2,288 research outputs found
Object Attention Patches for Text Detection and Recognition in Scene Images using SIFT
Natural urban scene images contain many problems for character recognition such as luminance noise, varying font styles or cluttered backgrounds. Detecting and recognizing text in a natural scene is a difficult problem. Several techniques have been proposed to overcome these problems. These are, however, usually based on a bottom-up scheme, which provides a lot of false positives, false negatives and intensive computation. There- fore, an alternative, efficient, character-based expectancy-driven method is needed. This paper presents a modeling approach that is usable for expectancy-driven techniques based on the well-known SIFT algorithm. The produced models (Object Attention Patches) are evaluated in terms of their individual provisory character recognition performance. Subsequently, the trained patch models are used in preliminary experiments on text detection in scene images. The results show that our proposed model-based approach can be applied for a coherent SIFT-based text detection and recognition process
A Review of Codebook Models in Patch-Based Visual Object Recognition
The codebook model-based approach, while ignoring any structural aspect in vision, nonetheless provides state-of-the-art performances on current datasets. The key role of a visual codebook is to provide a way to map the low-level features into a fixed-length vector in histogram space to which standard classifiers can be directly applied. The discriminative power of such a visual codebook determines the quality of the codebook model, whereas the size of the codebook controls the complexity of the model. Thus, the construction of a codebook is an important step which is usually done by cluster analysis. However, clustering is a process that retains regions of high density in a distribution and it follows that the resulting codebook need not have discriminant properties. This is also recognised as a computational bottleneck of such systems. In our recent work, we proposed a resource-allocating codebook, to constructing a discriminant codebook in a one-pass design procedure that slightly outperforms more traditional approaches at drastically reduced computing times. In this review we survey several approaches that have been proposed over the last decade with their use of feature detectors, descriptors, codebook construction schemes, choice of classifiers in recognising objects, and datasets that were used in evaluating the proposed methods
Place recognition: An Overview of Vision Perspective
Place recognition is one of the most fundamental topics in computer vision
and robotics communities, where the task is to accurately and efficiently
recognize the location of a given query image. Despite years of wisdom
accumulated in this field, place recognition still remains an open problem due
to the various ways in which the appearance of real-world places may differ.
This paper presents an overview of the place recognition literature. Since
condition invariant and viewpoint invariant features are essential factors to
long-term robust visual place recognition system, We start with traditional
image description methodology developed in the past, which exploit techniques
from image retrieval field. Recently, the rapid advances of related fields such
as object detection and image classification have inspired a new technique to
improve visual place recognition system, i.e., convolutional neural networks
(CNNs). Thus we then introduce recent progress of visual place recognition
system based on CNNs to automatically learn better image representations for
places. Eventually, we close with discussions and future work of place
recognition.Comment: Applied Sciences (2018
On the Design and Analysis of Multiple View Descriptors
We propose an extension of popular descriptors based on gradient orientation
histograms (HOG, computed in a single image) to multiple views. It hinges on
interpreting HOG as a conditional density in the space of sampled images, where
the effects of nuisance factors such as viewpoint and illumination are
marginalized. However, such marginalization is performed with respect to a very
coarse approximation of the underlying distribution. Our extension leverages on
the fact that multiple views of the same scene allow separating intrinsic from
nuisance variability, and thus afford better marginalization of the latter. The
result is a descriptor that has the same complexity of single-view HOG, and can
be compared in the same manner, but exploits multiple views to better trade off
insensitivity to nuisance variability with specificity to intrinsic
variability. We also introduce a novel multi-view wide-baseline matching
dataset, consisting of a mixture of real and synthetic objects with ground
truthed camera motion and dense three-dimensional geometry
- …