46,467 research outputs found
SegICP: Integrated Deep Semantic Segmentation and Pose Estimation
Recent robotic manipulation competitions have highlighted that sophisticated
robots still struggle to achieve fast and reliable perception of task-relevant
objects in complex, realistic scenarios. To improve these systems' perceptive
speed and robustness, we present SegICP, a novel integrated solution to object
recognition and pose estimation. SegICP couples convolutional neural networks
and multi-hypothesis point cloud registration to achieve both robust pixel-wise
semantic segmentation as well as accurate and real-time 6-DOF pose estimation
for relevant objects. Our architecture achieves 1cm position error and
<5^\circ$ angle error in real time without an initial seed. We evaluate and
benchmark SegICP against an annotated dataset generated by motion capture.Comment: IROS camera-read
Track, then Decide: Category-Agnostic Vision-based Multi-Object Tracking
The most common paradigm for vision-based multi-object tracking is
tracking-by-detection, due to the availability of reliable detectors for
several important object categories such as cars and pedestrians. However,
future mobile systems will need a capability to cope with rich human-made
environments, in which obtaining detectors for every possible object category
would be infeasible. In this paper, we propose a model-free multi-object
tracking approach that uses a category-agnostic image segmentation method to
track objects. We present an efficient segmentation mask-based tracker which
associates pixel-precise masks reported by the segmentation. Our approach can
utilize semantic information whenever it is available for classifying objects
at the track level, while retaining the capability to track generic unknown
objects in the absence of such information. We demonstrate experimentally that
our approach achieves performance comparable to state-of-the-art
tracking-by-detection methods for popular object categories such as cars and
pedestrians. Additionally, we show that the proposed method can discover and
robustly track a large variety of other objects.Comment: ICRA'18 submissio
DroTrack: High-speed Drone-based Object Tracking Under Uncertainty
We present DroTrack, a high-speed visual single-object tracking framework for
drone-captured video sequences. Most of the existing object tracking methods
are designed to tackle well-known challenges, such as occlusion and cluttered
backgrounds. The complex motion of drones, i.e., multiple degrees of freedom in
three-dimensional space, causes high uncertainty. The uncertainty problem leads
to inaccurate location predictions and fuzziness in scale estimations. DroTrack
solves such issues by discovering the dependency between object representation
and motion geometry. We implement an effective object segmentation based on
Fuzzy C Means (FCM). We incorporate the spatial information into the membership
function to cluster the most discriminative segments. We then enhance the
object segmentation by using a pre-trained Convolution Neural Network (CNN)
model. DroTrack also leverages the geometrical angular motion to estimate a
reliable object scale. We discuss the experimental results and performance
evaluation using two datasets of 51,462 drone-captured frames. The combination
of the FCM segmentation and the angular scaling increased DroTrack precision by
up to and decreased the centre location error by pixels on average.
DroTrack outperforms all the high-speed trackers and achieves comparable
results in comparison to deep learning trackers. DroTrack offers high frame
rates up to 1000 frame per second (fps) with the best location precision, more
than a set of state-of-the-art real-time trackers.Comment: 10 pages, 12 figures, FUZZ-IEEE 202
Reasoning About Liquids via Closed-Loop Simulation
Simulators are powerful tools for reasoning about a robot's interactions with
its environment. However, when simulations diverge from reality, that reasoning
becomes less useful. In this paper, we show how to close the loop between
liquid simulation and real-time perception. We use observations of liquids to
correct errors when tracking the liquid's state in a simulator. Our results
show that closed-loop simulation is an effective way to prevent large
divergence between the simulated and real liquid states. As a direct
consequence of this, our method can enable reasoning about liquids that would
otherwise be infeasible due to large divergences, such as reasoning about
occluded liquid.Comment: Robotics: Science & Systems (RSS), July 12-16, 2017. Cambridge, MA,
US
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