11 research outputs found

    Generalizations of Kochen and Specker's Theorem and the Effectiveness of Gleason's Theorem

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    Kochen and Specker's theorem can be seen as a consequence of Gleason's theorem and logical compactness. Similar compactness arguments lead to stronger results about finite sets of rays in Hilbert space, which we also prove by a direct construction. Finally, we demonstrate that Gleason's theorem itself has a constructive proof, based on a generic, finite, effectively generated set of rays, on which every quantum state can be approximated.Comment: 14 pages, 6 figures, read at the Robert Clifton memorial conferenc

    Quantifier elimination for the reals with a predicate for the powers of two

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    In 1985, van den Dries showed that the theory of the reals with a predicate for the integer powers of two admits quantifier elimination in an expanded language, and is hence decidable. He gave a model-theoretic argument, which provides no apparent bounds on the complexity of a decision procedure. We provide a syntactic argument that yields a procedure that is primitive recursive, although not elementary. In particular, we show that it is possible to eliminate a single block of existential quantifiers in time 2O(n)02^0_{O(n)}, where nn is the length of the input formula and 2kx2_k^x denotes kk-fold iterated exponentiation

    Algorithms for Game Metrics

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    Simulation and bisimulation metrics for stochastic systems provide a quantitative generalization of the classical simulation and bisimulation relations. These metrics capture the similarity of states with respect to quantitative specifications written in the quantitative {\mu}-calculus and related probabilistic logics. We first show that the metrics provide a bound for the difference in long-run average and discounted average behavior across states, indicating that the metrics can be used both in system verification, and in performance evaluation. For turn-based games and MDPs, we provide a polynomial-time algorithm for the computation of the one-step metric distance between states. The algorithm is based on linear programming; it improves on the previous known exponential-time algorithm based on a reduction to the theory of reals. We then present PSPACE algorithms for both the decision problem and the problem of approximating the metric distance between two states, matching the best known algorithms for Markov chains. For the bisimulation kernel of the metric our algorithm works in time O(n^4) for both turn-based games and MDPs; improving the previously best known O(n^9\cdot log(n)) time algorithm for MDPs. For a concurrent game G, we show that computing the exact distance between states is at least as hard as computing the value of concurrent reachability games and the square-root-sum problem in computational geometry. We show that checking whether the metric distance is bounded by a rational r, can be done via a reduction to the theory of real closed fields, involving a formula with three quantifier alternations, yielding O(|G|^O(|G|^5)) time complexity, improving the previously known reduction, which yielded O(|G|^O(|G|^7)) time complexity. These algorithms can be iterated to approximate the metrics using binary search.Comment: 27 pages. Full version of the paper accepted at FSTTCS 200

    Combining decision procedures for the reals

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    We address the general problem of determining the validity of boolean combinations of equalities and inequalities between real-valued expressions. In particular, we consider methods of establishing such assertions using only restricted forms of distributivity. At the same time, we explore ways in which "local" decision or heuristic procedures for fragments of the theory of the reals can be amalgamated into global ones. Let Tadd[Q] be the first-order theory of the real numbers in the language of ordered groups, with negation, a constant 1, and function symbols for multiplication by rational constants. Let Tmult[Q] be the analogous theory for the multiplicative structure, and let T[Q] be the union of the two. We show that although T[Q] is undecidable, the universal fragment of T[Q] is decidable. We also show that terms of T[Q]can fruitfully be put in a normal form. We prove analogous results for theories in which Q is replaced, more generally, by suitable subfields F of the reals. Finally, we consider practical methods of establishing quantifier-free validities that approximate our (impractical) decidability results.Comment: Will appear in Logical Methods in Computer Scienc

    Algorithmic Semi-algebraic Geometry and Topology -- Recent Progress and Open Problems

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    We give a survey of algorithms for computing topological invariants of semi-algebraic sets with special emphasis on the more recent developments in designing algorithms for computing the Betti numbers of semi-algebraic sets. Aside from describing these results, we discuss briefly the background as well as the importance of these problems, and also describe the main tools from algorithmic semi-algebraic geometry, as well as algebraic topology, which make these advances possible. We end with a list of open problems.Comment: Survey article, 74 pages, 15 figures. Final revision. This version will appear in the AMS Contemporary Math. Series: Proceedings of the Summer Research Conference on Discrete and Computational Geometry, Snowbird, Utah (June, 2006). J.E. Goodman, J. Pach, R. Pollack Ed
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