8,925 research outputs found
Near Optimal Broadcast with Network Coding in Large Sensor Networks
We study efficient broadcasting for wireless sensor networks, with network
coding. We address this issue for homogeneous sensor networks in the plane. Our
results are based on a simple principle (IREN/IRON), which sets the same rate
on most of the nodes (wireless links) of the network. With this rate selection,
we give a value of the maximum achievable broadcast rate of the source: our
central result is a proof of the value of the min-cut for such networks, viewed
as hypergraphs. Our metric for efficiency is the number of transmissions
necessary to transmit one packet from the source to every destination: we show
that IREN/IRON achieves near optimality for large networks; that is,
asymptotically, nearly every transmission brings new information from the
source to the receiver. As a consequence, network coding asymptotically
outperforms any scheme that does not use network coding.Comment: Dans First International Workshop on Information Theory for Sensor
Netwoks (WITS 2007) (2007
Heuristics for Network Coding in Wireless Networks
Multicast is a central challenge for emerging multi-hop wireless
architectures such as wireless mesh networks, because of its substantial cost
in terms of bandwidth. In this report, we study one specific case of multicast:
broadcasting, sending data from one source to all nodes, in a multi-hop
wireless network. The broadcast we focus on is based on network coding, a
promising avenue for reducing cost; previous work of ours showed that the
performance of network coding with simple heuristics is asymptotically optimal:
each transmission is beneficial to nearly every receiver. This is for
homogenous and large networks of the plan. But for small, sparse or for
inhomogeneous networks, some additional heuristics are required. This report
proposes such additional new heuristics (for selecting rates) for broadcasting
with network coding. Our heuristics are intended to use only simple local
topology information. We detail the logic of the heuristics, and with
experimental results, we illustrate the behavior of the heuristics, and
demonstrate their excellent performance
Towards a Queueing-Based Framework for In-Network Function Computation
We seek to develop network algorithms for function computation in sensor
networks. Specifically, we want dynamic joint aggregation, routing, and
scheduling algorithms that have analytically provable performance benefits due
to in-network computation as compared to simple data forwarding. To this end,
we define a class of functions, the Fully-Multiplexible functions, which
includes several functions such as parity, MAX, and k th -order statistics. For
such functions we exactly characterize the maximum achievable refresh rate of
the network in terms of an underlying graph primitive, the min-mincut. In
acyclic wireline networks, we show that the maximum refresh rate is achievable
by a simple algorithm that is dynamic, distributed, and only dependent on local
information. In the case of wireless networks, we provide a MaxWeight-like
algorithm with dynamic flow splitting, which is shown to be throughput-optimal
Computation Over Gaussian Networks With Orthogonal Components
Function computation of arbitrarily correlated discrete sources over Gaussian
networks with orthogonal components is studied. Two classes of functions are
considered: the arithmetic sum function and the type function. The arithmetic
sum function in this paper is defined as a set of multiple weighted arithmetic
sums, which includes averaging of the sources and estimating each of the
sources as special cases. The type or frequency histogram function counts the
number of occurrences of each argument, which yields many important statistics
such as mean, variance, maximum, minimum, median, and so on. The proposed
computation coding first abstracts Gaussian networks into the corresponding
modulo sum multiple-access channels via nested lattice codes and linear network
coding and then computes the desired function by using linear Slepian-Wolf
source coding. For orthogonal Gaussian networks (with no broadcast and
multiple-access components), the computation capacity is characterized for a
class of networks. For Gaussian networks with multiple-access components (but
no broadcast), an approximate computation capacity is characterized for a class
of networks.Comment: 30 pages, 12 figures, submitted to IEEE Transactions on Information
Theor
Principles of Physical Layer Security in Multiuser Wireless Networks: A Survey
This paper provides a comprehensive review of the domain of physical layer
security in multiuser wireless networks. The essential premise of
physical-layer security is to enable the exchange of confidential messages over
a wireless medium in the presence of unauthorized eavesdroppers without relying
on higher-layer encryption. This can be achieved primarily in two ways: without
the need for a secret key by intelligently designing transmit coding
strategies, or by exploiting the wireless communication medium to develop
secret keys over public channels. The survey begins with an overview of the
foundations dating back to the pioneering work of Shannon and Wyner on
information-theoretic security. We then describe the evolution of secure
transmission strategies from point-to-point channels to multiple-antenna
systems, followed by generalizations to multiuser broadcast, multiple-access,
interference, and relay networks. Secret-key generation and establishment
protocols based on physical layer mechanisms are subsequently covered.
