12,074 research outputs found

    Navigation domain representation for interactive multiview imaging

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    Enabling users to interactively navigate through different viewpoints of a static scene is a new interesting functionality in 3D streaming systems. While it opens exciting perspectives towards rich multimedia applications, it requires the design of novel representations and coding techniques in order to solve the new challenges imposed by interactive navigation. Interactivity clearly brings new design constraints: the encoder is unaware of the exact decoding process, while the decoder has to reconstruct information from incomplete subsets of data since the server can generally not transmit images for all possible viewpoints due to resource constrains. In this paper, we propose a novel multiview data representation that permits to satisfy bandwidth and storage constraints in an interactive multiview streaming system. In particular, we partition the multiview navigation domain into segments, each of which is described by a reference image and some auxiliary information. The auxiliary information enables the client to recreate any viewpoint in the navigation segment via view synthesis. The decoder is then able to navigate freely in the segment without further data request to the server; it requests additional data only when it moves to a different segment. We discuss the benefits of this novel representation in interactive navigation systems and further propose a method to optimize the partitioning of the navigation domain into independent segments, under bandwidth and storage constraints. Experimental results confirm the potential of the proposed representation; namely, our system leads to similar compression performance as classical inter-view coding, while it provides the high level of flexibility that is required for interactive streaming. Hence, our new framework represents a promising solution for 3D data representation in novel interactive multimedia services

    Human Motion Capture Data Tailored Transform Coding

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    Human motion capture (mocap) is a widely used technique for digitalizing human movements. With growing usage, compressing mocap data has received increasing attention, since compact data size enables efficient storage and transmission. Our analysis shows that mocap data have some unique characteristics that distinguish themselves from images and videos. Therefore, directly borrowing image or video compression techniques, such as discrete cosine transform, does not work well. In this paper, we propose a novel mocap-tailored transform coding algorithm that takes advantage of these features. Our algorithm segments the input mocap sequences into clips, which are represented in 2D matrices. Then it computes a set of data-dependent orthogonal bases to transform the matrices to frequency domain, in which the transform coefficients have significantly less dependency. Finally, the compression is obtained by entropy coding of the quantized coefficients and the bases. Our method has low computational cost and can be easily extended to compress mocap databases. It also requires neither training nor complicated parameter setting. Experimental results demonstrate that the proposed scheme significantly outperforms state-of-the-art algorithms in terms of compression performance and speed

    Ontology based approach for video transmission over the network

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    With the increase in the bandwidth & the transmission speed over the internet, transmission of multimedia objects like video, audio, images has become an easier work. In this paper we provide an approach that can be useful for transmission of video objects over the internet without much fuzz. The approach provides a ontology based framework that is used to establish an automatic deployment of video transmission system. Further the video is compressed using the structural flow mechanism that uses the wavelet principle for compression of video frames. Finally the video transmission algorithm known as RRDBFSF algorithm is provided that makes use of the concept of restrictive flooding to avoid redundancy thereby increasing the efficiency.Comment: 7 pages, 2 figures, 4 table

    Graph Spectral Image Processing

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    Recent advent of graph signal processing (GSP) has spurred intensive studies of signals that live naturally on irregular data kernels described by graphs (e.g., social networks, wireless sensor networks). Though a digital image contains pixels that reside on a regularly sampled 2D grid, if one can design an appropriate underlying graph connecting pixels with weights that reflect the image structure, then one can interpret the image (or image patch) as a signal on a graph, and apply GSP tools for processing and analysis of the signal in graph spectral domain. In this article, we overview recent graph spectral techniques in GSP specifically for image / video processing. The topics covered include image compression, image restoration, image filtering and image segmentation

    JOINT CODING OF MULTIMODAL BIOMEDICAL IMAGES US ING CONVOLUTIONAL NEURAL NETWORKS

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    The massive volume of data generated daily by the gathering of medical images with different modalities might be difficult to store in medical facilities and share through communication networks. To alleviate this issue, efficient compression methods must be implemented to reduce the amount of storage and transmission resources required in such applications. However, since the preservation of all image details is highly important in the medical context, the use of lossless image compression algorithms is of utmost importance. This thesis presents the research results on a lossless compression scheme designed to encode both computerized tomography (CT) and positron emission tomography (PET). Different techniques, such as image-to-image translation, intra prediction, and inter prediction are used. Redundancies between both image modalities are also investigated. To perform the image-to-image translation approach, we resort to lossless compression of the original CT data and apply a cross-modality image translation generative adversarial network to obtain an estimation of the corresponding PET. Two approaches were implemented and evaluated to determine a PET residue that will be compressed along with the original CT. In the first method, the residue resulting from the differences between the original PET and its estimation is encoded, whereas in the second method, the residue is obtained using encoders inter-prediction coding tools. Thus, in alternative to compressing two independent picture modalities, i.e., both images of the original PET-CT pair solely the CT is independently encoded alongside with the PET residue, in the proposed method. Along with the proposed pipeline, a post-processing optimization algorithm that modifies the estimated PET image by altering the contrast and rescaling the image is implemented to maximize the compression efficiency. Four different versions (subsets) of a publicly available PET-CT pair dataset were tested. The first proposed subset was used to demonstrate that the concept developed in this work is capable of surpassing the traditional compression schemes. The obtained results showed gains of up to 8.9% using the HEVC. On the other side, JPEG2k proved not to be the most suitable as it failed to obtain good results, having reached only -9.1% compression gain. For the remaining (more challenging) subsets, the results reveal that the proposed refined post-processing scheme attains, when compared to conventional compression methods, up 6.33% compression gain using HEVC, and 7.78% using VVC

    Low-latency compression of mocap data using learned spatial decorrelation transform

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    Due to the growing needs of human motion capture (mocap) in movie, video games, sports, etc., it is highly desired to compress mocap data for efficient storage and transmission. This paper presents two efficient frameworks for compressing human mocap data with low latency. The first framework processes the data in a frame-by-frame manner so that it is ideal for mocap data streaming and time critical applications. The second one is clip-based and provides a flexible tradeoff between latency and compression performance. Since mocap data exhibits some unique spatial characteristics, we propose a very effective transform, namely learned orthogonal transform (LOT), for reducing the spatial redundancy. The LOT problem is formulated as minimizing square error regularized by orthogonality and sparsity and solved via alternating iteration. We also adopt a predictive coding and temporal DCT for temporal decorrelation in the frame- and clip-based frameworks, respectively. Experimental results show that the proposed frameworks can produce higher compression performance at lower computational cost and latency than the state-of-the-art methods.Comment: 15 pages, 9 figure
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