189,684 research outputs found
Co-Regulated Consensus of Cyber-Physical Resources in Multi-Agent Unmanned Aircraft Systems
Intelligent utilization of resources and improved mission performance in an autonomous agent require consideration of cyber and physical resources. The allocation of these resources becomes more complex when the system expands from one agent to multiple agents, and the control shifts from centralized to decentralized. Consensus is a distributed algorithm that lets multiple agents agree on a shared value, but typically does not leverage mobility. We propose a coupled consensus control strategy that co-regulates computation, communication frequency, and connectivity of the agents to achieve faster convergence times at lower communication rates and computational costs. In this strategy, agents move towards a common location to increase connectivity. Simultaneously, the communication frequency is increased when the shared state error between an agent and its connected neighbors is high. When the shared state converges (i.e., consensus is reached), the agents withdraw to the initial positions and the communication frequency is decreased. Convergence properties of our algorithm are demonstrated under the proposed co-regulated control algorithm. We evaluated the proposed approach through a new set of cyber-physical, multi-agent metrics and demonstrated our approach in a simulation of unmanned aircraft systems measuring temperatures at multiple sites. The results demonstrate that, compared with fixed-rate and event-triggered consensus algorithms, our co-regulation scheme can achieve improved performance with fewer resources, while maintaining high reactivity to changes in the environment and system
Communication-efficient Distributed Multi-resource Allocation
In several smart city applications, multiple resources must be allocated
among competing agents that are coupled through such shared resources and are
constrained --- either through limitations of communication infrastructure or
privacy considerations. We propose a distributed algorithm to solve such
distributed multi-resource allocation problems with no direct inter-agent
communication. We do so by extending a recently introduced additive-increase
multiplicative-decrease (AIMD) algorithm, which only uses very little
communication between the system and agents. Namely, a control unit broadcasts
a one-bit signal to agents whenever one of the allocated resources exceeds
capacity. Agents then respond to this signal in a probabilistic manner. In the
proposed algorithm, each agent makes decision of its resource demand locally
and an agent is unaware of the resource allocation of other agents. In
empirical results, we observe that the average allocations converge over time
to optimal allocations.Comment: To appear in IEEE International Smart Cities Conference (ISC2 2018),
Kansas City, USA, September, 2018. arXiv admin note: substantial text overlap
with arXiv:1711.0197
A development framework for artificial intelligence based distributed operations support systems
Advanced automation is required to reduce costly human operations support requirements for complex space-based and ground control systems. Existing knowledge based technologies have been used successfully to automate individual operations tasks. Considerably less progress has been made in integrating and coordinating multiple operations applications for unified intelligent support systems. To fill this gap, SOCIAL, a tool set for developing Distributed Artificial Intelligence (DAI) systems is being constructed. SOCIAL consists of three primary language based components defining: models of interprocess communication across heterogeneous platforms; models for interprocess coordination, concurrency control, and fault management; and for accessing heterogeneous information resources. DAI applications subsystems, either new or existing, will access these distributed services non-intrusively, via high-level message-based protocols. SOCIAL will reduce the complexity of distributed communications, control, and integration, enabling developers to concentrate on the design and functionality of the target DAI system itself
Extended emotions
Until recently, philosophers and psychologists conceived of emotions as brain- and body-bound affairs. But researchers have started to challenge this internalist and individualist orthodoxy. A rapidly growing body of work suggests that some emotions incorporate external resources and thus extend beyond the neurophysiological confines of organisms; some even argue that emotions can be socially extended and shared by multiple agents. Call this the extended emotions thesis. In this article, we consider different ways of understanding ExE in philosophy, psychology, and the cognitive sciences. First, we outline the background of the debate and discuss different argumentative strategies for ExE. In particular, we distinguish ExE from cognate but more moderate claims about the embodied and situated nature of cognition and emotion. We then dwell upon two dimensions of ExE: emotions extended by material culture and by the social factors. We conclude by defending ExE against some objections and point to desiderata for future research
Many-Task Computing and Blue Waters
This report discusses many-task computing (MTC) generically and in the
context of the proposed Blue Waters systems, which is planned to be the largest
NSF-funded supercomputer when it begins production use in 2012. The aim of this
report is to inform the BW project about MTC, including understanding aspects
of MTC applications that can be used to characterize the domain and
understanding the implications of these aspects to middleware and policies.
Many MTC applications do not neatly fit the stereotypes of high-performance
computing (HPC) or high-throughput computing (HTC) applications. Like HTC
applications, by definition MTC applications are structured as graphs of
discrete tasks, with explicit input and output dependencies forming the graph
edges. However, MTC applications have significant features that distinguish
them from typical HTC applications. In particular, different engineering
constraints for hardware and software must be met in order to support these
applications. HTC applications have traditionally run on platforms such as
grids and clusters, through either workflow systems or parallel programming
systems. MTC applications, in contrast, will often demand a short time to
solution, may be communication intensive or data intensive, and may comprise
very short tasks. Therefore, hardware and software for MTC must be engineered
to support the additional communication and I/O and must minimize task dispatch
overheads. The hardware of large-scale HPC systems, with its high degree of
parallelism and support for intensive communication, is well suited for MTC
applications. However, HPC systems often lack a dynamic resource-provisioning
feature, are not ideal for task communication via the file system, and have an
I/O system that is not optimized for MTC-style applications. Hence, additional
software support is likely to be required to gain full benefit from the HPC
hardware
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