28,056 research outputs found

    An Improved Distributed Algorithm for Maximal Independent Set

    Full text link
    The Maximal Independent Set (MIS) problem is one of the basics in the study of locality in distributed graph algorithms. This paper presents an extremely simple randomized algorithm providing a near-optimal local complexity for this problem, which incidentally, when combined with some recent techniques, also leads to a near-optimal global complexity. Classical algorithms of Luby [STOC'85] and Alon, Babai and Itai [JALG'86] provide the global complexity guarantee that, with high probability, all nodes terminate after O(logn)O(\log n) rounds. In contrast, our initial focus is on the local complexity, and our main contribution is to provide a very simple algorithm guaranteeing that each particular node vv terminates after O(logdeg(v)+log1/ϵ)O(\log \mathsf{deg}(v)+\log 1/\epsilon) rounds, with probability at least 1ϵ1-\epsilon. The guarantee holds even if the randomness outside 22-hops neighborhood of vv is determined adversarially. This degree-dependency is optimal, due to a lower bound of Kuhn, Moscibroda, and Wattenhofer [PODC'04]. Interestingly, this local complexity smoothly transitions to a global complexity: by adding techniques of Barenboim, Elkin, Pettie, and Schneider [FOCS'12, arXiv: 1202.1983v3], we get a randomized MIS algorithm with a high probability global complexity of O(logΔ)+2O(loglogn)O(\log \Delta) + 2^{O(\sqrt{\log \log n})}, where Δ\Delta denotes the maximum degree. This improves over the O(log2Δ)+2O(loglogn)O(\log^2 \Delta) + 2^{O(\sqrt{\log \log n})} result of Barenboim et al., and gets close to the Ω(min{logΔ,logn})\Omega(\min\{\log \Delta, \sqrt{\log n}\}) lower bound of Kuhn et al. Corollaries include improved algorithms for MIS in graphs of upper-bounded arboricity, or lower-bounded girth, for Ruling Sets, for MIS in the Local Computation Algorithms (LCA) model, and a faster distributed algorithm for the Lov\'asz Local Lemma

    Gossip vs. Markov Chains, and Randomness-Efficient Rumor Spreading

    Get PDF
    We study gossip algorithms for the rumor spreading problem which asks one node to deliver a rumor to all nodes in an unknown network. We present the first protocol for any expander graph GG with nn nodes such that, the protocol informs every node in O(logn)O(\log n) rounds with high probability, and uses O~(logn)\tilde{O}(\log n) random bits in total. The runtime of our protocol is tight, and the randomness requirement of O~(logn)\tilde{O}(\log n) random bits almost matches the lower bound of Ω(logn)\Omega(\log n) random bits for dense graphs. We further show that, for many graph families, polylogarithmic number of random bits in total suffice to spread the rumor in O(polylogn)O(\mathrm{poly}\log n) rounds. These results together give us an almost complete understanding of the randomness requirement of this fundamental gossip process. Our analysis relies on unexpectedly tight connections among gossip processes, Markov chains, and branching programs. First, we establish a connection between rumor spreading processes and Markov chains, which is used to approximate the rumor spreading time by the mixing time of Markov chains. Second, we show a reduction from rumor spreading processes to branching programs, and this reduction provides a general framework to derandomize gossip processes. In addition to designing rumor spreading protocols, these novel techniques may have applications in studying parallel and multiple random walks, and randomness complexity of distributed algorithms.Comment: 41 pages, 1 figure. arXiv admin note: substantial text overlap with arXiv:1304.135

    Gossip in a Smartphone Peer-to-Peer Network

    Full text link
    In this paper, we study the fundamental problem of gossip in the mobile telephone model: a recently introduced variation of the classical telephone model modified to better describe the local peer-to-peer communication services implemented in many popular smartphone operating systems. In more detail, the mobile telephone model differs from the classical telephone model in three ways: (1) each device can participate in at most one connection per round; (2) the network topology can undergo a parameterized rate of change; and (3) devices can advertise a parameterized number of bits about their state to their neighbors in each round before connection attempts are initiated. We begin by describing and analyzing new randomized gossip algorithms in this model under the harsh assumption of a network topology that can change completely in every round. We prove a significant time complexity gap between the case where nodes can advertise 00 bits to their neighbors in each round, and the case where nodes can advertise 11 bit. For the latter assumption, we present two solutions: the first depends on a shared randomness source, while the second eliminates this assumption using a pseudorandomness generator we prove to exist with a novel generalization of a classical result from the study of two-party communication complexity. We then turn our attention to the easier case where the topology graph is stable, and describe and analyze a new gossip algorithm that provides a substantial performance improvement for many parameters. We conclude by studying a relaxed version of gossip in which it is only necessary for nodes to each learn a specified fraction of the messages in the system.Comment: Extended Abstract to Appear in the Proceedings of the ACM Conference on the Principles of Distributed Computing (PODC 2017

    Energy Complexity of Distance Computation in Multi-hop Networks

    Full text link
    Energy efficiency is a critical issue for wireless devices operated under stringent power constraint (e.g., battery). Following prior works, we measure the energy cost of a device by its transceiver usage, and define the energy complexity of an algorithm as the maximum number of time slots a device transmits or listens, over all devices. In a recent paper of Chang et al. (PODC 2018), it was shown that broadcasting in a multi-hop network of unknown topology can be done in polylogn\text{poly} \log n energy. In this paper, we continue this line of research, and investigate the energy complexity of other fundamental graph problems in multi-hop networks. Our results are summarized as follows. 1. To avoid spending Ω(D)\Omega(D) energy, the broadcasting protocols of Chang et al. (PODC 2018) do not send the message along a BFS tree, and it is open whether BFS could be computed in o(D)o(D) energy, for sufficiently large DD. In this paper we devise an algorithm that attains O~(n)\tilde{O}(\sqrt{n}) energy cost. 2. We show that the framework of the Ω(n){\Omega}(n) round lower bound proof for computing diameter in CONGEST of Abboud et al. (DISC 2017) can be adapted to give an Ω~(n)\tilde{\Omega}(n) energy lower bound in the wireless network model (with no message size constraint), and this lower bound applies to O(logn)O(\log n)-arboricity graphs. From the upper bound side, we show that the energy complexity of O~(n)\tilde{O}(\sqrt{n}) can be attained for bounded-genus graphs (which includes planar graphs). 3. Our upper bounds for computing diameter can be extended to other graph problems. We show that exact global minimum cut or approximate ss--tt minimum cut can be computed in O~(n)\tilde{O}(\sqrt{n}) energy for bounded-genus graphs
    corecore