49,068 research outputs found
Resource Allocation Frameworks for Network-coded Layered Multimedia Multicast Services
The explosive growth of content-on-the-move, such as video streaming to
mobile devices, has propelled research on multimedia broadcast and multicast
schemes. Multi-rate transmission strategies have been proposed as a means of
delivering layered services to users experiencing different downlink channel
conditions. In this paper, we consider Point-to-Multipoint layered service
delivery across a generic cellular system and improve it by applying different
random linear network coding approaches. We derive packet error probability
expressions and use them as performance metrics in the formulation of resource
allocation frameworks. The aim of these frameworks is both the optimization of
the transmission scheme and the minimization of the number of broadcast packets
on each downlink channel, while offering service guarantees to a predetermined
fraction of users. As a case of study, our proposed frameworks are then adapted
to the LTE-A standard and the eMBMS technology. We focus on the delivery of a
video service based on the H.264/SVC standard and demonstrate the advantages of
layered network coding over multi-rate transmission. Furthermore, we establish
that the choice of both the network coding technique and resource allocation
method play a critical role on the network footprint, and the quality of each
received video layer.Comment: IEEE Journal on Selected Areas in Communications - Special Issue on
Fundamental Approaches to Network Coding in Wireless Communication Systems.
To appea
Random Linear Network Coding for 5G Mobile Video Delivery
An exponential increase in mobile video delivery will continue with the
demand for higher resolution, multi-view and large-scale multicast video
services. Novel fifth generation (5G) 3GPP New Radio (NR) standard will bring a
number of new opportunities for optimizing video delivery across both 5G core
and radio access networks. One of the promising approaches for video quality
adaptation, throughput enhancement and erasure protection is the use of
packet-level random linear network coding (RLNC). In this review paper, we
discuss the integration of RLNC into the 5G NR standard, building upon the
ideas and opportunities identified in 4G LTE. We explicitly identify and
discuss in detail novel 5G NR features that provide support for RLNC-based
video delivery in 5G, thus pointing out to the promising avenues for future
research.Comment: Invited paper for Special Issue "Network and Rateless Coding for
Video Streaming" - MDPI Informatio
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Error resilient video transcoding for robust inter-network communications using GPRS
A novel fully comprehensive mobile video communications
system is proposed in this paper. This system exploits
the useful rate management features of the video transcoders and
combines them with error resilience for transmissions of coded
video streams over general packet radio service (GPRS) mobileaccess
networks. The error-resilient video transcoding operation
takes place at a centralized point, referred to as a video proxy,
which provides the necessary output transmission rates with the
required amount of robustness. With the use of this proposed
algorithm, error resilience can be added to an already compressed
video stream at an intermediate stage at the edge of two or more
different networks through two resilience schemes, namely the
adaptive intra refresh (AIR) and feedback control signaling (FCS)
methods. Both resilience tools impose an output rate increase
which can also be prevented with the proposed novel technique in
this paper. Thus, an error-resilient video transcoding scheme is
presented to give robust video outputs at near target transmission
rates that only require the same number of GPRS timeslots as
the nonresilient schemes. Moreover, an ultimate robustness is
also accomplished with the combination of the two resilience
algorithms at the video proxy. Extensive computer simulations
demonstrate the effectiveness of the proposed system
PEA265: Perceptual Assessment of Video Compression Artifacts
The most widely used video encoders share a common hybrid coding framework
that includes block-based motion estimation/compensation and block-based
transform coding. Despite their high coding efficiency, the encoded videos
often exhibit visually annoying artifacts, denoted as Perceivable Encoding
Artifacts (PEAs), which significantly degrade the visual Qualityof- Experience
(QoE) of end users. To monitor and improve visual QoE, it is crucial to develop
subjective and objective measures that can identify and quantify various types
of PEAs. In this work, we make the first attempt to build a large-scale
subjectlabelled database composed of H.265/HEVC compressed videos containing
various PEAs. The database, namely the PEA265 database, includes 4 types of
spatial PEAs (i.e. blurring, blocking, ringing and color bleeding) and 2 types
of temporal PEAs (i.e. flickering and floating). Each containing at least
60,000 image or video patches with positive and negative labels. To objectively
identify these PEAs, we train Convolutional Neural Networks (CNNs) using the
PEA265 database. It appears that state-of-theart ResNeXt is capable of
identifying each type of PEAs with high accuracy. Furthermore, we define PEA
pattern and PEA intensity measures to quantify PEA levels of compressed video
sequence. We believe that the PEA265 database and our findings will benefit the
future development of video quality assessment methods and perceptually
motivated video encoders.Comment: 10 pages,15 figures,4 table
Joint On-the-Fly Network Coding/Video Quality Adaptation for Real-Time Delivery
This paper introduces a redundancy adaptation algorithm for an on-the-fly
erasure network coding scheme called Tetrys in the context of real-time video
transmission. The algorithm exploits the relationship between the redundancy
ratio used by Tetrys and the gain or loss in encoding bit rate from changing a
video quality parameter called the Quantization Parameter (QP). Our evaluations
show that with equal or less bandwidth occupation, the video protected by
Tetrys with redundancy adaptation algorithm obtains a PSNR gain up to or more 4
dB compared to the video without Tetrys protection. We demonstrate that the
Tetrys redundancy adaptation algorithm performs well with the variations of
both loss pattern and delay induced by the networks. We also show that Tetrys
with the redundancy adaptation algorithm outperforms FEC with and without
redundancy adaptation
Advanced solutions for quality-oriented multimedia broadcasting
Multimedia content is increasingly being delivered via different types of networks to viewers in a variety of locations and contexts using a variety of devices. The ubiquitous nature of multimedia services comes at a cost, however. The successful delivery of multimedia services will require overcoming numerous technological challenges many of which have a direct effect on the quality of the multimedia experience. For example, due to dynamically changing requirements and networking conditions, the delivery of multimedia content has traditionally adopted a best effort approach. However, this approach has often led to the end-user perceived quality of multimedia-based services being negatively affected. Yet the quality of multimedia content is a vital issue for the continued acceptance and proliferation of these services. Indeed, end-users are becoming increasingly quality-aware in their expectations of multimedia experience and demand an ever-widening spectrum of rich multimedia-based services. As a consequence, there is a continuous and extensive research effort, by both industry and academia, to find solutions for improving the quality of multimedia content delivered to the users; as well, international standards bodies, such as the International Telecommunication Union (ITU), are renewing their effort on the standardization of multimedia technologies. There are very different directions in which research has attempted to find solutions in order to improve the quality of the rich media content delivered over various network types. It is in this context that this special issue on broadcast multimedia quality of the IEEE Transactions on Broadcasting illustrates some of these avenues and presents some of the most significant research results obtained by various teams of researchers from many countries. This special issue provides an example, albeit inevitably limited, of the richness and breath of the current research on multimedia broadcasting services. The research i- - ssues addressed in this special issue include, among others, factors that influence user perceived quality, encoding-related quality assessment and control, transmission and coverage-based solutions and objective quality measurements
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