2 research outputs found

    High-order adaptive methods for computing invariant manifolds of maps

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    The author presents efficient and accurate numerical methods for computing invariant manifolds of maps which arise in the study of dynamical systems. In order to decrease the number of points needed to compute a given curve/surface, he proposes using higher-order interpolation/approximation techniques from geometric modeling. He uses B´ezier curves/triangles, fundamental objects in curve/surface design, to create adaptive methods. The methods are based on tolerance conditions derived from properties of B´ezier curves/triangles. The author develops and tests the methods for an ordinary parametric curve; then he adapts these methods to invariant manifolds of planar maps. Next, he develops and tests the method for parametric surfaces and then he adapts this method to invariant manifolds of three-dimensional maps

    Multivariate Splines and Algebraic Geometry

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    Multivariate splines are effective tools in numerical analysis and approximation theory. Despite an extensive literature on the subject, there remain open questions in finding their dimension, constructing local bases, and determining their approximation power. Much of what is currently known was developed by numerical analysts, using classical methods, in particular the so-called Bernstein-B´ezier techniques. Due to their many interesting structural properties, splines have become of keen interest to researchers in commutative and homological algebra and algebraic geometry. Unfortunately, these communities have not collaborated much. The purpose of the half-size workshop is to intensify the interaction between the different groups by bringing them together. This could lead to essential breakthroughs on several of the above problems
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