11,727 research outputs found
The Octopus switch
This chapter1 discusses the interconnection architecture of the Mobile Digital Companion. The approach to build a low-power handheld multimedia computer presented here is to have autonomous, reconfigurable modules such as network, video and audio devices, interconnected by a switch rather than by a bus, and to offload as much as work as possible from the CPU to programmable modules placed in the data streams. Thus, communication between components is not broadcast over a bus but delivered exactly where it is needed, work is carried out where the data passes through, bypassing the memory. The amount of buffering is minimised, and if it is required at all, it is placed right on the data path, where it is needed. A reconfigurable internal communication network switch called Octopus exploits locality of reference and eliminates wasteful data copies. The switch is implemented as a simplified ATM switch and provides Quality of Service guarantees and enough bandwidth for multimedia applications. We have built a testbed of the architecture, of which we will present performance and energy consumption characteristics
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EXEL : a language for interactive behavioral synthesis
This paper describes a new input language for behavioral synthesis called EXEL. EXEL is a powerful language that permits the user to specify partially designed structures in the language. It employs a mixed graphic/textual user interface to enhance user interactivity. EXEL's design model is comprehensive: it permits specification of synchronous and asynchronous behavior, and allows specification of general timing constraints. A flexible type construct permits the user to define operators and components to be used in the description. Finally, it simplifies compilation by using a small set of constructs for specifying timing and asynchronouos behavior. The compiler for EXEL runs on SUN-3 workstations and is written in C and SUNVIEW
Fault tolerant architectures for integrated aircraft electronics systems
Work into possible architectures for future flight control computer systems is described. Ada for Fault-Tolerant Systems, the NETS Network Error-Tolerant System architecture, and voting in asynchronous systems are covered
Design of testbed and emulation tools
The research summarized was concerned with the design of testbed and emulation tools suitable to assist in projecting, with reasonable accuracy, the expected performance of highly concurrent computing systems on large, complete applications. Such testbed and emulation tools are intended for the eventual use of those exploring new concurrent system architectures and organizations, either as users or as designers of such systems. While a range of alternatives was considered, a software based set of hierarchical tools was chosen to provide maximum flexibility, to ease in moving to new computers as technology improves and to take advantage of the inherent reliability and availability of commercially available computing systems
Designing application software in wide area network settings
Progress in methodologies for developing robust local area network software has not been matched by similar results for wide area settings. The design of application software spanning multiple local area environments is examined. For important classes of applications, simple design techniques are presented that yield fault tolerant wide area programs. An implementation of these techniques as a set of tools for use within the ISIS system is described
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A design representation model for high-level synthesis
Design tools share and exchange various types of information pertaining to the design. The identification of a uniform design representation to capture this information is essential for the development of a successful design environment. We have done an extensive study on the representation needs of existing database tools in the UCI CADLAB; examples of which are graph compilers for high-level hardware specifications, state schedulers, hardware allocators, and microarchitecture optimizers. The result of this study is the development of a design representation model that will serve as a common internal representation (DDM) for all system and behavioral synthesis tools. DDM thus builds the foundation for a CAD Framework in which design tools can communicate via operating on this common representation. The design information is composed of three separate graph models: the conceptual model, the behavioral model and the structural model. The conceptual model (represented by a Design Entity Graph) captures the overall organization of the design information, such as, versions and configurations. The behavioral model (represented by an Augmented Control/Data Flow Graph) describes the design behavior. The structural model (represented by an Annotated Component Graph) captures the hierarchical data path structure and its geometric information. In this paper, we define the last two graph models. They both capture the actual design data of the application domain. Since VHDL has gained increasing popularity as hardware description language for synthesis, we give numerous examples throughout this report that show how the proposed design representation model can be used to represent VHDL specifications
Multistage Switching Architectures for Software Routers
Software routers based on personal computer (PC) architectures are becoming an important alternative to proprietary and expensive network devices. However, software routers suffer from many limitations of the PC architecture, including, among others, limited bus and central processing unit (CPU) bandwidth, high memory access latency, limited scalability in terms of number of network interface cards, and lack of resilience mechanisms. Multistage PC-based architectures can be an interesting alternative since they permit us to i) increase the performance of single software routers, ii) scale router size, iii) distribute packet manipulation and control functionality, iv) recover from single-component failures, and v) incrementally upgrade router performance. We propose a specific multistage architecture, exploiting PC-based routers as switching elements, to build a high-speed, largesize,scalable, and reliable software router. A small-scale prototype of the multistage router is currently up and running in our labs, and performance evaluation is under wa
Electronic and photonic switching in the atm era
Broadband networks require high-capacity switches in order to properly manage large amounts of traffic fluxes. Electronic and photonic technologies are being used to achieve this objective both allowing different multiplexing and switching techniques. Focusing on the asynchronous transfer mode (ATM), the inherent different characteristics of electronics and photonics makes different architectures feasible. In this paper, different switching structures are described, several ATM switching architectures which have been recently implemented are presented and the implementation characteristics discussed. Three diverse points of view are given from the electronic research, the photonic research and the commercial switches. Although all the architectures where successfully tested, they should also follow different market requirements in order to be commercialised. The characteristics are presented and the architectures projected over them to evaluate their commercial capabilities.Peer ReviewedPostprint (published version
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