28,930 research outputs found
Flowing ConvNets for Human Pose Estimation in Videos
The objective of this work is human pose estimation in videos, where multiple
frames are available. We investigate a ConvNet architecture that is able to
benefit from temporal context by combining information across the multiple
frames using optical flow.
To this end we propose a network architecture with the following novelties:
(i) a deeper network than previously investigated for regressing heatmaps; (ii)
spatial fusion layers that learn an implicit spatial model; (iii) optical flow
is used to align heatmap predictions from neighbouring frames; and (iv) a final
parametric pooling layer which learns to combine the aligned heatmaps into a
pooled confidence map.
We show that this architecture outperforms a number of others, including one
that uses optical flow solely at the input layers, one that regresses joint
coordinates directly, and one that predicts heatmaps without spatial fusion.
The new architecture outperforms the state of the art by a large margin on
three video pose estimation datasets, including the very challenging Poses in
the Wild dataset, and outperforms other deep methods that don't use a graphical
model on the single-image FLIC benchmark (and also Chen & Yuille and Tompson et
al. in the high precision region).Comment: ICCV'1
VIBE: Video Inference for Human Body Pose and Shape Estimation
Human motion is fundamental to understanding behavior. Despite progress on
single-image 3D pose and shape estimation, existing video-based
state-of-the-art methods fail to produce accurate and natural motion sequences
due to a lack of ground-truth 3D motion data for training. To address this
problem, we propose Video Inference for Body Pose and Shape Estimation (VIBE),
which makes use of an existing large-scale motion capture dataset (AMASS)
together with unpaired, in-the-wild, 2D keypoint annotations. Our key novelty
is an adversarial learning framework that leverages AMASS to discriminate
between real human motions and those produced by our temporal pose and shape
regression networks. We define a temporal network architecture and show that
adversarial training, at the sequence level, produces kinematically plausible
motion sequences without in-the-wild ground-truth 3D labels. We perform
extensive experimentation to analyze the importance of motion and demonstrate
the effectiveness of VIBE on challenging 3D pose estimation datasets, achieving
state-of-the-art performance. Code and pretrained models are available at
https://github.com/mkocabas/VIBE.Comment: CVPR-2020 camera ready. Code is available at
https://github.com/mkocabas/VIB
Detect-and-Track: Efficient Pose Estimation in Videos
This paper addresses the problem of estimating and tracking human body
keypoints in complex, multi-person video. We propose an extremely lightweight
yet highly effective approach that builds upon the latest advancements in human
detection and video understanding. Our method operates in two-stages: keypoint
estimation in frames or short clips, followed by lightweight tracking to
generate keypoint predictions linked over the entire video. For frame-level
pose estimation we experiment with Mask R-CNN, as well as our own proposed 3D
extension of this model, which leverages temporal information over small clips
to generate more robust frame predictions. We conduct extensive ablative
experiments on the newly released multi-person video pose estimation benchmark,
PoseTrack, to validate various design choices of our model. Our approach
achieves an accuracy of 55.2% on the validation and 51.8% on the test set using
the Multi-Object Tracking Accuracy (MOTA) metric, and achieves state of the art
performance on the ICCV 2017 PoseTrack keypoint tracking challenge.Comment: In CVPR 2018. Ranked first in ICCV 2017 PoseTrack challenge (keypoint
tracking in videos). Code: https://github.com/facebookresearch/DetectAndTrack
and webpage: https://rohitgirdhar.github.io/DetectAndTrack
PoseTrack: A Benchmark for Human Pose Estimation and Tracking
Human poses and motions are important cues for analysis of videos with people
and there is strong evidence that representations based on body pose are highly
effective for a variety of tasks such as activity recognition, content
retrieval and social signal processing. In this work, we aim to further advance
the state of the art by establishing "PoseTrack", a new large-scale benchmark
for video-based human pose estimation and articulated tracking, and bringing
together the community of researchers working on visual human analysis. The
benchmark encompasses three competition tracks focusing on i) single-frame
multi-person pose estimation, ii) multi-person pose estimation in videos, and
iii) multi-person articulated tracking. To facilitate the benchmark and
challenge we collect, annotate and release a new %large-scale benchmark dataset
that features videos with multiple people labeled with person tracks and
articulated pose. A centralized evaluation server is provided to allow
participants to evaluate on a held-out test set. We envision that the proposed
benchmark will stimulate productive research both by providing a large and
representative training dataset as well as providing a platform to objectively
evaluate and compare the proposed methods. The benchmark is freely accessible
at https://posetrack.net.Comment: www.posetrack.ne
Learnable PINs: Cross-Modal Embeddings for Person Identity
We propose and investigate an identity sensitive joint embedding of face and
voice. Such an embedding enables cross-modal retrieval from voice to face and
from face to voice. We make the following four contributions: first, we show
that the embedding can be learnt from videos of talking faces, without
requiring any identity labels, using a form of cross-modal self-supervision;
second, we develop a curriculum learning schedule for hard negative mining
targeted to this task, that is essential for learning to proceed successfully;
third, we demonstrate and evaluate cross-modal retrieval for identities unseen
and unheard during training over a number of scenarios and establish a
benchmark for this novel task; finally, we show an application of using the
joint embedding for automatically retrieving and labelling characters in TV
dramas.Comment: To appear in ECCV 201
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