4 research outputs found
Bayesian signaling game based efficient security model for MANETs
Game Theory acts as a suitable tool offering promising solutions to security-related concerns in Mobile Ad Hoc Networks (i.e., MANETs). In MANETs, security forms a prominent concern as it includes nodes which are usually portable and require significant coordination between them. Further, the absence of physical organisation makes such networks susceptible to security breaches, hindering secure routing and execution among nodes. Game Theory approach has been manipulated in the current study to achieve an analytical view while addressing the security concerns in MANETs. This paper offers a Bayesian-Signaling game model capable of analysing the behaviour associated with regular as well as malicious nodes. In the proposed model, the utility of normal nodes has been increased while reducing the utility linked to malicious nodes. Moreover, the system employs a reputation system capable of stimulating best cooperation between the nodes. The regular nodes record incessantly to examine their corresponding nodesโ behaviours by using the belief system of Bayes-rules. On its comparison with existing schemes, it was revealed that the presented algorithm provides better identification of malicious nodes and attacks while delivering improved throughput and reduced false positive rate
Manifestation and mitigation of node misbehaviour in adhoc networks
Mobile adhoc network is signified as a boon for advance and future wireless
communication system. Owing to its self-establishing network features and decentralization, the
system can actually establish a wireless communication with vast range of connectivity with the other
nodes. However, the system of MANET is also beheld with various technical impediments owing to its
inherent dynamic topologies. Although there are abundant volume of research work, but very few have
been able to effectively address the node misbehavior problems in MANET. The paper initially tries to
draw a line between different types of nodes in MANETs based on their behavior characteristics, then
reviews some of the significant contribution of the prior researches for addressing node misbehavior
issues. A major emphasis is laid on is the researches which use game theory as a tool to study and
address the misbehavior problems. The manuscript is developed considering some of the latest and
standard evidences of past 5 years and finally discusses the open issues related to the problems
ECM-GT: design of efficient computational modelling based on game theoretical approach towards enhancing the security solutions in MANET
Game Theory is a useful tool for exploring the issues
concerning Mobile Ad-Hoc Network (or MANET) security. In
MANETs, coordination among the portable nodes is more
significant, which encompasses their vulnerability challenges to
several security assaults and the inability to run securely, when
storing its resources and manage secure routing between the
nodes. Hence, it is imperative to design an efficient routing
protocol to secure all nodes from unknown behaviors. In the
current research study, the game-theory approach is utilized for
analytical purpose and addresses the security problems in
MANETs. The game-theoretic approach is mainly adopted to find
the malicious activities in the networks. In the proposed work, a
Bayesian-Signaling game model is proposed which analyses the
behavior of both regular/normal and malicious nodes. The game
model proposed also provides the finest actions of autonomous
tactics for every node. A Bayesian-Equilibrium (BE) offers the
best solution for games to resolve the incomplete information by
joining strategies and players payoff which form an equilibrium.
By exploiting the BE mechanism, the system can detect the
behavior of regular as well as malicious nodes. Therefore,
Efficient ComputationalModelling based on Game Theory or
ECM-GT methodology will reduce the utility of malicious nodes
and increase the utility of regular nodes. Also, it stimulates the
best co-operation among the nodes by exploiting the reputation
system. On comparing our results with the existing systems, it was
found that the proposed algorithm performed better in the
detection of malicious nodes, throughput, false positive rate and
detection of attacks
Strategic Profiling and Analytic Modelling of Node Misbehaviour in Adhoc Networks via Game Theory
Ubiquitous Computing and Internet of Things (IOT) are extremely popular in recent age and therefore imparting high level security mechanism is highly indispensable for such advanced technical systems. However, the security problems in Mobile Adhoc Networks (MANETs) are a constant topic of interest and have been drawing attention of research community from the past decade, where massive study has already been witnessed for addressing the security affairs. One of the precarious problems encountered in MANET is that of identifying the malicious nodes. This is because nodes in MANET are equally influential to take accountability during transmission. Coordination among nodes during communication and working without control of any central manager truly ensembles them to be applied in IoT. However, the identification and later mitigation of malicious nodes becomes an immensely difficult task especially when Selfish/Erroneous nodes exist along with normal Collaborative nodes in the Regular camp. The presence of selfish nodes is potentially harmful as similar behaviour can be imitated by malicious nodes which are the point of concern of many security aspects. While reviewing some techniques on the security system in MANET, it was found that game theory had a prime contribution in the past few years due to potential accuracy in its probabilistic approach and computational efficiency. Therefore, this study accentuates the use of game theory and probability theory considering selfish nodes in the regular node camp while modelling the Regular versus Malicious node game and thereby enhancing the prior mathematical schema of strategical decision making to accommodate for the same. The proposed study performs statistical analysis and presents a mathematical model to mimic the multi-stage game between regular and malicious node using Game Theory. Furthermore, it does not use any complex cryptographic protocols that tend to increase network overhead. The framework tries to effectively represent the various unpredictable actions of node cooperation, node declination, node attacks as well as node reporting that can model the strategic profiling of various mobile nodes. Understanding the patterns and then deploying the algorithms in security products can reduce intrusion to a greater exten