21,039 research outputs found

    Simulating Brownian suspensions with fluctuating hydrodynamics

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    Fluctuating hydrodynamics has been successfully combined with several computational methods to rapidly compute the correlated random velocities of Brownian particles. In the overdamped limit where both particle and fluid inertia are ignored, one must also account for a Brownian drift term in order to successfully update the particle positions. In this paper, we present an efficient computational method for the dynamic simulation of Brownian suspensions with fluctuating hydrodynamics that handles both computations and provides a similar approximation as Stokesian Dynamics for dilute and semidilute suspensions. This advancement relies on combining the fluctuating force-coupling method (FCM) with a new midpoint time-integration scheme we refer to as the drifter-corrector (DC). The DC resolves the drift term for fluctuating hydrodynamics-based methods at a minimal computational cost when constraints are imposed on the fluid flow to obtain the stresslet corrections to the particle hydrodynamic interactions. With the DC, this constraint need only be imposed once per time step, reducing the simulation cost to nearly that of a completely deterministic simulation. By performing a series of simulations, we show that the DC with fluctuating FCM is an effective and versatile approach as it reproduces both the equilibrium distribution and the evolution of particulate suspensions in periodic as well as bounded domains. In addition, we demonstrate that fluctuating FCM coupled with the DC provides an efficient and accurate method for large-scale dynamic simulation of colloidal dispersions and the study of processes such as colloidal gelation

    One-dimensional Chern-Simons theory

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    We study a one-dimensional toy version of the Chern-Simons theory. We construct its simplicial version which comprises features of a low-energy effective gauge theory and of a topological quantum field theory in the sense of Atiyah.Comment: 37 page

    Rank Centrality: Ranking from Pair-wise Comparisons

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    The question of aggregating pair-wise comparisons to obtain a global ranking over a collection of objects has been of interest for a very long time: be it ranking of online gamers (e.g. MSR's TrueSkill system) and chess players, aggregating social opinions, or deciding which product to sell based on transactions. In most settings, in addition to obtaining a ranking, finding `scores' for each object (e.g. player's rating) is of interest for understanding the intensity of the preferences. In this paper, we propose Rank Centrality, an iterative rank aggregation algorithm for discovering scores for objects (or items) from pair-wise comparisons. The algorithm has a natural random walk interpretation over the graph of objects with an edge present between a pair of objects if they are compared; the score, which we call Rank Centrality, of an object turns out to be its stationary probability under this random walk. To study the efficacy of the algorithm, we consider the popular Bradley-Terry-Luce (BTL) model (equivalent to the Multinomial Logit (MNL) for pair-wise comparisons) in which each object has an associated score which determines the probabilistic outcomes of pair-wise comparisons between objects. In terms of the pair-wise marginal probabilities, which is the main subject of this paper, the MNL model and the BTL model are identical. We bound the finite sample error rates between the scores assumed by the BTL model and those estimated by our algorithm. In particular, the number of samples required to learn the score well with high probability depends on the structure of the comparison graph. When the Laplacian of the comparison graph has a strictly positive spectral gap, e.g. each item is compared to a subset of randomly chosen items, this leads to dependence on the number of samples that is nearly order-optimal.Comment: 45 pages, 3 figure

    Least Squares Ranking on Graphs

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    Given a set of alternatives to be ranked, and some pairwise comparison data, ranking is a least squares computation on a graph. The vertices are the alternatives, and the edge values comprise the comparison data. The basic idea is very simple and old: come up with values on vertices such that their differences match the given edge data. Since an exact match will usually be impossible, one settles for matching in a least squares sense. This formulation was first described by Leake in 1976 for rankingfootball teams and appears as an example in Professor Gilbert Strang's classic linear algebra textbook. If one is willing to look into the residual a little further, then the problem really comes alive, as shown effectively by the remarkable recent paper of Jiang et al. With or without this twist, the humble least squares problem on graphs has far-reaching connections with many current areas ofresearch. These connections are to theoretical computer science (spectral graph theory, and multilevel methods for graph Laplacian systems); numerical analysis (algebraic multigrid, and finite element exterior calculus); other mathematics (Hodge decomposition, and random clique complexes); and applications (arbitrage, and ranking of sports teams). Not all of these connections are explored in this paper, but many are. The underlying ideas are easy to explain, requiring only the four fundamental subspaces from elementary linear algebra. One of our aims is to explain these basic ideas and connections, to get researchers in many fields interested in this topic. Another aim is to use our numerical experiments for guidance on selecting methods and exposing the need for further development.Comment: Added missing references, comparison of linear solvers overhauled, conclusion section added, some new figures adde

    Ground-state Stabilization of Open Quantum Systems by Dissipation

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    Control by dissipation, or environment engineering, constitutes an important methodology within quantum coherent control which was proposed to improve the robustness and scalability of quantum control systems. The system-environment coupling, often considered to be detrimental to quantum coherence, also provides the means to steer the system to desired states. This paper aims to develop the theory for engineering of the dissipation, based on a ground-state Lyapunov stability analysis of open quantum systems via a Heisenberg-picture approach. Algebraic conditions concerning the ground-state stability and scalability of quantum systems are obtained. In particular, Lyapunov stability conditions expressed as operator inequalities allow a purely algebraic treatment of the environment engineering problem, which facilitates the integration of quantum components into a large-scale quantum system and draws an explicit connection to the classical theory of vector Lyapunov functions and decomposition-aggregation methods for control of complex systems. The implications of the results in relation to dissipative quantum computing and state engineering are also discussed in this paper.Comment: 18 pages, to appear in Automatic
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