28,056 research outputs found
An Improved Distributed Algorithm for Maximal Independent Set
The Maximal Independent Set (MIS) problem is one of the basics in the study
of locality in distributed graph algorithms. This paper presents an extremely
simple randomized algorithm providing a near-optimal local complexity for this
problem, which incidentally, when combined with some recent techniques, also
leads to a near-optimal global complexity.
Classical algorithms of Luby [STOC'85] and Alon, Babai and Itai [JALG'86]
provide the global complexity guarantee that, with high probability, all nodes
terminate after rounds. In contrast, our initial focus is on the
local complexity, and our main contribution is to provide a very simple
algorithm guaranteeing that each particular node terminates after rounds, with probability at least
. The guarantee holds even if the randomness outside -hops
neighborhood of is determined adversarially. This degree-dependency is
optimal, due to a lower bound of Kuhn, Moscibroda, and Wattenhofer [PODC'04].
Interestingly, this local complexity smoothly transitions to a global
complexity: by adding techniques of Barenboim, Elkin, Pettie, and Schneider
[FOCS'12, arXiv: 1202.1983v3], we get a randomized MIS algorithm with a high
probability global complexity of ,
where denotes the maximum degree. This improves over the result of Barenboim et al., and gets close
to the lower bound of Kuhn et al.
Corollaries include improved algorithms for MIS in graphs of upper-bounded
arboricity, or lower-bounded girth, for Ruling Sets, for MIS in the Local
Computation Algorithms (LCA) model, and a faster distributed algorithm for the
Lov\'asz Local Lemma
Gossip vs. Markov Chains, and Randomness-Efficient Rumor Spreading
We study gossip algorithms for the rumor spreading problem which asks one
node to deliver a rumor to all nodes in an unknown network. We present the
first protocol for any expander graph with nodes such that, the
protocol informs every node in rounds with high probability, and
uses random bits in total. The runtime of our protocol is
tight, and the randomness requirement of random bits almost
matches the lower bound of random bits for dense graphs. We
further show that, for many graph families, polylogarithmic number of random
bits in total suffice to spread the rumor in rounds.
These results together give us an almost complete understanding of the
randomness requirement of this fundamental gossip process.
Our analysis relies on unexpectedly tight connections among gossip processes,
Markov chains, and branching programs. First, we establish a connection between
rumor spreading processes and Markov chains, which is used to approximate the
rumor spreading time by the mixing time of Markov chains. Second, we show a
reduction from rumor spreading processes to branching programs, and this
reduction provides a general framework to derandomize gossip processes. In
addition to designing rumor spreading protocols, these novel techniques may
have applications in studying parallel and multiple random walks, and
randomness complexity of distributed algorithms.Comment: 41 pages, 1 figure. arXiv admin note: substantial text overlap with
arXiv:1304.135
Gossip in a Smartphone Peer-to-Peer Network
In this paper, we study the fundamental problem of gossip in the mobile
telephone model: a recently introduced variation of the classical telephone
model modified to better describe the local peer-to-peer communication services
implemented in many popular smartphone operating systems. In more detail, the
mobile telephone model differs from the classical telephone model in three
ways: (1) each device can participate in at most one connection per round; (2)
the network topology can undergo a parameterized rate of change; and (3)
devices can advertise a parameterized number of bits about their state to their
neighbors in each round before connection attempts are initiated. We begin by
describing and analyzing new randomized gossip algorithms in this model under
the harsh assumption of a network topology that can change completely in every
round. We prove a significant time complexity gap between the case where nodes
can advertise bits to their neighbors in each round, and the case where
nodes can advertise bit. For the latter assumption, we present two
solutions: the first depends on a shared randomness source, while the second
eliminates this assumption using a pseudorandomness generator we prove to exist
with a novel generalization of a classical result from the study of two-party
communication complexity. We then turn our attention to the easier case where
the topology graph is stable, and describe and analyze a new gossip algorithm
that provides a substantial performance improvement for many parameters. We
conclude by studying a relaxed version of gossip in which it is only necessary
for nodes to each learn a specified fraction of the messages in the system.Comment: Extended Abstract to Appear in the Proceedings of the ACM Conference
on the Principles of Distributed Computing (PODC 2017
Energy Complexity of Distance Computation in Multi-hop Networks
Energy efficiency is a critical issue for wireless devices operated under
stringent power constraint (e.g., battery). Following prior works, we measure
the energy cost of a device by its transceiver usage, and define the energy
complexity of an algorithm as the maximum number of time slots a device
transmits or listens, over all devices. In a recent paper of Chang et al. (PODC
2018), it was shown that broadcasting in a multi-hop network of unknown
topology can be done in energy. In this paper, we continue
this line of research, and investigate the energy complexity of other
fundamental graph problems in multi-hop networks. Our results are summarized as
follows.
1. To avoid spending energy, the broadcasting protocols of Chang
et al. (PODC 2018) do not send the message along a BFS tree, and it is open
whether BFS could be computed in energy, for sufficiently large . In
this paper we devise an algorithm that attains energy
cost.
2. We show that the framework of the round lower bound proof
for computing diameter in CONGEST of Abboud et al. (DISC 2017) can be adapted
to give an energy lower bound in the wireless network model
(with no message size constraint), and this lower bound applies to -arboricity graphs. From the upper bound side, we show that the energy
complexity of can be attained for bounded-genus graphs
(which includes planar graphs).
3. Our upper bounds for computing diameter can be extended to other graph
problems. We show that exact global minimum cut or approximate -- minimum
cut can be computed in energy for bounded-genus graphs
- …