27,170 research outputs found

    On human motion prediction using recurrent neural networks

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    Human motion modelling is a classical problem at the intersection of graphics and computer vision, with applications spanning human-computer interaction, motion synthesis, and motion prediction for virtual and augmented reality. Following the success of deep learning methods in several computer vision tasks, recent work has focused on using deep recurrent neural networks (RNNs) to model human motion, with the goal of learning time-dependent representations that perform tasks such as short-term motion prediction and long-term human motion synthesis. We examine recent work, with a focus on the evaluation methodologies commonly used in the literature, and show that, surprisingly, state-of-the-art performance can be achieved by a simple baseline that does not attempt to model motion at all. We investigate this result, and analyze recent RNN methods by looking at the architectures, loss functions, and training procedures used in state-of-the-art approaches. We propose three changes to the standard RNN models typically used for human motion, which result in a simple and scalable RNN architecture that obtains state-of-the-art performance on human motion prediction.Comment: Accepted at CVPR 1

    Recognizing recurrent neural networks (rRNN): Bayesian inference for recurrent neural networks

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    Recurrent neural networks (RNNs) are widely used in computational neuroscience and machine learning applications. In an RNN, each neuron computes its output as a nonlinear function of its integrated input. While the importance of RNNs, especially as models of brain processing, is undisputed, it is also widely acknowledged that the computations in standard RNN models may be an over-simplification of what real neuronal networks compute. Here, we suggest that the RNN approach may be made both neurobiologically more plausible and computationally more powerful by its fusion with Bayesian inference techniques for nonlinear dynamical systems. In this scheme, we use an RNN as a generative model of dynamic input caused by the environment, e.g. of speech or kinematics. Given this generative RNN model, we derive Bayesian update equations that can decode its output. Critically, these updates define a 'recognizing RNN' (rRNN), in which neurons compute and exchange prediction and prediction error messages. The rRNN has several desirable features that a conventional RNN does not have, for example, fast decoding of dynamic stimuli and robustness to initial conditions and noise. Furthermore, it implements a predictive coding scheme for dynamic inputs. We suggest that the Bayesian inversion of recurrent neural networks may be useful both as a model of brain function and as a machine learning tool. We illustrate the use of the rRNN by an application to the online decoding (i.e. recognition) of human kinematics

    ContextVP: Fully Context-Aware Video Prediction

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    Video prediction models based on convolutional networks, recurrent networks, and their combinations often result in blurry predictions. We identify an important contributing factor for imprecise predictions that has not been studied adequately in the literature: blind spots, i.e., lack of access to all relevant past information for accurately predicting the future. To address this issue, we introduce a fully context-aware architecture that captures the entire available past context for each pixel using Parallel Multi-Dimensional LSTM units and aggregates it using blending units. Our model outperforms a strong baseline network of 20 recurrent convolutional layers and yields state-of-the-art performance for next step prediction on three challenging real-world video datasets: Human 3.6M, Caltech Pedestrian, and UCF-101. Moreover, it does so with fewer parameters than several recently proposed models, and does not rely on deep convolutional networks, multi-scale architectures, separation of background and foreground modeling, motion flow learning, or adversarial training. These results highlight that full awareness of past context is of crucial importance for video prediction.Comment: 19 pages. ECCV 2018 oral presentation. Project webpage is at https://wonmin-byeon.github.io/publication/2018-ecc

    Prediction of Human Trajectory Following a Haptic Robotic Guide Using Recurrent Neural Networks

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    Social intelligence is an important requirement for enabling robots to collaborate with people. In particular, human path prediction is an essential capability for robots in that it prevents potential collision with a human and allows the robot to safely make larger movements. In this paper, we present a method for predicting the trajectory of a human who follows a haptic robotic guide without using sight, which is valuable for assistive robots that aid the visually impaired. We apply a deep learning method based on recurrent neural networks using multimodal data: (1) human trajectory, (2) movement of the robotic guide, (3) haptic input data measured from the physical interaction between the human and the robot, (4) human depth data. We collected actual human trajectory and multimodal response data through indoor experiments. Our model outperformed the baseline result while using only the robot data with the observed human trajectory, and it shows even better results when using additional haptic and depth data.Comment: 6 pages, Submitted to IEEE World Haptics Conference 201
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