiments, we demonstrate the emergence of a variety of interactive learning behaviors, including information-sharing, information-seeking, and question-answering. Most importantly, we find that our approach produces an agent that is capable of learning interactively from a human user, without a set of explicit demonstrations or a reward function, and achieving significantly better performance cooperatively with a human than a human performing the task alone.Comment: AAAI 2020. Video overview at https://youtu.be/8yBvDBuAPrw, paper website with videos and interactive game at http://interactive-learning.github.io

    Robot eye-hand coordination learning by watching human demonstrations: a task function approximation approach

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    We present a robot eye-hand coordination learning method that can directly learn visual task specification by watching human demonstrations. Task specification is represented as a task function, which is learned using inverse reinforcement learning(IRL) by inferring differential rewards between state changes. The learned task function is then used as continuous feedbacks in an uncalibrated visual servoing(UVS) controller designed for the execution phase. Our proposed method can directly learn from raw videos, which removes the need for hand-engineered task specification. It can also provide task interpretability by directly approximating the task function. Besides, benefiting from the use of a traditional UVS controller, our training process is efficient and the learned policy is independent from a particular robot platform. Various experiments were designed to show that, for a certain DOF task, our method can adapt to task/environment variances in target positions, backgrounds, illuminations, and occlusions without prior retraining.Comment: Accepted in ICRA 201
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