11,164 research outputs found

    Optimal configuration of active and backup servers for augmented reality cooperative games

    Get PDF
    Interactive applications as online games and mobile devices have become more and more popular in recent years. From their combination, new and interesting cooperative services could be generated. For instance, gamers endowed with Augmented Reality (AR) visors connected as wireless nodes in an ad-hoc network, can interact with each other while immersed in the game. To enable this vision, we discuss here a hybrid architecture enabling game play in ad-hoc mode instead of the traditional client-server setting. In our architecture, one of the player nodes also acts as the server of the game, whereas other backup server nodes are ready to become active servers in case of disconnection of the network i.e. due to low energy level of the currently active server. This allows to have a longer gaming session before incurring in disconnections or energy exhaustion. In this context, the server election strategy with the aim of maximizing network lifetime is not so straightforward. To this end, we have hence analyzed this issue through a Mixed Integer Linear Programming (MILP) model and both numerical and simulation-based analysis shows that the backup servers solution fulfills its design objective

    Business Case and Technology Analysis for 5G Low Latency Applications

    Get PDF
    A large number of new consumer and industrial applications are likely to change the classic operator's business models and provide a wide range of new markets to enter. This article analyses the most relevant 5G use cases that require ultra-low latency, from both technical and business perspectives. Low latency services pose challenging requirements to the network, and to fulfill them operators need to invest in costly changes in their network. In this sense, it is not clear whether such investments are going to be amortized with these new business models. In light of this, specific applications and requirements are described and the potential market benefits for operators are analysed. Conclusions show that operators have clear opportunities to add value and position themselves strongly with the increasing number of services to be provided by 5G.Comment: 18 pages, 5 figure

    Towards Tactile Internet in Beyond 5G Era: Recent Advances, Current Issues and Future Directions

    Get PDF
    Tactile Internet (TI) is envisioned to create a paradigm shift from the content-oriented communications to steer/control-based communications by enabling real-time transmission of haptic information (i.e., touch, actuation, motion, vibration, surface texture) over Internet in addition to the conventional audiovisual and data traffics. This emerging TI technology, also considered as the next evolution phase of Internet of Things (IoT), is expected to create numerous opportunities for technology markets in a wide variety of applications ranging from teleoperation systems and Augmented/Virtual Reality (AR/VR) to automotive safety and eHealthcare towards addressing the complex problems of human society. However, the realization of TI over wireless media in the upcoming Fifth Generation (5G) and beyond networks creates various non-conventional communication challenges and stringent requirements in terms of ultra-low latency, ultra-high reliability, high data-rate connectivity, resource allocation, multiple access and quality-latency-rate tradeoff. To this end, this paper aims to provide a holistic view on wireless TI along with a thorough review of the existing state-of-the-art, to identify and analyze the involved technical issues, to highlight potential solutions and to propose future research directions. First, starting with the vision of TI and recent advances and a review of related survey/overview articles, we present a generalized framework for wireless TI in the Beyond 5G Era including a TI architecture, the main technical requirements, the key application areas and potential enabling technologies. Subsequently, we provide a comprehensive review of the existing TI works by broadly categorizing them into three main paradigms; namely, haptic communications, wireless AR/VR, and autonomous, intelligent and cooperative mobility systems. Next, potential enabling technologies across physical/Medium Access Control (MAC) and network layers are identified and discussed in detail. Also, security and privacy issues of TI applications are discussed along with some promising enablers. Finally, we present some open research challenges and recommend promising future research directions

    Energy-Efficient NOMA Enabled Heterogeneous Cloud Radio Access Networks

    Get PDF
    Heterogeneous cloud radio access networks (H-CRANs) are envisioned to be promising in the fifth generation (5G) wireless networks. H-CRANs enable users to enjoy diverse services with high energy efficiency, high spectral efficiency, and low-cost operation, which are achieved by using cloud computing and virtualization techniques. However, H-CRANs face many technical challenges due to massive user connectivity, increasingly severe spectrum scarcity and energy-constrained devices. These challenges may significantly decrease the quality of service of users if not properly tackled. Non-orthogonal multiple access (NOMA) schemes exploit non-orthogonal resources to provide services for multiple users and are receiving increasing attention for their potential of improving spectral and energy efficiency in 5G networks. In this article a framework for energy-efficient NOMA H-CRANs is presented. The enabling technologies for NOMA H-CRANs are surveyed. Challenges to implement these technologies and open issues are discussed. This article also presents the performance evaluation on energy efficiency of H-CRANs with NOMA.Comment: This work has been accepted by IEEE Network. Pages 18, Figure
    • …
    corecore