9 research outputs found

    Upper and Lower Bounds for Competitive Online Routing on Delaunay Triangulations

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    Consider a weighted graph G where vertices are points in the plane and edges are line segments. The weight of each edge is the Euclidean distance between its two endpoints. A routing algorithm on G has a competitive ratio of c if the length of the path produced by the algorithm from any vertex s to any vertex t is at most c times the length of the shortest path from s to t in G. If the length of the path is at most c times the Euclidean distance from s to t, we say that the routing algorithm on G has a routing ratio of c.We present an online routing algorithm on the Delaunay triangulation with competitive and routing ratios of 5.90. This improves upon the best known algorithm that has competitive and routing ratio 15.48. The algorithm is a generalization of the deterministic 1-local routing algorithm by Chew on the L1-Delaunay triangulation. When a message follows the routing path produced by our algorithm, its header need only contain the coordinates of s and t. This is an improvement over the currently known competitive routing algorithms on the Delaunay triangulation, for which the header of a message must additionally contain partial sums of distances along the routing path.We also show that the routing ratio of any deterministic k-local algorithm is at least 1.70 for the Delaunay triangulation and 2.70 for the L1-Delaunay triangulation. In the case of the L1-Delaunay triangulation, this implies that even though there exists a path between two points x and y whose length is at most 2.61|[xy]| (where |[xy]| denotes the length of the line segment [xy]), it is not always possible to route a message along a path of length less than 2.70|[xy]|. From these bounds on the routing ratio, we derive lower bounds on the competitive ratio of 1.23 for Delaunay triangulations and 1.12 for L1-Delaunay triangulations

    Would Current Ad Hoc Routing Protocols be Adequate for the Internet of Vehicles? A Comparative Study

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    In recent years we have seen a great proliferation of smart vehicles, ranging from cars to little drones (both terrestrial and aerial), all endowed with sensors and communication capabilities. It is hence easy to foresee a future with even more smart and connected vehicles moving around, occupying space and creating an Internet of Vehicles (IoV). In this IoV, a multitude of nodes (both static and mobile) will generate a continuous multihop flow of local information to support local smart environment applications. Therefore, one interesting environment for the IoV would be in the form of 3-D mobile ad-hoc networks (MANETs). Unfortunately, MANET routing protocols have generally been designed and analyzed keeping in mind a 2-D scenario; there is no guarantee on how they would support a 3-D topology of the IoV. To this end, we have considered routing protocols deemed as the state-of-the-art for classic MANETs and tested them over 3-D topologies to evaluate their assets and technical challenges

    VAPR: Void Aware Pressure Routing for Underwater Sensor Networks

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    Abstract-Underwater mobile sensor networks have recently been proposed as a way to explore and observe the ocean, providing 4D (space and time) monitoring of underwater environments. We consider a specialized geographic routing problem called pressure routing that directs a packet to any sonobuoy on the surface based on depth information available from on-board pressure gauges. The main challenge of pressure routing in sparse underwater networks has been the efficient handling of 3D voids. In this respect, it was recently proven that the greedy stateless perimeter routing method, very popular in 2D networks, cannot be extended to void recovery in 3D networks. Available heuristics for 3D void recovery require expensive flooding. In this paper, we propose a Void Aware Pressure Routing (VAPR) protocol that uses sequence number, hop count and depth information embedded in periodic beacons to set up next-hop direction and to build a directional trail to the closest sonobuoy. Using this trail, opportunistic directional forwarding can be efficiently performed even in the presence of voids. The contribution of this paper is two-fold: (1) a robust soft-state routing protocol that supports opportunistic directional forwarding; and (2) a new framework to attain loop freedom in static and mobile underwater networks to guarantee packet delivery. Extensive simulation results show that VAPR outperforms existing solutions

