5,478 research outputs found

    A new security architecture for SIP based P2P computer networks

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    Many applications are transferred from C/S (Client/Server) mode to P2P (Peer-to-Peer) mode such as VoIP (Voice over IP). This paper presents a new security architecture, i.e. a trustworthy authentication algorithm of peers, for Session Initialize Protocol (SIP) based P2P computer networks. A mechanism for node authentication using a cryptographic primitive called one-way accumulator is proposed to secure the P2P SIP computer networks. It leverages the distributed nature of P2P to allow for distributed resource discovery and rendezvous in a SIP network, thus eliminating (or at least reducing) the need for centralized servers. The distributed node authentication algorithm is established for the P2P SIP computer networks. The corresponding protocol has been implemented in our P2P SIP experiment platform successfully. The performance study has verified the proposed distributed node authentication algorithm for SIP based P2P computer networks

    Mobile support in CSCW applications and groupware development frameworks

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    Computer Supported Cooperative Work (CSCW) is an established subset of the field of Human Computer Interaction that deals with the how people use computing technology to enhance group interaction and collaboration. Mobile CSCW has emerged as a result of the progression from personal desktop computing to the mobile device platforms that are ubiquitous today. CSCW aims to not only connect people and facilitate communication through using computers; it aims to provide conceptual models coupled with technology to manage, mediate, and assist collaborative processes. Mobile CSCW research looks to fulfil these aims through the adoption of mobile technology and consideration for the mobile user. Facilitating collaboration using mobile devices brings new challenges. Some of these challenges are inherent to the nature of the device hardware, while others focus on the understanding of how to engineer software to maximize effectiveness for the end-users. This paper reviews seminal and state-of-the-art cooperative software applications and development frameworks, and their support for mobile devices

    H-P2PSIP: Interconnection of P2PSIP domains for Global Multimedia Services based on a Hierarchical DHT Overlay Network

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    The IETF P2PSIP WG is currently standardising a protocol for distributed mul- timedia services combining the media session functionality of SIP and the decentralised distribution and localisation of resources in peer-to-peer networks. The current P2PSIP scenarios only consider the infrastructure for the connectivity inside a single domain. This paper proposes an extension of the current work to a hierarchical multi-domain scenario: a two level hierarchical peer-to-peer overlay architecture for the interconnection of different P2PSIP domains. The purpose is the creation of a global decentralised multimedia services in enterprises, ISPs or community networks. We present a study of the Routing Performance and Routing State in the particular case of a two-level Distributed Hash Table Hierarchy that uses Kademlia. The study is supported by an analytical model and its validation by a peer-to-peer simulator.En prens

    An Efficient Transport Protocol for delivery of Multimedia An Efficient Transport Protocol for delivery of Multimedia Content in Wireless Grids

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    A grid computing system is designed for solving complicated scientific and commercial problems effectively,whereas mobile computing is a traditional distributed system having computing capability with mobility and adopting wireless communications. Media and Entertainment fields can take advantage from both paradigms by applying its usage in gaming applications and multimedia data management. Multimedia data has to be stored and retrieved in an efficient and effective manner to put it in use. In this paper, we proposed an application layer protocol for delivery of multimedia data in wireless girds i.e. multimedia grid protocol (MMGP). To make streaming efficient a new video compression algorithm called dWave is designed and embedded in the proposed protocol. This protocol will provide faster, reliable access and render an imperceptible QoS in delivering multimedia in wireless grid environment and tackles the challenging issues such as i) intermittent connectivity, ii) device heterogeneity, iii) weak security and iv) device mobility.Comment: 20 pages, 15 figures, Peer Reviewed Journa
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