685 research outputs found

    Learning Single-Image Depth from Videos using Quality Assessment Networks

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    Depth estimation from a single image in the wild remains a challenging problem. One main obstacle is the lack of high-quality training data for images in the wild. In this paper we propose a method to automatically generate such data through Structure-from-Motion (SfM) on Internet videos. The core of this method is a Quality Assessment Network that identifies high-quality reconstructions obtained from SfM. Using this method, we collect single-view depth training data from a large number of YouTube videos and construct a new dataset called YouTube3D. Experiments show that YouTube3D is useful in training depth estimation networks and advances the state of the art of single-view depth estimation in the wild

    Real-time single image depth perception in the wild with handheld devices

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    Depth perception is paramount to tackle real-world problems, ranging from autonomous driving to consumer applications. For the latter, depth estimation from a single image represents the most versatile solution, since a standard camera is available on almost any handheld device. Nonetheless, two main issues limit its practical deployment: i) the low reliability when deployed in-the-wild and ii) the demanding resource requirements to achieve real-time performance, often not compatible with such devices. Therefore, in this paper, we deeply investigate these issues showing how they are both addressable adopting appropriate network design and training strategies -- also outlining how to map the resulting networks on handheld devices to achieve real-time performance. Our thorough evaluation highlights the ability of such fast networks to generalize well to new environments, a crucial feature required to tackle the extremely varied contexts faced in real applications. Indeed, to further support this evidence, we report experimental results concerning real-time depth-aware augmented reality and image blurring with smartphones in-the-wild.Comment: 11 pages, 9 figure

    SeasonDepth: Cross-Season Monocular Depth Prediction Dataset and Benchmark under Multiple Environments

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    Different environments pose a great challenge to the outdoor robust visual perception for long-term autonomous driving and the generalization of learning-based algorithms on different environmental effects is still an open problem. Although monocular depth prediction has been well studied recently, there is few work focusing on the robust learning-based depth prediction across different environments, e.g. changing illumination and seasons, owing to the lack of such a multi-environment real-world dataset and benchmark. To this end, the first cross-season monocular depth prediction dataset and benchmark SeasonDepth is built based on CMU Visual Localization dataset. To benchmark the depth estimation performance under different environments, we investigate representative and recent state-of-the-art open-source supervised, self-supervised and domain adaptation depth prediction methods from KITTI benchmark using several newly-formulated metrics. Through extensive experimental evaluation on the proposed dataset, the influence of multiple environments on performance and robustness is analyzed qualitatively and quantitatively, showing that the long-term monocular depth prediction is still challenging even with fine-tuning. We further give promising avenues that self-supervised training and stereo geometry constraint help to enhance the robustness to changing environments. The dataset is available on https://seasondepth.github.io, and benchmark toolkit is available on https://github.com/SeasonDepth/SeasonDepth.Comment: 19 pages, 13 figure

    The Second Monocular Depth Estimation Challenge

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    This paper discusses the results for the second edition of the Monocular Depth Estimation Challenge (MDEC). This edition was open to methods using any form of supervision, including fully-supervised, self-supervised, multi-task or proxy depth. The challenge was based around the SYNS-Patches dataset, which features a wide diversity of environments with high-quality dense ground-truth. This includes complex natural environments, e.g. forests or fields, which are greatly underrepresented in current benchmarks. The challenge received eight unique submissions that outperformed the provided SotA baseline on any of the pointcloud- or image-based metrics. The top supervised submission improved relative F-Score by 27.62%, while the top self-supervised improved it by 16.61%. Supervised submissions generally leveraged large collections of datasets to improve data diversity. Self-supervised submissions instead updated the network architecture and pretrained backbones. These results represent a significant progress in the field, while highlighting avenues for future research, such as reducing interpolation artifacts at depth boundaries, improving self-supervised indoor performance and overall natural image accuracy.Comment: Published at CVPRW202
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