157,853 research outputs found

    Designing intelligent computer‐based simulations: A pragmatic approach

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    This paper examines the design of intelligent multimedia simulations. A case study is presented which uses an approach based in part on intelligent tutoring system design to integrate formative assessment into the learning of clinical decision‐making skills for nursing students. The approach advocated uses a modular design with an integrated intelligent agent within a multimedia simulation. The application was created using an object‐orientated programming language for the multimedia interface (Delphi) and a logic‐based interpreted language (Prolog) to create an expert assessment system. Domain knowledge is also encoded in a Windows help file reducing some of the complexity of the expert system. This approach offers a method for simplifying the production of an intelligent simulation system. The problems developing intelligent tutoring systems are examined and an argument is made for a practical approach to developing intelligent multimedia simulation systems

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    Successful Instructional Diagrams by Ric Lowe, London, Kogan Page, 1993. ISBN: 0–7494–0711–5

    Analysis and implementation of the Large Scale Video-on-Demand System

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    Next Generation Network (NGN) provides multimedia services over broadband based networks, which supports high definition TV (HDTV), and DVD quality video-on-demand content. The video services are thus seen as merging mainly three areas such as computing, communication, and broadcasting. It has numerous advantages and more exploration for the large-scale deployment of video-on-demand system is still needed. This is due to its economic and design constraints. It's need significant initial investments for full service provision. This paper presents different estimation for the different topologies and it require efficient planning for a VOD system network. The methodology investigates the network bandwidth requirements of a VOD system based on centralized servers, and distributed local proxies. Network traffic models are developed to evaluate the VOD system's operational bandwidth requirements for these two network architectures. This paper present an efficient estimation of the of the bandwidth requirement for the different architectures.Comment: 9 pages, 8 figure

    Towards an All-Purpose Content-Based Multimedia Information Retrieval System

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    The growth of multimedia collections - in terms of size, heterogeneity, and variety of media types - necessitates systems that are able to conjointly deal with several forms of media, especially when it comes to searching for particular objects. However, existing retrieval systems are organized in silos and treat different media types separately. As a consequence, retrieval across media types is either not supported at all or subject to major limitations. In this paper, we present vitrivr, a content-based multimedia information retrieval stack. As opposed to the keyword search approach implemented by most media management systems, vitrivr makes direct use of the object's content to facilitate different types of similarity search, such as Query-by-Example or Query-by-Sketch, for and, most importantly, across different media types - namely, images, audio, videos, and 3D models. Furthermore, we introduce a new web-based user interface that enables easy-to-use, multimodal retrieval from and browsing in mixed media collections. The effectiveness of vitrivr is shown on the basis of a user study that involves different query and media types. To the best of our knowledge, the full vitrivr stack is unique in that it is the first multimedia retrieval system that seamlessly integrates support for four different types of media. As such, it paves the way towards an all-purpose, content-based multimedia information retrieval system

    Cellular-Broadcast Service Convergence through Caching for CoMP Cloud RANs

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    Cellular and Broadcast services have been traditionally treated independently due to the different market requirements, thus resulting in different business models and orthogonal frequency allocations. However, with the advent of cheap memory and smart caching, this traditional paradigm can converge into a single system which can provide both services in an efficient manner. This paper focuses on multimedia delivery through an integrated network, including both a cellular (also known as unicast or broadband) and a broadcast last mile operating over shared spectrum. The subscribers of the network are equipped with a cache which can effectively create zero perceived latency for multimedia delivery, assuming that the content has been proactively and intelligently cached. The main objective of this work is to establish analytically the optimal content popularity threshold, based on a intuitive cost function. In other words, the aim is to derive which content should be broadcasted and which content should be unicasted. To facilitate this, Cooperative Multi- Point (CoMP) joint processing algorithms are employed for the uni and broad-cast PHY transmissions. To practically implement this, the integrated network controller is assumed to have access to traffic statistics in terms of content popularity. Simulation results are provided to assess the gain in terms of total spectral efficiency. A conventional system, where the two networks operate independently, is used as benchmark.Comment: Submitted to IEEE PIMRC 201
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