3 research outputs found

    One-Dimensional Openings, Granulometries and Component Trees in O(1) Per Pixel

    No full text
    International audienceWe introduce a new, efficient and adaptable algorithm to compute openings, granulometries and the component tree for one-dimensional (1-D) signals. The algorithm requires only one scan of the signal, runs in place in per pixel, and supports any scalar data precision (integer or floating-point data). The algorithm is applied to two-dimensional images along straight lines, in arbitrary orientations. Oriented size distributions can thus be efficiently computed, and textures characterized. Extensive benchmarks are reported. They show that the proposed algorithm allows computing 1-D openings faster than existing algorithms for data precisions higher than 8 bits, and remains competitive with respect to the algorithm proposed by Van Droogenbroeck when dealing with 8-bit images. When computing granulometries, the new algorithm runs faster than any other method of the state of the art. Moreover, it allows efficient computation of 1-D component trees

    Parsimonious Path Openings and Closings

    No full text
    International audiencePath openings and closings are morphological tools used to preserve long, thin and tortuous structures in gray level images. They explore all paths from a defined class, and filter them with a length criterion. However, most paths are redundant, making the process generally slow. Parsimonious path openings and closings are introduced in this paper to solve this problem. These operators only consider a subset of the paths considered by classical path openings, thus achieving a substantial speed-up, while obtaining similar results. Moreover, a recently introduced one dimensional (1-D) opening algorithm is applied along each selected path. Its complexity is linear with respect to the number of pixels, independent of the size of the opening. Furthermore, it is fast for any input data accuracy (integer or floating point) and works in stream. Parsimonious path openings are also extended to incomplete paths, i.e. paths containing gaps. Noise-corrupted paths can thus be processed with the same approach and complexity. These parsimonious operators achieve a several orders of magnitude speed-up. Examples are shown for incomplete path openings, where computing times are brought from minutes to tens of milliseconds, while obtaining similar results

    Efficient Computation of Greyscale Path Openings

    Get PDF
    Path openings are morphological operators that are used to preserve long, thin, and curved structures in images. They have the ability to adapt to local image structures,which allows them to detect lines that are not perfectly straight. They are applicable in extracting cracks, roads, and similar structures. Although path openings are very efficient to implement for binary images, the greyscale case is more problematic. This study provides an analysis of the main existing greyscale algorithm, and shows that although its time complexity can be quadratic in the number of pixels, this is optimal in terms of the output (if the full opening transform is created). Also, it is shown that under many circumstances the worst-case running time is much less than quadratic. Finally, a new algorithm is provided,which has the same time complexity, but is simpler, faster in practice and more amenable to parallelizatio
    corecore