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Multitarget Tracking in Nonoverlapping Cameras Using a Reference Set
Tracking multiple targets in nonoverlapping cameras are challenging since the observations of the same targets are often separated by time and space. There might be significant appearance change of a target across camera views caused by variations in illumination conditions, poses, and camera imaging characteristics. Consequently, the same target may appear very different in two cameras. Therefore, associating tracks in different camera views directly based on their appearance similarity is difficult and prone to error. In most previous methods, the appearance similarity is computed either using color histograms or based on pretrained brightness transfer function that maps color between cameras. In this paper, a novel reference set based appearance model is proposed to improve multitarget tracking in a network of nonoverlapping cameras. Contrary to previous work, a reference set is constructed for a pair of cameras, containing subjects appearing in both camera views. For track association, instead of directly comparing the appearance of two targets in different camera views, they are compared indirectly via the reference set. Besides global color histograms, texture and shape features are extracted at different locations of a target, and AdaBoost is used to learn the discriminative power of each feature. The effectiveness of the proposed method over the state of the art on two challenging real-world multicamera video data sets is demonstrated by thorough experiments
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Analysis-by-synthesis: Pedestrian tracking with crowd simulation models in a multi-camera video network
For tracking systems consisting of multiple cameras with overlapping field-of-views, homography-based approaches are widely adopted to significantly reduce occlusions among pedestrians by sharing information among multiple views. However, in these approaches, the usage of information under real-world coordinates is only at a preliminary level. Therefore, in this paper, a multi-camera tracking system with integrated crowd simulation is proposed in order to explore the possibility to make homography information more helpful. Two crowd simulators with different simulation strategies are used to investigate the influence of the simulation strategy on the final tracking performance. The performance is evaluated by multiple object tracking precision and accuracy (MOTP and MOTA) metrics, for all the camera views and the results obtained under real-world coordinates. The experimental results demonstrate that crowd simulators boost the tracking performance significantly, especially for crowded scenes with higher density. In addition, a more realistic simulation strategy helps to further improve the overall tracking result
Do-It-Yourself Single Camera 3D Pointer Input Device
We present a new algorithm for single camera 3D reconstruction, or 3D input
for human-computer interfaces, based on precise tracking of an elongated
object, such as a pen, having a pattern of colored bands. To configure the
system, the user provides no more than one labelled image of a handmade
pointer, measurements of its colored bands, and the camera's pinhole projection
matrix. Other systems are of much higher cost and complexity, requiring
combinations of multiple cameras, stereocameras, and pointers with sensors and
lights. Instead of relying on information from multiple devices, we examine our
single view more closely, integrating geometric and appearance constraints to
robustly track the pointer in the presence of occlusion and distractor objects.
By probing objects of known geometry with the pointer, we demonstrate
acceptable accuracy of 3D localization.Comment: 8 pages, 6 figures, 2018 15th Conference on Computer and Robot Visio
Vision-Based Production of Personalized Video
In this paper we present a novel vision-based system for the automated production of personalised video souvenirs for visitors in leisure and cultural heritage venues. Visitors are visually identified and tracked through a camera network. The system produces a personalized DVD souvenir at the end of a visitor’s stay allowing visitors to relive their experiences. We analyze how we identify visitors by fusing facial and body features, how we track visitors, how the tracker recovers from failures due to occlusions, as well as how we annotate and compile the final product. Our experiments demonstrate the feasibility of the proposed approach
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