18,227 research outputs found
Robust Dense Mapping for Large-Scale Dynamic Environments
We present a stereo-based dense mapping algorithm for large-scale dynamic
urban environments. In contrast to other existing methods, we simultaneously
reconstruct the static background, the moving objects, and the potentially
moving but currently stationary objects separately, which is desirable for
high-level mobile robotic tasks such as path planning in crowded environments.
We use both instance-aware semantic segmentation and sparse scene flow to
classify objects as either background, moving, or potentially moving, thereby
ensuring that the system is able to model objects with the potential to
transition from static to dynamic, such as parked cars. Given camera poses
estimated from visual odometry, both the background and the (potentially)
moving objects are reconstructed separately by fusing the depth maps computed
from the stereo input. In addition to visual odometry, sparse scene flow is
also used to estimate the 3D motions of the detected moving objects, in order
to reconstruct them accurately. A map pruning technique is further developed to
improve reconstruction accuracy and reduce memory consumption, leading to
increased scalability. We evaluate our system thoroughly on the well-known
KITTI dataset. Our system is capable of running on a PC at approximately 2.5Hz,
with the primary bottleneck being the instance-aware semantic segmentation,
which is a limitation we hope to address in future work. The source code is
available from the project website (http://andreibarsan.github.io/dynslam).Comment: Presented at IEEE International Conference on Robotics and Automation
(ICRA), 201
SceneFlowFields: Dense Interpolation of Sparse Scene Flow Correspondences
While most scene flow methods use either variational optimization or a strong
rigid motion assumption, we show for the first time that scene flow can also be
estimated by dense interpolation of sparse matches. To this end, we find sparse
matches across two stereo image pairs that are detected without any prior
regularization and perform dense interpolation preserving geometric and motion
boundaries by using edge information. A few iterations of variational energy
minimization are performed to refine our results, which are thoroughly
evaluated on the KITTI benchmark and additionally compared to state-of-the-art
on MPI Sintel. For application in an automotive context, we further show that
an optional ego-motion model helps to boost performance and blends smoothly
into our approach to produce a segmentation of the scene into static and
dynamic parts.Comment: IEEE Winter Conference on Applications of Computer Vision (WACV),
201
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Virtual viewpoint three-dimensional panorama
Conventional panoramic images are known to provide for an enhanced field of view in which the scene
always has a fixed appearance. The idea presented in this paper focuses on the use of the concept of virtual
viewpoint creation to generate different panoramic images of the same scene with three-dimensional
component. Three-dimensional effect in a resultant panorama is realized by superimposing a stereo-pair of
panoramic images
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