25,948 research outputs found
Intelligent systems in manufacturing: current developments and future prospects
Global competition and rapidly changing customer requirements are demanding increasing changes in manufacturing environments. Enterprises are required to constantly redesign their products and continuously reconfigure their manufacturing systems. Traditional approaches to manufacturing systems do not fully satisfy this new situation. Many authors have proposed that artificial intelligence will bring the flexibility and efficiency needed by manufacturing systems. This paper is a review of artificial intelligence techniques used in manufacturing systems. The paper first defines the components of a simplified intelligent manufacturing systems (IMS), the different Artificial Intelligence (AI) techniques to be considered and then shows how these AI techniques are used for the components of IMS
Evolutionary intelligent agents for e-commerce: Generic preference detection with feature analysis
Product recommendation and preference tracking systems have been adopted extensively in e-commerce businesses. However, the heterogeneity of product attributes results in undesired impediment for an efficient yet personalized e-commerce product brokering. Amid the assortment of product attributes, there are some intrinsic generic attributes having significant relation to a customer’s generic preference. This paper proposes a novel approach in the detection of generic product attributes through feature analysis. The objective is to provide an insight to the understanding of customers’ generic preference. Furthermore, a genetic algorithm is used to find the suitable feature weight set, hence reducing the rate of misclassification. A prototype has been implemented and the experimental results are promising
Agents for educational games and simulations
This book consists mainly of revised papers that were presented at the Agents for Educational Games and Simulation (AEGS) workshop held on May 2, 2011, as part of the Autonomous Agents and MultiAgent Systems (AAMAS) conference in Taipei, Taiwan. The 12 full papers presented were carefully reviewed and selected from various submissions. The papers are organized topical sections on middleware applications, dialogues and learning, adaption and convergence, and agent applications
Learning a Unified Control Policy for Safe Falling
Being able to fall safely is a necessary motor skill for humanoids performing
highly dynamic tasks, such as running and jumping. We propose a new method to
learn a policy that minimizes the maximal impulse during the fall. The
optimization solves for both a discrete contact planning problem and a
continuous optimal control problem. Once trained, the policy can compute the
optimal next contacting body part (e.g. left foot, right foot, or hands),
contact location and timing, and the required joint actuation. We represent the
policy as a mixture of actor-critic neural network, which consists of n control
policies and the corresponding value functions. Each pair of actor-critic is
associated with one of the n possible contacting body parts. During execution,
the policy corresponding to the highest value function will be executed while
the associated body part will be the next contact with the ground. With this
mixture of actor-critic architecture, the discrete contact sequence planning is
solved through the selection of the best critics while the continuous control
problem is solved by the optimization of actors. We show that our policy can
achieve comparable, sometimes even higher, rewards than a recursive search of
the action space using dynamic programming, while enjoying 50 to 400 times of
speed gain during online execution
Cooperative co-evolution of GA-based classifiers based on input increments
Genetic algorithms (GAs) have been widely used as soft computing techniques in various
applications, while cooperative co-evolution algorithms were proposed in the literature to improve the
performance of basic GAs. In this paper, a new cooperative co-evolution algorithm, namely ECCGA, is
proposed in the application domain of pattern classification. Concurrent local and global evolution and
conclusive global evolution are proposed to improve further the classification performance. Different
approaches of ECCGA are evaluated on benchmark classification data sets, and the results show that
ECCGA can achieve better performance than the cooperative co-evolution genetic algorithm and normal GA.
Some analysis and discussions on ECCGA and possible improvement are also presented
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Interactive product catalogue with user preference tracking
In the context of m-commerce, small screen size poses serious difficulty for users to browse effectively through a product catalogue, given the limited number of products that may be presented on-screen. Despite the availability of search engines, filters and recommender systems to aid users, these techniques focus on a narrow segment of product offering. The users are thus denied the opportunity to do a more expansive exploration of the products available. This paper describes a novel approach to overcome the constraints of small screen size. Through integration of a product catalogue with a recommender system, an adaptive system has been created that guides users through the process of product browsing. An original technique has been developed to cluster similar positive examples together to identify areas of interest of a user. The performance of this technique has been evaluated and the results proved to be promising
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