10,224 research outputs found

    CHARDA: Causal Hybrid Automata Recovery via Dynamic Analysis

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    We propose and evaluate a new technique for learning hybrid automata automatically by observing the runtime behavior of a dynamical system. Working from a sequence of continuous state values and predicates about the environment, CHARDA recovers the distinct dynamic modes, learns a model for each mode from a given set of templates, and postulates causal guard conditions which trigger transitions between modes. Our main contribution is the use of information-theoretic measures (1)~as a cost function for data segmentation and model selection to penalize over-fitting and (2)~to determine the likely causes of each transition. CHARDA is easily extended with different classes of model templates, fitting methods, or predicates. In our experiments on a complex videogame character, CHARDA successfully discovers a reasonable over-approximation of the character's true behaviors. Our results also compare favorably against recent work in automatically learning probabilistic timed automata in an aircraft domain: CHARDA exactly learns the modes of these simpler automata.Comment: 7 pages, 2 figures. Accepted for IJCAI 201

    Steering the distribution of agents in mean-field and cooperative games

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    The purpose of this work is to pose and solve the problem to guide a collection of weakly interacting dynamical systems (agents, particles, etc.) to a specified terminal distribution. The framework is that of mean-field and of cooperative games. A terminal cost is used to accomplish the task; we establish that the map between terminal costs and terminal probability distributions is onto. Our approach relies on and extends the theory of optimal mass transport and its generalizations.Comment: 20 pages, 8 figure

    Statics and dynamics of selfish interactions in distributed service systems

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    We study a class of games which model the competition among agents to access some service provided by distributed service units and which exhibit congestion and frustration phenomena when service units have limited capacity. We propose a technique, based on the cavity method of statistical physics, to characterize the full spectrum of Nash equilibria of the game. The analysis reveals a large variety of equilibria, with very different statistical properties. Natural selfish dynamics, such as best-response, usually tend to large-utility equilibria, even though those of smaller utility are exponentially more numerous. Interestingly, the latter actually can be reached by selecting the initial conditions of the best-response dynamics close to the saturation limit of the service unit capacities. We also study a more realistic stochastic variant of the game by means of a simple and effective approximation of the average over the random parameters, showing that the properties of the average-case Nash equilibria are qualitatively similar to the deterministic ones.Comment: 30 pages, 10 figure

    A Minimal Architecture for General Cognition

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    A minimalistic cognitive architecture called MANIC is presented. The MANIC architecture requires only three function approximating models, and one state machine. Even with so few major components, it is theoretically sufficient to achieve functional equivalence with all other cognitive architectures, and can be practically trained. Instead of seeking to transfer architectural inspiration from biology into artificial intelligence, MANIC seeks to minimize novelty and follow the most well-established constructs that have evolved within various sub-fields of data science. From this perspective, MANIC offers an alternate approach to a long-standing objective of artificial intelligence. This paper provides a theoretical analysis of the MANIC architecture.Comment: 8 pages, 8 figures, conference, Proceedings of the 2015 International Joint Conference on Neural Network

    Machine Learning for Fluid Mechanics

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    The field of fluid mechanics is rapidly advancing, driven by unprecedented volumes of data from field measurements, experiments and large-scale simulations at multiple spatiotemporal scales. Machine learning offers a wealth of techniques to extract information from data that could be translated into knowledge about the underlying fluid mechanics. Moreover, machine learning algorithms can augment domain knowledge and automate tasks related to flow control and optimization. This article presents an overview of past history, current developments, and emerging opportunities of machine learning for fluid mechanics. It outlines fundamental machine learning methodologies and discusses their uses for understanding, modeling, optimizing, and controlling fluid flows. The strengths and limitations of these methods are addressed from the perspective of scientific inquiry that considers data as an inherent part of modeling, experimentation, and simulation. Machine learning provides a powerful information processing framework that can enrich, and possibly even transform, current lines of fluid mechanics research and industrial applications.Comment: To appear in the Annual Reviews of Fluid Mechanics, 202
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