130,743 research outputs found
Applications of Repeated Games in Wireless Networks: A Survey
A repeated game is an effective tool to model interactions and conflicts for
players aiming to achieve their objectives in a long-term basis. Contrary to
static noncooperative games that model an interaction among players in only one
period, in repeated games, interactions of players repeat for multiple periods;
and thus the players become aware of other players' past behaviors and their
future benefits, and will adapt their behavior accordingly. In wireless
networks, conflicts among wireless nodes can lead to selfish behaviors,
resulting in poor network performances and detrimental individual payoffs. In
this paper, we survey the applications of repeated games in different wireless
networks. The main goal is to demonstrate the use of repeated games to
encourage wireless nodes to cooperate, thereby improving network performances
and avoiding network disruption due to selfish behaviors. Furthermore, various
problems in wireless networks and variations of repeated game models together
with the corresponding solutions are discussed in this survey. Finally, we
outline some open issues and future research directions.Comment: 32 pages, 15 figures, 5 tables, 168 reference
A Formal Framework for Modeling Trust and Reputation in Collective Adaptive Systems
Trust and reputation models for distributed, collaborative systems have been
studied and applied in several domains, in order to stimulate cooperation while
preventing selfish and malicious behaviors. Nonetheless, such models have
received less attention in the process of specifying and analyzing formally the
functionalities of the systems mentioned above. The objective of this paper is
to define a process algebraic framework for the modeling of systems that use
(i) trust and reputation to govern the interactions among nodes, and (ii)
communication models characterized by a high level of adaptiveness and
flexibility. Hence, we propose a formalism for verifying, through model
checking techniques, the robustness of these systems with respect to the
typical attacks conducted against webs of trust.Comment: In Proceedings FORECAST 2016, arXiv:1607.0200
A Literature Survey of Cooperative Caching in Content Distribution Networks
Content distribution networks (CDNs) which serve to deliver web objects
(e.g., documents, applications, music and video, etc.) have seen tremendous
growth since its emergence. To minimize the retrieving delay experienced by a
user with a request for a web object, caching strategies are often applied -
contents are replicated at edges of the network which is closer to the user
such that the network distance between the user and the object is reduced. In
this literature survey, evolution of caching is studied. A recent research
paper [15] in the field of large-scale caching for CDN was chosen to be the
anchor paper which serves as a guide to the topic. Research studies after and
relevant to the anchor paper are also analyzed to better evaluate the
statements and results of the anchor paper and more importantly, to obtain an
unbiased view of the large scale collaborate caching systems as a whole.Comment: 5 pages, 5 figure
Analysis of a Reputation System for Mobile Ad-Hoc Networks with Liars
The application of decentralized reputation systems is a promising approach
to ensure cooperation and fairness, as well as to address random failures and
malicious attacks in Mobile Ad-Hoc Networks. However, they are potentially
vulnerable to liars. With our work, we provide a first step to analyzing
robustness of a reputation system based on a deviation test. Using a mean-field
approach to our stochastic process model, we show that liars have no impact
unless their number exceeds a certain threshold (phase transition). We give
precise formulae for the critical values and thus provide guidelines for an
optimal choice of parameters.Comment: 17 pages, 6 figure
- …