151,462 research outputs found

    Software Design Guidelines for Usability

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    For years, the Human Computer Interaction (HCI) community has crafted usability guidelines that clearly define what
characteristics a software system should have in order to be easy to use. However, in the Software Engineering (SE)
community keep falling short of successfully incorporating these recommendations into software projects. From a SE
perspective, the process of incorporating usability features into software is not always straightforward, as a large number
of these features have heavy implications in the underlying software architecture. For example, successfully including an
“undo” feature in an application requires the design and implementation of many complex interrelated data structures and
functionalities. Our work is focused upon providing developers with a set of software design patterns to assist them in the
process of designing more usable software. This would contribute to the proper inclusion of specific usability features
with high impact on the software design. Preliminary validation data show that usage of the guidelines also has positive
effects on development time and overall software design quality

    A Local Logic for Realizability in Web Service Choreographies

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    Web service choreographies specify conditions on observable interactions among the services. An important question in this regard is realizability: given a choreography C, does there exist a set of service implementations I that conform to C ? Further, if C is realizable, is there an algorithm to construct implementations in I ? We propose a local temporal logic in which choreographies can be specified, and for specifications in the logic, we solve the realizability problem by constructing service implementations (when they exist) as communicating automata. These are nondeterministic finite state automata with a coupling relation. We also report on an implementation of the realizability algorithm and discuss experimental results.Comment: In Proceedings WWV 2014, arXiv:1409.229

    Expanding JavaScript\u27s metaobject protocol

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    A theoretical and computational basis for CATNETS

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    The main content of this report is the identification and definition of market mechanisms for Application Layer Networks (ALNs). On basis of the structured Market Engineering process, the work comprises the identification of requirements which adequate market mechanisms for ALNs have to fulfill. Subsequently, two mechanisms for each, the centralized and the decentralized case are described in this document. These build the theoretical foundation for the work within the following two years of the CATNETS project. --Grid Computing

    BigDataBench: a Big Data Benchmark Suite from Internet Services

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    As architecture, systems, and data management communities pay greater attention to innovative big data systems and architectures, the pressure of benchmarking and evaluating these systems rises. Considering the broad use of big data systems, big data benchmarks must include diversity of data and workloads. Most of the state-of-the-art big data benchmarking efforts target evaluating specific types of applications or system software stacks, and hence they are not qualified for serving the purposes mentioned above. This paper presents our joint research efforts on this issue with several industrial partners. Our big data benchmark suite BigDataBench not only covers broad application scenarios, but also includes diverse and representative data sets. BigDataBench is publicly available from http://prof.ict.ac.cn/BigDataBench . Also, we comprehensively characterize 19 big data workloads included in BigDataBench with varying data inputs. On a typical state-of-practice processor, Intel Xeon E5645, we have the following observations: First, in comparison with the traditional benchmarks: including PARSEC, HPCC, and SPECCPU, big data applications have very low operation intensity; Second, the volume of data input has non-negligible impact on micro-architecture characteristics, which may impose challenges for simulation-based big data architecture research; Last but not least, corroborating the observations in CloudSuite and DCBench (which use smaller data inputs), we find that the numbers of L1 instruction cache misses per 1000 instructions of the big data applications are higher than in the traditional benchmarks; also, we find that L3 caches are effective for the big data applications, corroborating the observation in DCBench.Comment: 12 pages, 6 figures, The 20th IEEE International Symposium On High Performance Computer Architecture (HPCA-2014), February 15-19, 2014, Orlando, Florida, US

    Graph-based Modelling of Concurrent Sequential Patterns

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    Structural relation patterns have been introduced recently to extend the search for complex patterns often hidden behind large sequences of data. This has motivated a novel approach to sequential patterns post-processing and a corresponding data mining method was proposed for Concurrent Sequential Patterns (ConSP). This article refines the approach in the context of ConSP modelling, where a companion graph-based model is devised as an extension of previous work. Two new modelling methods are presented here together with a construction algorithm, to complete the transformation of concurrent sequential patterns to a ConSP-Graph representation. Customer orders data is used to demonstrate the effectiveness of ConSP mining while synthetic sample data highlights the strength of the modelling technique, illuminating the theories developed
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