    On performance modeling of 3D mobile ad hoc networks

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    指導教員:姜 暁

    Position-based routing algorithms for three-dimensional ad hoc networks

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    In position-based routing algorithms, the nodes use the geographical information to make routing decisions. Recent research in this field addresses such routing algorithms in two-dimensional (2 D ) space. However, in real applications, the nodes may be distributed in three-dimensional (3 D ) space. Transition from 2 D to 3 D is not always easy, since many problems in 3 D are significantly harder than their 2 D counterparts. This dissertation focuses on providing a reliable and efficient position-based routing algorithms with the associated pre-processing algorithms for various 3 D ad hoc networks. In the first part of this thesis, we propose a generalization of the Yao graph where the cones used are adaptively centered on the nearest set of neighbors for each node, thus creating a directed or undirected spanning subgraph of a given unit disk graph (UDG). We show that these locally constructed spanning subgraphs are strongly connected, have bounded out-degree, are t -spanners with bounded stretch factor, contain the Euclidean minimum spanning tree as a subgraph, and are orientation-invariant. Then we propose the first local, constant time algorithm that constructs an independent dominating set and connected dominating set of a Unit Disk Graph in a 3 D environment. We present a truncated octahedral tiling system of the space to assign to each node a class number depending on the position of the node within the tiling system. Then, based on the tiling system, we present our local algorithms for constructing the dominating sets. The new algorithms have a constant time complexity and have approximation bounds that are completely independent of the size of the network. In the second part of this thesis, we implement 3 D versions of many current 2 D position-based routing algorithms in addition to creating many new algorithms that are specially designed for a 3 D environment. We show experimentally that these new routing algorithms can achieve nearly guaranteed delivery while discovering routes significantly closer in length to a shortest path. Because many existing position-based routing algorithms for ad hoc and sensor networks use the maximum transmission power of the nodes to discover neighbors, which is a very power-consuming process. We propose several localized power-aware 3 D position-based routing algorithms that increase the lifetime of a network by maximizing the average lifetime of its nodes. These new algorithms use the idea of replacing the constant transmission power of a node with an adjusted transmission power during two stages. The simulation results show a significant improvement in the overall network lifetime over the current power-aware routing algorithm

    Data Gathering and Dissemination over Flying Ad-hoc Networks in Smart Environments

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    The advent of the Internet of Things (IoT) has laid the foundations for new possibilities in our life. The ability to communicate with any electronic device has become a fascinating opportunity. Particularly interesting are UAVs (Unmanned Airborne Vehicles), autonomous or remotely controlled flying devices able to operate in many contexts thanks to their mobility, sensors, and communication capabilities. Recently, the use of UAVs has become an important asset in many critical and common scenarios; thereby, various research groups have started to consider UAVs’ potentiality applied on smart environments. UAVs can communicate with each other forming a Flying Ad-hoc Network (FANET), in order to provide complex services that requires the coordination of several UAVs; yet, this also generates challenging communication issues. This dissertation starts from this standpoint, firstly focusing on networking issues and potential solutions already present in the state-of-the-art. To this aim, the peculiar issues of routing in mobile, 3D shaped ad-hoc networks have been investigated through a set of simulations to compare different ad-hoc routing protocols and understand their limits. From this knowledge, our work takes into consideration the differences between classic MANETs and FANETs, highlighting the specific communication performance of UAVs and their specific mobility models. Based on these assumptions, we propose refinements and improvements of routing protocols, as well as their linkage with actual UAV-based applications to support smart services. Particular consideration is devoted to Delay/Disruption Tolerant Networks (DTNs), characterized by long packet delays and intermittent connectivity, a critical aspect when UAVs are involved. The goal is to leverage on context-aware strategies in order to design more efficient routing solutions. The outcome of this work includes the design and analysis of new routing protocols supporting efficient UAVs’ communication with heterogeneous smart objects in smart environments. Finally, we discuss about how the presence of UAV swarms may affect the perception of population, providing a critical analysis of how the consideration of these aspects could change a FANET communication infrastructure
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