6 research outputs found

    An original approach for automatic plane extraction by omnidirectional vision

    Full text link

    Markerless Tracking Using Polar Correlation Of Camera Optical Flow

    Get PDF
    We present a novel, real-time, markerless vision-based tracking system, employing a rigid orthogonal configuration of two pairs of opposing cameras. Our system uses optical flow over sparse features to overcome the limitation of vision-based systems that require markers or a pre-loaded model of the physical environment. We show how opposing cameras enable cancellation of common components of optical flow leading to an efficient tracking algorithm that captures five degrees of freedom including direction of translation and angular velocity. Experiments comparing our device with an electromagnetic tracker show that its average tracking accuracy is 80% over 185 frames, and it is able to track large range motions even in outdoor settings. We also present how opposing cameras in vision-based inside-looking-out systems can be used for gesture recognition. To demonstrate our approach, we discuss three different algorithms for recovering motion parameters at different levels of complete recovery. We show how optical flow in opposing cameras can be used to recover motion parameters of the multi-camera rig. Experimental results show gesture recognition accuracy of 88.0%, 90.7% and 86.7% for our three techniques, respectively, across a set of 15 gestures

    Camera Motion Estimation for Multi-Camera Systems

    No full text
    The estimation of motion of multi-camera systems is one of the most important tasks in computer vision research. Recently, some issues have been raised about general camera models and multi-camera systems. Using many cameras as a single camera is studied [60], and the epipolar geometry constraints of general camera models is theoretically derived. Methods for calibration, including a self-calibration method for general camera models, are studied [78, 62]. Multi-camera systems are an example of practically implementable general camera models and they are widely used in many applications nowadays because of both the low cost of digital charge-coupled device (CCD) cameras and the high resolution of multiple images from the wide field of views. To our knowledge, no research has been conducted on the relative motion of multi-camera systems with non-overlapping views to obtain a geometrically optimal solution. ¶ In this thesis, we solve the camera motion problem for multi-camera systems by using linear methods and convex optimization techniques, and we make five substantial and original contributions to the field of computer vision. ..

    Constrained camera motion estimation and 3D reconstruction

    Get PDF
    The creation of virtual content from visual data is a tedious task which requires a high amount of skill and expertise. Although the majority of consumers is in possession of multiple imaging devices that would enable them to perform this task in principle, the processing techniques and tools are still intended for the use by trained experts. As more and more capable hardware becomes available, there is a growing need among consumers and professionals alike for new flexible and reliable tools that reduce the amount of time and effort required to create high-quality content. This thesis describes advances of the state of the art in three areas of computer vision: camera motion estimation, probabilistic 3D reconstruction, and template fitting. First, a new camera model geared towards stereoscopic input data is introduced, which is subsequently developed into a generalized framework for constrained camera motion estimation. A probabilistic reconstruction method for 3D line segments is then described, which takes global connectivity constraints into account. Finally, a new framework for symmetry-aware template fitting is presented, which allows the creation of high-quality models from low-quality input 3D scans. Evaluations with a broad range of challenging synthetic and real-world data sets demonstrate that the new constrained camera motion estimation methods provide improved accuracy and flexibility, and that the new constrained 3D reconstruction methods improve the current state of the art.Die Erzeugung virtueller Inhalte aus visuellem Datenmaterial ist langwierig und erfordert viel Geschick und Sachkenntnis. Obwohl der Großteil der Konsumenten mehrere Bildgebungsgeräte besitzt, die es ihm im Prinzip erlauben würden, dies durchzuführen, sind die Techniken und Werkzeuge noch immer für den Einsatz durch ausgebildete Fachleute gedacht. Da immer leistungsfähigere Hardware zur Verfügung steht, gibt es sowohl bei Konsumenten als auch bei Fachleuten eine wachsende Nachfrage nach neuen flexiblen und verlässlichen Werkzeugen, die die Erzeugung von qualitativ hochwertigen Inhalten vereinfachen. In der vorliegenden Arbeit werden Erweiterungen des Stands der Technik in den folgenden drei Bereichen der Bildverarbeitung beschrieben: Kamerabewegungsschätzung, wahrscheinlichkeitstheoretische 3D-Rekonstruktion und Template-Fitting. Zuerst wird ein neues Kameramodell vorgestellt, das für die Verarbeitung von stereoskopischen Eingabedaten ausgelegt ist. Dieses Modell wird in der Folge in eine generalisierte Methode zur Kamerabewegungsschätzung unter Nebenbedingungen erweitert. Anschließend wird ein wahrscheinlichkeitstheoretisches Verfahren zur Rekonstruktion von 3D-Liniensegmenten beschrieben, das globale Verbindungen als Nebenbedingungen berücksichtigt. Schließlich wird eine neue Methode zum Fitting eines Template-Modells präsentiert, bei der die Berücksichtigung der Symmetriestruktur des Templates die Erzeugung von Modellen hoher Qualität aus 3D-Eingabedaten niedriger Qualität erlaubt. Evaluierungen mit einem breiten Spektrum an anspruchsvollen synthetischen und realen Datensätzen zeigen, dass die neuen Methoden zur Kamerabewegungsschätzung unter Nebenbedingungen höhere Genauigkeit und mehr Flexibilität ermöglichen, und dass die neuen Methoden zur 3D-Rekonstruktion unter Nebenbedingungen den Stand der Technik erweitern

    Motion Estimation for Multi-Camera Systems using Global Optimization

    No full text
    We present a motion estimation algorithm for multi-camera systems consisting of more than one calibrated camera securely attached on a moving object. So, they move all together, but do not require to have overlapping views across the cameras. The geometrically optimal solution of the motion for the multi-camera systems under L∞ norm is provided in this paper using a global optimization technique which has been introduced recently in the computer vision research field. Taking advantage of an optimal estimate of the essential matrix through searching rotation space, we provide the optimal solution for translation by using linear programming and Branch & Bound algorithm. Synthetic and real data experiments are conducted, and they show more robust and improved performance than the previous methods

    R.: Motion estimation for multi-camera systems using global optimization

    No full text
    We present a motion estimation algorithm for multicamera systems consisting of more than one calibrated camera securely attached on a moving object. So, they move all together, but do not require to have overlapping views across the cameras. The geometrically optimal solution of the motion for the multi-camera systems under L ∞ norm is provided in this paper using a global optimization technique which has been introduced recently in the computer vision research field. Taking advantage of an optimal estimate of the essential matrix through searching rotation space, we provide the optimal solution for translation by using linear programming and Branch & Bound algorithm. Synthetic and real data experiments are conducted, and they show more robust and improved performance than the previous methods. 1
    corecore