26,721 research outputs found

    Learned versus Hand-Designed Feature Representations for 3d Agglomeration

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    For image recognition and labeling tasks, recent results suggest that machine learning methods that rely on manually specified feature representations may be outperformed by methods that automatically derive feature representations based on the data. Yet for problems that involve analysis of 3d objects, such as mesh segmentation, shape retrieval, or neuron fragment agglomeration, there remains a strong reliance on hand-designed feature descriptors. In this paper, we evaluate a large set of hand-designed 3d feature descriptors alongside features learned from the raw data using both end-to-end and unsupervised learning techniques, in the context of agglomeration of 3d neuron fragments. By combining unsupervised learning techniques with a novel dynamic pooling scheme, we show how pure learning-based methods are for the first time competitive with hand-designed 3d shape descriptors. We investigate data augmentation strategies for dramatically increasing the size of the training set, and show how combining both learned and hand-designed features leads to the highest accuracy

    Reducing model bias in a deep learning classifier using domain adversarial neural networks in the MINERvA experiment

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    We present a simulation-based study using deep convolutional neural networks (DCNNs) to identify neutrino interaction vertices in the MINERvA passive targets region, and illustrate the application of domain adversarial neural networks (DANNs) in this context. DANNs are designed to be trained in one domain (simulated data) but tested in a second domain (physics data) and utilize unlabeled data from the second domain so that during training only features which are unable to discriminate between the domains are promoted. MINERvA is a neutrino-nucleus scattering experiment using the NuMI beamline at Fermilab. AA-dependent cross sections are an important part of the physics program, and these measurements require vertex finding in complicated events. To illustrate the impact of the DANN we used a modified set of simulation in place of physics data during the training of the DANN and then used the label of the modified simulation during the evaluation of the DANN. We find that deep learning based methods offer significant advantages over our prior track-based reconstruction for the task of vertex finding, and that DANNs are able to improve the performance of deep networks by leveraging available unlabeled data and by mitigating network performance degradation rooted in biases in the physics models used for training.Comment: 41 page

    Selecting surface features for accurate multi-camera surface reconstruction

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    This paper proposes a novel feature detector for selecting local textures that are suitable for accurate multi-camera surface reconstruction, and in particular planar patch fitting techniques. This approach is in contrast to conventional feature detectors, which focus on repeatability under scale and affine transformations rather than suitability for multi-camera reconstruction techniques. The proposed detector selects local textures that are sensitive to affine transformations, which is a fundamental requirement for accurate patch fitting. The proposed detector is evaluated against the SIFT detector on a synthetic dataset and the fitted patches are compared against ground truth. The experiments show that patches originating from the proposed detector are fitted more accurately to the visible surfaces than those originating from SIFT keypoints. In addition, the detector is evaluated on a performance capture studio dataset to show the real-world application of the proposed detector

    Selecting surface features for accurate multi-camera surface reconstruction

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    This paper proposes a novel feature detector for selecting local textures that are suitable for accurate multi-camera surface reconstruction, and in particular planar patch fitting techniques. This approach is in contrast to conventional feature detectors, which focus on repeatability under scale and affine transformations rather than suitability for multi-camera reconstruction techniques. The proposed detector selects local textures that are sensitive to affine transformations, which is a fundamental requirement for accurate patch fitting. The proposed detector is evaluated against the SIFT detector on a synthetic dataset and the fitted patches are compared against ground truth. The experiments show that patches originating from the proposed detector are fitted more accurately to the visible surfaces than those originating from SIFT keypoints. In addition, the detector is evaluated on a performance capture studio dataset to show the real-world application of the proposed detector
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