5 research outputs found

    Planetary Rover Hybrid Locomotion-System Design

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    Having already proven their worth several times in extraterrestrial environments, rovers can be highly versatile and valuable machines. Previous rovers have been designed to transport astronauts and materials, perform strenuous tasks that an astronaut in a pressurized suit may be unable to do, analyze foreign substances, create virtual maps of regions, and serve as a life support platform to increase operational safety and chances of mission success. However, a successful rover design is often difficult to engineer and manufacture. Before a rover can be considered a valuable asset to mission success, it must be capable of operating in a variety of conditions and without requiring a great deal of human supervision. Specifically, it must be able to traverse irregular and treacherous terrain in a timely and efficient manner; it must be able to safely go where an astronaut can travel, and, in some cases, go and return from areas deemed too dangerous for human exploration. To do this, the rover needs an effective, yet simple locomotion system capable of crossing relatively flat terrain quickly and efficiently while also capable of adapting to rough terrain without undue difficulty. Inspired by the Jet Propulsion Laboratory (JPL) All-Terrain Hex-Legged Extra-Terrestrial Explorer (ATHLETE) and the University of Pennsylvania (UPenn) RHex, this paper proposes a simple experimental prototype locomotion system design that enables a rover to alternate between alkingand ollingmodes to successfully navigate variable and unpredictable terrain

    Development and Field Testing of the FootFall Planning System for the ATHLETE Robots

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    The FootFall Planning System is a ground-based planning and decision support system designed to facilitate the control of walking activities for the ATHLETE (All-Terrain Hex-Limbed Extra-Terrestrial Explorer) family of robots. ATHLETE was developed at NASA's Jet Propulsion Laboratory (JPL) and is a large six-legged robot designed to serve multiple roles during manned and unmanned missions to the Moon; its roles include transportation, construction and exploration. Over the four years from 2006 through 2010 the FootFall Planning System was developed and adapted to two generations of the ATHLETE robots and tested at two analog field sites (the Human Robotic Systems Project's Integrated Field Test at Moses Lake, Washington, June 2008, and the Desert Research and Technology Studies (D-RATS), held at Black Point Lava Flow in Arizona, September 2010). Having 42 degrees of kinematic freedom, standing to a maximum height of just over 4 meters, and having a payload capacity of 450 kg in Earth gravity, the current version of the ATHLETE robot is a uniquely complex system. A central challenge to this work was the compliance of the high-DOF (Degree Of Freedom) robot, especially the compliance of the wheels, which affected many aspects of statically-stable walking. This paper will review the history of the development of the FootFall system, sharing design decisions, field test experiences, and the lessons learned concerning compliance and self-awareness

    Task and motion planning for mobile manipulators

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    This thesis introduces new concepts and algorithms that can be used to solve the simultaneous task and motion planning (STAMP) problem. Given a set of actions a robot could perform, the STAMP problem asks for a sequence of actions that takes the robot to its goal and for motion plans that correspond to the actions in that sequence. This thesis shows how to solve the STAMP problem more efficiently and obtain more robust solutions, when compared to previous work. A solution to the STAMP problem is a prerequisite for most operations complex robots such as mobile manipulators are asked to perform. Solving the STAMP problem efficiently thus expands the range of capabilities for mobile manipulators, and the increased robustness of computed solutions can improve safety. A basic sub-problem of the STAMP problem is motion planning. This thesis generalizes KPIECE, a sampling-based motion planning algorithm designed specifically for planning in high-dimensional spaces. KPIECE offers computational advantages by employing projections from the searched space to lower-dimensional Euclidean spaces for estimating exploration coverage. This thesis further develops the original KPIECE algorithm by introducing a means to automatically generate projections to lower-dimensional Euclidean spaces. KPIECE and other state-of-the-art algorithms are implemented as part the Open Motion Planning Library (OMPL), and the practical applicability of KPIECE and OMPL is demonstrated on the PR2 hardware platform. To solve the STAMP problem, this thesis introduces the concept of a task motion multigraph (TMM), a data structure that can express the ability of mobile manipulators to perform specific tasks using different hardware components. The choice of hardware components determines the state space for motion planning. An algorithm that prioritizes the state spaces for motion planning using TMMs is presented and evaluated. Experimental results show that planning times are reduced by a factor of up to six and solution paths are shortened by a factor of up to four, when considering the available planning options. Finally, an algorithm that considers uncertainty at the task planning level based on generating Markov Decision Process (MDP) problems from TMMs is introduced

    Motion planning for a six-legged lunar robot

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    Summary. This paper studies the motion of a large and highly mobile six-legged lunar vehicle called athlete, developed by the Jet Propulsion Laboratory. This vehicle rolls on wheels when possible, but can use the wheels as feet to walk when necessary. While gaited walking may suffice for most situations, rough and steep terrain requires novel sequences of footsteps and postural adjustments that are specifically adapted to local geometric and physical properties. This paper presents a planner to compute these motions that combines graph searching techniques to generate a sequence of candidate footfalls with probabilistic sample-based planning to generate continuous motions to reach them. The viability of this approach is demonstrated in simulation on several example terrains, even one that requires rappelling.

    Virtual articulation and kinematic abstraction in robotics

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2009.Cataloged from PDF version of thesis.Includes bibliographical references (p. 279-292).This thesis presents the theory, implementation, novel applications, and experimental validation of a general-purpose framework for applying virtual modifications to an articulated robot, or virtual articulations. These can homogenize various aspects of a robot and its task environment into a single unified model which is both qualitatively high-level and quantitatively functional. This is the first framework designed specifically for the mixed real/virtual case. It supports arbitrary topology spatial kinematics, a broad catalog of joints, on-line structure changes, interactive kinostatic simulation, and novel kinematic abstractions, where complex subsystems are simplified with virtual replacements in both space and time. Decomposition algorithms, including a novel method of hierarchical subdivision, enable scaling to large closed-chain mechanisms with 100s of joints. Novel applications are presented in two areas of current interest: operating high- DoF kinematic manipulation and inspection tasks, and analyzing reliable kinostatic locomotion strategies based on compliance and proprioception. In both areas virtual articulations homogeneously model the robot and its task environment, and abstractions structure complex models. For high-DoF operations the operator attaches virtual joints as a novel interface metaphor to define task motion and to constrain coordinated motion (by virtually closing kinematic chains); virtual links can represent task frames or serve as intermediate connections for virtual joints. For compliant locomotion, virtual articulations model relevant compliances and uncertainties, and temporal abstractions model contact state evolution.(cont.) Results are presented for experiments with two separate robotic systems in each area. For high-DoF operations, NASA/JPL's 36 DoF ATHLETE performs previously challenging coordinated manipulation/inspection moves, and a novel large-scale (100s of joints) simulated modular robot is conveniently operated using spatial abstractions. For compliant locomotion, two experiments are analyzed that each achieve high reliability in uncertain tasks using only compliance and proprioception: a novel vertical structure climbing robot that is 99.8% reliable in over 1000 motions, and a mini-humanoid that steps up an uncertain height with 90% reliability in 80 trials. In both cases virtual articulation models capture the essence of compliant/proprioceptive strategies at a higher level than basic physics, and enable quantitative analyses of the limits of tolerable uncertainty that compare well to experiment.by Marsette Arthur Vona, III.Ph.D
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