26,356 research outputs found

    The Structure Transfer Machine Theory and Applications

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    Representation learning is a fundamental but challenging problem, especially when the distribution of data is unknown. We propose a new representation learning method, termed Structure Transfer Machine (STM), which enables feature learning process to converge at the representation expectation in a probabilistic way. We theoretically show that such an expected value of the representation (mean) is achievable if the manifold structure can be transferred from the data space to the feature space. The resulting structure regularization term, named manifold loss, is incorporated into the loss function of the typical deep learning pipeline. The STM architecture is constructed to enforce the learned deep representation to satisfy the intrinsic manifold structure from the data, which results in robust features that suit various application scenarios, such as digit recognition, image classification and object tracking. Compared to state-of-the-art CNN architectures, we achieve the better results on several commonly used benchmarks\footnote{The source code is available. https://github.com/stmstmstm/stm }

    Scalable Nonlinear Embeddings for Semantic Category-based Image Retrieval

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    We propose a novel algorithm for the task of supervised discriminative distance learning by nonlinearly embedding vectors into a low dimensional Euclidean space. We work in the challenging setting where supervision is with constraints on similar and dissimilar pairs while training. The proposed method is derived by an approximate kernelization of a linear Mahalanobis-like distance metric learning algorithm and can also be seen as a kernel neural network. The number of model parameters and test time evaluation complexity of the proposed method are O(dD) where D is the dimensionality of the input features and d is the dimension of the projection space - this is in contrast to the usual kernelization methods as, unlike them, the complexity does not scale linearly with the number of training examples. We propose a stochastic gradient based learning algorithm which makes the method scalable (w.r.t. the number of training examples), while being nonlinear. We train the method with up to half a million training pairs of 4096 dimensional CNN features. We give empirical comparisons with relevant baselines on seven challenging datasets for the task of low dimensional semantic category based image retrieval.Comment: ICCV 2015 preprin

    Past, Present, and Future of Simultaneous Localization And Mapping: Towards the Robust-Perception Age

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    Simultaneous Localization and Mapping (SLAM)consists in the concurrent construction of a model of the environment (the map), and the estimation of the state of the robot moving within it. The SLAM community has made astonishing progress over the last 30 years, enabling large-scale real-world applications, and witnessing a steady transition of this technology to industry. We survey the current state of SLAM. We start by presenting what is now the de-facto standard formulation for SLAM. We then review related work, covering a broad set of topics including robustness and scalability in long-term mapping, metric and semantic representations for mapping, theoretical performance guarantees, active SLAM and exploration, and other new frontiers. This paper simultaneously serves as a position paper and tutorial to those who are users of SLAM. By looking at the published research with a critical eye, we delineate open challenges and new research issues, that still deserve careful scientific investigation. The paper also contains the authors' take on two questions that often animate discussions during robotics conferences: Do robots need SLAM? and Is SLAM solved

    Online Metric-Weighted Linear Representations for Robust Visual Tracking

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    In this paper, we propose a visual tracker based on a metric-weighted linear representation of appearance. In order to capture the interdependence of different feature dimensions, we develop two online distance metric learning methods using proximity comparison information and structured output learning. The learned metric is then incorporated into a linear representation of appearance. We show that online distance metric learning significantly improves the robustness of the tracker, especially on those sequences exhibiting drastic appearance changes. In order to bound growth in the number of training samples, we design a time-weighted reservoir sampling method. Moreover, we enable our tracker to automatically perform object identification during the process of object tracking, by introducing a collection of static template samples belonging to several object classes of interest. Object identification results for an entire video sequence are achieved by systematically combining the tracking information and visual recognition at each frame. Experimental results on challenging video sequences demonstrate the effectiveness of the method for both inter-frame tracking and object identification.Comment: 51 pages. Appearing in IEEE Transactions on Pattern Analysis and Machine Intelligenc

    Owl and Lizard: Patterns of Head Pose and Eye Pose in Driver Gaze Classification

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    Accurate, robust, inexpensive gaze tracking in the car can help keep a driver safe by facilitating the more effective study of how to improve (1) vehicle interfaces and (2) the design of future Advanced Driver Assistance Systems. In this paper, we estimate head pose and eye pose from monocular video using methods developed extensively in prior work and ask two new interesting questions. First, how much better can we classify driver gaze using head and eye pose versus just using head pose? Second, are there individual-specific gaze strategies that strongly correlate with how much gaze classification improves with the addition of eye pose information? We answer these questions by evaluating data drawn from an on-road study of 40 drivers. The main insight of the paper is conveyed through the analogy of an "owl" and "lizard" which describes the degree to which the eyes and the head move when shifting gaze. When the head moves a lot ("owl"), not much classification improvement is attained by estimating eye pose on top of head pose. On the other hand, when the head stays still and only the eyes move ("lizard"), classification accuracy increases significantly from adding in eye pose. We characterize how that accuracy varies between people, gaze strategies, and gaze regions.Comment: Accepted for Publication in IET Computer Vision. arXiv admin note: text overlap with arXiv:1507.0476
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