370 research outputs found

    Schnyder decompositions for regular plane graphs and application to drawing

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    Schnyder woods are decompositions of simple triangulations into three edge-disjoint spanning trees crossing each other in a specific way. In this article, we define a generalization of Schnyder woods to dd-angulations (plane graphs with faces of degree dd) for all d≥3d\geq 3. A \emph{Schnyder decomposition} is a set of dd spanning forests crossing each other in a specific way, and such that each internal edge is part of exactly d−2d-2 of the spanning forests. We show that a Schnyder decomposition exists if and only if the girth of the dd-angulation is dd. As in the case of Schnyder woods (d=3d=3), there are alternative formulations in terms of orientations ("fractional" orientations when d≥5d\geq 5) and in terms of corner-labellings. Moreover, the set of Schnyder decompositions on a fixed dd-angulation of girth dd is a distributive lattice. We also show that the structures dual to Schnyder decompositions (on dd-regular plane graphs of mincut dd rooted at a vertex v∗v^*) are decompositions into dd spanning trees rooted at v∗v^* such that each edge not incident to v∗v^* is used in opposite directions by two trees. Additionally, for even values of dd, we show that a subclass of Schnyder decompositions, which are called even, enjoy additional properties that yield a reduced formulation; in the case d=4, these correspond to well-studied structures on simple quadrangulations (2-orientations and partitions into 2 spanning trees). In the case d=4, the dual of even Schnyder decompositions yields (planar) orthogonal and straight-line drawing algorithms. For a 4-regular plane graph GG of mincut 4 with nn vertices plus a marked vertex vv, the vertices of G\vG\backslash v are placed on a (n−1)×(n−1)(n-1) \times (n-1) grid according to a permutation pattern, and in the orthogonal drawing each of the 2n−22n-2 edges of G\vG\backslash v has exactly one bend. Embedding also the marked vertex vv is doable at the cost of two additional rows and columns and 8 additional bends for the 4 edges incident to vv. We propose a further compaction step for the drawing algorithm and show that the obtained grid-size is strongly concentrated around 25n/32×25n/3225n/32\times 25n/32 for a uniformly random instance with nn vertices

    More on quasi-random graphs, subgraph counts and graph limits

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    We study some properties of graphs (or, rather, graph sequences) defined by demanding that the number of subgraphs of a given type, with vertices in subsets of given sizes, approximatively equals the number expected in a random graph. It has been shown by several authors that several such conditions are quasi-random, but that there are exceptions. In order to understand this better, we investigate some new properties of this type. We show that these properties too are quasi-random, at least in some cases; however, there are also cases that are left as open problems, and we discuss why the proofs fail in these cases. The proofs are based on the theory of graph limits; and on the method and results developed by Janson (2011), this translates the combinatorial problem to an analytic problem, which then is translated to an algebraic problem.Comment: 35 page

    Ordered increasing k-trees: Introduction and analysis of a preferential attachment network model

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    We introduce a random graph model based on k-trees, which can be generated by applying a probabilistic preferential attachment rule, but which also has a simple combinatorial description. We carry out a precise distributional analysis of important parameters for the network model such as the degree, the local clustering coefficient and the number of descendants of the nodes and root-to-node distances. We do not only obtain results for random nodes, but in particular we also get a precise description of the behaviour of parameters for the j-th inserted node in a random k-tree of size n, where j = j(n) might grow with n. The approach presented is not restricted to this specific k-tree model, but can also be applied to other evolving k-tree models.Comment: 12 pages, 2 figure

    Consistency Thresholds for the Planted Bisection Model

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    The planted bisection model is a random graph model in which the nodes are divided into two equal-sized communities and then edges are added randomly in a way that depends on the community membership. We establish necessary and sufficient conditions for the asymptotic recoverability of the planted bisection in this model. When the bisection is asymptotically recoverable, we give an efficient algorithm that successfully recovers it. We also show that the planted bisection is recoverable asymptotically if and only if with high probability every node belongs to the same community as the majority of its neighbors. Our algorithm for finding the planted bisection runs in time almost linear in the number of edges. It has three stages: spectral clustering to compute an initial guess, a "replica" stage to get almost every vertex correct, and then some simple local moves to finish the job. An independent work by Abbe, Bandeira, and Hall establishes similar (slightly weaker) results but only in the case of logarithmic average degree.Comment: latest version contains an erratum, addressing an error pointed out by Jan van Waai
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