3,016 research outputs found
Defending Elections Against Malicious Spread of Misinformation
The integrity of democratic elections depends on voters' access to accurate
information. However, modern media environments, which are dominated by social
media, provide malicious actors with unprecedented ability to manipulate
elections via misinformation, such as fake news. We study a zero-sum game
between an attacker, who attempts to subvert an election by propagating a fake
new story or other misinformation over a set of advertising channels, and a
defender who attempts to limit the attacker's impact. Computing an equilibrium
in this game is challenging as even the pure strategy sets of players are
exponential. Nevertheless, we give provable polynomial-time approximation
algorithms for computing the defender's minimax optimal strategy across a range
of settings, encompassing different population structures as well as models of
the information available to each player. Experimental results confirm that our
algorithms provide near-optimal defender strategies and showcase variations in
the difficulty of defending elections depending on the resources and knowledge
available to the defender.Comment: Full version of paper accepted to AAAI 201
Adaptive Power Allocation and Control in Time-Varying Multi-Carrier MIMO Networks
In this paper, we examine the fundamental trade-off between radiated power
and achieved throughput in wireless multi-carrier, multiple-input and
multiple-output (MIMO) systems that vary with time in an unpredictable fashion
(e.g. due to changes in the wireless medium or the users' QoS requirements).
Contrary to the static/stationary channel regime, there is no optimal power
allocation profile to target (either static or in the mean), so the system's
users must adapt to changes in the environment "on the fly", without being able
to predict the system's evolution ahead of time. In this dynamic context, we
formulate the users' power/throughput trade-off as an online optimization
problem and we provide a matrix exponential learning algorithm that leads to no
regret - i.e. the proposed transmit policy is asymptotically optimal in
hindsight, irrespective of how the system evolves over time. Furthermore, we
also examine the robustness of the proposed algorithm under imperfect channel
state information (CSI) and we show that it retains its regret minimization
properties under very mild conditions on the measurement noise statistics. As a
result, users are able to track the evolution of their individually optimum
transmit profiles remarkably well, even under rapidly changing network
conditions and high uncertainty. Our theoretical analysis is validated by
extensive numerical simulations corresponding to a realistic network deployment
and providing further insights in the practical implementation aspects of the
proposed algorithm.Comment: 25 pages, 4 figure
Joint Channel Selection and Power Control in Infrastructureless Wireless Networks: A Multi-Player Multi-Armed Bandit Framework
This paper deals with the problem of efficient resource allocation in dynamic
infrastructureless wireless networks. Assuming a reactive interference-limited
scenario, each transmitter is allowed to select one frequency channel (from a
common pool) together with a power level at each transmission trial; hence, for
all transmitters, not only the fading gain, but also the number of interfering
transmissions and their transmit powers are varying over time. Due to the
absence of a central controller and time-varying network characteristics, it is
highly inefficient for transmitters to acquire global channel and network
knowledge. Therefore a reasonable assumption is that transmitters have no
knowledge of fading gains, interference, and network topology. Each
transmitting node selfishly aims at maximizing its average reward (or
minimizing its average cost), which is a function of the action of that
specific transmitter as well as those of all other transmitters. This scenario
is modeled as a multi-player multi-armed adversarial bandit game, in which
multiple players receive an a priori unknown reward with an arbitrarily
time-varying distribution by sequentially pulling an arm, selected from a known
and finite set of arms. Since players do not know the arm with the highest
average reward in advance, they attempt to minimize their so-called regret,
determined by the set of players' actions, while attempting to achieve
equilibrium in some sense. To this end, we design in this paper two joint power
level and channel selection strategies. We prove that the gap between the
average reward achieved by our approaches and that based on the best fixed
strategy converges to zero asymptotically. Moreover, the empirical joint
frequencies of the game converge to the set of correlated equilibria. We
further characterize this set for two special cases of our designed game
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