4 research outputs found

    On the Automatic Design of a Representation for Grammar-Based Genetic Programming

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    A long-standing problem in Evolutionary Computation consists in how to choose an appropriate representation for the solutions. In this work we investigate the feasibility of synthesizing a representation automatically, for the large class of problems whose solution spaces can be defined by a context-free grammar. We propose a framework based on a form of meta-evolution in which individuals are candidate representations expressed with an ad hoc language that we have developed to this purpose. Individuals compete and evolve according to an evolutionary search aimed at optimizing such representation properties as redundancy, locality, uniformity of redundancy. We assessed experimentally three variants of our framework on established benchmark problems and compared the resulting representations to human-designed representations commonly used (e.g., classical Grammatical Evolution). The results are promising in the sense that the evolved representations indeed exhibit better properties than the human-designed ones. Furthermore, while those improved properties do not result in a systematic improvement of search effectiveness, some of the evolved representations do improve search effectiveness over the human-designed baseline

    Unveiling evolutionary algorithm representation with DU maps

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    Evolutionary algorithms (EAs) have proven to be effective in tackling problems in many different domains. However, users are often required to spend a significant amount of effort in fine-tuning the EA parameters in order to make the algorithm work. In principle, visualization tools may be of great help in this laborious task, but current visualization tools are either EA-specific, and hence hardly available to all users, or too general to convey detailed information. In this work, we study the Diversity and Usage map (DU map), a compact visualization for analyzing a key component of every EA, the representation of solutions. In a single heat map, the DU map visualizes for entire runs how diverse the genotype is across the population and to which degree each gene in the genotype contributes to the solution. We demonstrate the generality of the DU map concept by applying it to six EAs that use different representations (bit and integer strings, trees, ensembles of trees, and neural networks). We present the results of an online user study about the usability of the DU map which confirm the suitability of the proposed tool and provide important insights on our design choices. By providing a visualization tool that can be easily tailored by specifying the diversity (D) and usage (U) functions, the DU map aims at being a powerful analysis tool for EAs practitioners, making EAs more transparent and hence lowering the barrier for their use

    Designing automatically a representation for grammatical evolution

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    A long-standing problem in Evolutionary Computation consists in how to choose an appropriate representation for the solutions. In this work we investigate the feasibility of synthesizing a representation automatically, for the large class of problems whose solution spaces can be defined by a context-free grammar. We propose a framework based on a form of meta-evolution in which individuals are candidate representations expressed with an ad hoc language that we have developed to this purpose. Individuals compete and evolve according to an evolutionary search aimed at optimizing such representation properties as redundancy, uniformity of redundancy, and locality. We assessed experimentally three variants of our framework on established benchmark problems and compared the resulting representations to human-designed representations commonly used (e.g., classical Grammatical Evolution). The results are promising as the evolved representations indeed exhibit better properties than the human-designed ones. Furthermore, the evolved representations compare favorably with the human-designed baselines in search effectiveness as well. Specifically, we select a best evolved representation as the representation with best search effectiveness on a set of learning problems and assess its effectiveness on a separate set of challenging validation problems. For each of the three proposed variants of our framework, the best evolved representation exhibits an average fitness rank on the set of validation problems that is better than the average fitness rank of the human-designed baselines on the same problems
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