370 research outputs found
Schnyder decompositions for regular plane graphs and application to drawing
Schnyder woods are decompositions of simple triangulations into three
edge-disjoint spanning trees crossing each other in a specific way. In this
article, we define a generalization of Schnyder woods to -angulations (plane
graphs with faces of degree ) for all . A \emph{Schnyder
decomposition} is a set of spanning forests crossing each other in a
specific way, and such that each internal edge is part of exactly of the
spanning forests. We show that a Schnyder decomposition exists if and only if
the girth of the -angulation is . As in the case of Schnyder woods
(), there are alternative formulations in terms of orientations
("fractional" orientations when ) and in terms of corner-labellings.
Moreover, the set of Schnyder decompositions on a fixed -angulation of girth
is a distributive lattice. We also show that the structures dual to
Schnyder decompositions (on -regular plane graphs of mincut rooted at a
vertex ) are decompositions into spanning trees rooted at such
that each edge not incident to is used in opposite directions by two
trees. Additionally, for even values of , we show that a subclass of
Schnyder decompositions, which are called even, enjoy additional properties
that yield a reduced formulation; in the case d=4, these correspond to
well-studied structures on simple quadrangulations (2-orientations and
partitions into 2 spanning trees). In the case d=4, the dual of even Schnyder
decompositions yields (planar) orthogonal and straight-line drawing algorithms.
For a 4-regular plane graph of mincut 4 with vertices plus a marked
vertex , the vertices of are placed on a grid according to a permutation pattern, and in the orthogonal drawing
each of the edges of has exactly one bend. Embedding
also the marked vertex is doable at the cost of two additional rows and
columns and 8 additional bends for the 4 edges incident to . We propose a
further compaction step for the drawing algorithm and show that the obtained
grid-size is strongly concentrated around for a uniformly
random instance with vertices
More on quasi-random graphs, subgraph counts and graph limits
We study some properties of graphs (or, rather, graph sequences) defined by
demanding that the number of subgraphs of a given type, with vertices in
subsets of given sizes, approximatively equals the number expected in a random
graph. It has been shown by several authors that several such conditions are
quasi-random, but that there are exceptions. In order to understand this
better, we investigate some new properties of this type. We show that these
properties too are quasi-random, at least in some cases; however, there are
also cases that are left as open problems, and we discuss why the proofs fail
in these cases.
The proofs are based on the theory of graph limits; and on the method and
results developed by Janson (2011), this translates the combinatorial problem
to an analytic problem, which then is translated to an algebraic problem.Comment: 35 page
Ordered increasing k-trees: Introduction and analysis of a preferential attachment network model
We introduce a random graph model based on k-trees, which can be generated by
applying a probabilistic preferential attachment rule, but which also has a
simple combinatorial description. We carry out a precise distributional
analysis of important parameters for the network model such as the degree, the
local clustering coefficient and the number of descendants of the nodes and
root-to-node distances. We do not only obtain results for random nodes, but in
particular we also get a precise description of the behaviour of parameters for
the j-th inserted node in a random k-tree of size n, where j = j(n) might grow
with n. The approach presented is not restricted to this specific k-tree model,
but can also be applied to other evolving k-tree models.Comment: 12 pages, 2 figure
Consistency Thresholds for the Planted Bisection Model
The planted bisection model is a random graph model in which the nodes are
divided into two equal-sized communities and then edges are added randomly in a
way that depends on the community membership. We establish necessary and
sufficient conditions for the asymptotic recoverability of the planted
bisection in this model. When the bisection is asymptotically recoverable, we
give an efficient algorithm that successfully recovers it. We also show that
the planted bisection is recoverable asymptotically if and only if with high
probability every node belongs to the same community as the majority of its
neighbors.
Our algorithm for finding the planted bisection runs in time almost linear in
the number of edges. It has three stages: spectral clustering to compute an
initial guess, a "replica" stage to get almost every vertex correct, and then
some simple local moves to finish the job. An independent work by Abbe,
Bandeira, and Hall establishes similar (slightly weaker) results but only in
the case of logarithmic average degree.Comment: latest version contains an erratum, addressing an error pointed out
by Jan van Waai
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