33,756 research outputs found
Many Hard Examples in Exact Phase Transitions with Application to Generating Hard Satisfiable Instances
This paper first analyzes the resolution complexity of two random CSP models
(i.e. Model RB/RD) for which we can establish the existence of phase
transitions and identify the threshold points exactly. By encoding CSPs into
CNF formulas, it is proved that almost all instances of Model RB/RD have no
tree-like resolution proofs of less than exponential size. Thus, we not only
introduce new families of CNF formulas hard for resolution, which is a central
task of Proof-Complexity theory, but also propose models with both many hard
instances and exact phase transitions. Then, the implications of such models
are addressed. It is shown both theoretically and experimentally that an
application of Model RB/RD might be in the generation of hard satisfiable
instances, which is not only of practical importance but also related to some
open problems in cryptography such as generating one-way functions.
Subsequently, a further theoretical support for the generation method is shown
by establishing exponential lower bounds on the complexity of solving random
satisfiable and forced satisfiable instances of RB/RD near the threshold.
Finally, conclusions are presented, as well as a detailed comparison of Model
RB/RD with the Hamiltonian cycle problem and random 3-SAT, which, respectively,
exhibit three different kinds of phase transition behavior in NP-complete
problems.Comment: 19 pages, corrected mistakes in Theorems 5 and
Quiet Planting in the Locked Constraint Satisfaction Problems
We study the planted ensemble of locked constraint satisfaction problems. We
describe the connection between the random and planted ensembles. The use of
the cavity method is combined with arguments from reconstruction on trees and
first and second moment considerations; in particular the connection with the
reconstruction on trees appears to be crucial. Our main result is the location
of the hard region in the planted ensemble. In a part of that hard region
instances have with high probability a single satisfying assignment.Comment: 21 pages, revised versio
Computing hypergraph width measures exactly
Hypergraph width measures are a class of hypergraph invariants important in
studying the complexity of constraint satisfaction problems (CSPs). We present
a general exact exponential algorithm for a large variety of these measures. A
connection between these and tree decompositions is established. This enables
us to almost seamlessly adapt the combinatorial and algorithmic results known
for tree decompositions of graphs to the case of hypergraphs and obtain fast
exact algorithms.
As a consequence, we provide algorithms which, given a hypergraph H on n
vertices and m hyperedges, compute the generalized hypertree-width of H in time
O*(2^n) and compute the fractional hypertree-width of H in time
O(m*1.734601^n).Comment: 12 pages, 1 figur
A reusable iterative optimization software library to solve combinatorial problems with approximate reasoning
Real world combinatorial optimization problems such as scheduling are
typically too complex to solve with exact methods. Additionally, the problems
often have to observe vaguely specified constraints of different importance,
the available data may be uncertain, and compromises between antagonistic
criteria may be necessary. We present a combination of approximate reasoning
based constraints and iterative optimization based heuristics that help to
model and solve such problems in a framework of C++ software libraries called
StarFLIP++. While initially developed to schedule continuous caster units in
steel plants, we present in this paper results from reusing the library
components in a shift scheduling system for the workforce of an industrial
production plant.Comment: 33 pages, 9 figures; for a project overview see
http://www.dbai.tuwien.ac.at/proj/StarFLIP
Branch-and-Prune Search Strategies for Numerical Constraint Solving
When solving numerical constraints such as nonlinear equations and
inequalities, solvers often exploit pruning techniques, which remove redundant
value combinations from the domains of variables, at pruning steps. To find the
complete solution set, most of these solvers alternate the pruning steps with
branching steps, which split each problem into subproblems. This forms the
so-called branch-and-prune framework, well known among the approaches for
solving numerical constraints. The basic branch-and-prune search strategy that
uses domain bisections in place of the branching steps is called the bisection
search. In general, the bisection search works well in case (i) the solutions
are isolated, but it can be improved further in case (ii) there are continuums
of solutions (this often occurs when inequalities are involved). In this paper,
we propose a new branch-and-prune search strategy along with several variants,
which not only allow yielding better branching decisions in the latter case,
but also work as well as the bisection search does in the former case. These
new search algorithms enable us to employ various pruning techniques in the
construction of inner and outer approximations of the solution set. Our
experiments show that these algorithms speed up the solving process often by
one order of magnitude or more when solving problems with continuums of
solutions, while keeping the same performance as the bisection search when the
solutions are isolated.Comment: 43 pages, 11 figure
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