3,222 research outputs found

    Frameworks for Protocol Implementation

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    This paper reports on the development of a catalogue of frameworks for protocol implementation. Frameworks are software structures developed for a specific application domain, which can be re-used in the implementation of various different concrete systems in this domain. By using frameworks we aim at increasing the effectiveness of the protocol implementation process. We assume that whenever protocols are directly implemented from their specifications one may be able to increase the correctness and the speed of the implementation process, and the maintainability of the resulting system. We argue that frameworks should match the concepts underlying the techniques used for specifying protocols. Consequently, we couple the development of frameworks for protocol implementation to the investigation of the different alternative design models for protocol specification. This paper presents the approach we have been using to develop frameworks, and illustrates this approach with an example of framework

    IETF standardization in the field of the Internet of Things (IoT): a survey

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    Smart embedded objects will become an important part of what is called the Internet of Things. However, the integration of embedded devices into the Internet introduces several challenges, since many of the existing Internet technologies and protocols were not designed for this class of devices. In the past few years, there have been many efforts to enable the extension of Internet technologies to constrained devices. Initially, this resulted in proprietary protocols and architectures. Later, the integration of constrained devices into the Internet was embraced by IETF, moving towards standardized IP-based protocols. In this paper, we will briefly review the history of integrating constrained devices into the Internet, followed by an extensive overview of IETF standardization work in the 6LoWPAN, ROLL and CoRE working groups. This is complemented with a broad overview of related research results that illustrate how this work can be extended or used to tackle other problems and with a discussion on open issues and challenges. As such the aim of this paper is twofold: apart from giving readers solid insights in IETF standardization work on the Internet of Things, it also aims to encourage readers to further explore the world of Internet-connected objects, pointing to future research opportunities

    Maximum Production Of Transmission Messages Rate For Service Discovery Protocols

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    Minimizing the number of dropped User Datagram Protocol (UDP) messages in a network is regarded as a challenge by researchers. This issue represents serious problems for many protocols particularly those that depend on sending messages as part of their strategy, such us service discovery protocols. This paper proposes and evaluates an algorithm to predict the minimum period of time required between two or more consecutive messages and suggests the minimum queue sizes for the routers, to manage the traffic and minimise the number of dropped messages that has been caused by either congestion or queue overflow or both together. The algorithm has been applied to the Universal Plug and Play (UPnP) protocol using ns2 simulator. It was tested when the routers were connected in two configurations; as a centralized and de centralized. The message length and bandwidth of the links among the routers were taken in the consideration. The result shows Better improvement in number of dropped messages `among the routers
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