Approaches for secrecy based on channel coding design are then examined, along
with a description of inter-disciplinary approaches based on game theory and
stochastic geometry. The associated problem of physical-layer message
authentication is also introduced briefly. The survey concludes with
observations on potential research directions in this area.Comment: 23 pages, 10 figures, 303 refs. arXiv admin note: text overlap with
arXiv:1303.1609 by other authors. IEEE Communications Surveys and Tutorials,
201
Network correlated data gathering with explicit communication: NP-completeness and algorithms
We consider the problem of correlated data gathering by a network with a sink node and a tree-based communication structure, where the goal is to minimize the total transmission cost of transporting the information collected by the nodes, to the sink node. For source coding of correlated data, we consider a joint entropy-based coding model with explicit communication where coding is simple and the transmission structure optimization is difficult. We first formulate the optimization problem definition in the general case and then we study further a network setting where the entropy conditioning at nodes does not depend on the amount of side information, but only on its availability. We prove that even in this simple case, the optimization problem is NP-hard. We propose some efficient, scalable, and distributed heuristic approximation algorithms for solving this problem and show by numerical simulations that the total transmission cost can be significantly improved over direct transmission or the shortest path tree. We also present an approximation algorithm that provides a tree transmission structure with total cost within a constant factor from the optimal
Network vector quantization
We present an algorithm for designing locally optimal vector quantizers for general networks. We discuss the algorithm's implementation and compare the performance of the resulting "network vector quantizers" to traditional vector quantizers (VQs) and to rate-distortion (R-D) bounds where available. While some special cases of network codes (e.g., multiresolution (MR) and multiple description (MD) codes) have been studied in the literature, we here present a unifying approach that both includes these existing solutions as special cases and provides solutions to previously unsolved examples
Algorithmic Aspects of Energy-Delay Tradeoff in Multihop Cooperative Wireless Networks
We consider the problem of energy-efficient transmission in delay constrained
cooperative multihop wireless networks. The combinatorial nature of cooperative
multihop schemes makes it difficult to design efficient polynomial-time
algorithms for deciding which nodes should take part in cooperation, and when
and with what power they should transmit. In this work, we tackle this problem
in memoryless networks with or without delay constraints, i.e., quality of
service guarantee. We analyze a wide class of setups, including unicast,
multicast, and broadcast, and two main cooperative approaches, namely: energy
accumulation (EA) and mutual information accumulation (MIA). We provide a
generalized algorithmic formulation of the problem that encompasses all those
cases. We investigate the similarities and differences of EA and MIA in our
generalized formulation. We prove that the broadcast and multicast problems
are, in general, not only NP hard but also o(log(n)) inapproximable. We break
these problems into three parts: ordering, scheduling and power control, and
propose a novel algorithm that, given an ordering, can optimally solve the
joint power allocation and scheduling problems simultaneously in polynomial
time. We further show empirically that this algorithm used in conjunction with
an ordering derived heuristically using the Dijkstra's shortest path algorithm
yields near-optimal performance in typical settings. For the unicast case, we
prove that although the problem remains NP hard with MIA, it can be solved
optimally and in polynomial time when EA is used. We further use our algorithm
to study numerically the trade-off between delay and power-efficiency in
cooperative broadcast and compare the performance of EA vs MIA as well as the
performance of our cooperative algorithm with a smart noncooperative algorithm
in a broadcast setting.Comment: 12 pages, 9 figure
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